Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
EtherealMax59
Bacchus
Level 6
God Stats
3W - 2L
1,586 SR
Queue Stats
19W - 44L
1,304 Elo+
Party 2
Anubis
Anubis
Mayhue
Anubis
Level 28
God Stats
9W - 4L
1,769 SR
Queue Stats
184W - 241L
1,397 Elo+
Party 2
Izanami
Izanami
TopNotch6969
Izanami
Level 31
God Stats
2W - 3L
1,239 SR
Queue Stats
24W - 40L
961 Elo+
Solo
Lancelot
Lancelot
Treeglobe
Lancelot
Level 95
God Stats
4W - 7L
1,324 SR
Queue Stats
75W - 91L
1,435 Elo+
Party 2
Team Averages
Level 53
1,484 SR
1,320 Elo+

VS

Team Averages
Level 47
1,481 SR
1,426 Elo+
Hercules
Hercules
Draggey
Hercules
Level 27
God Stats
17W - 14L
1,547 SR
Queue Stats
17W - 17L
1,487 Elo+
Party 1
Poseidon
Poseidon
Gaamble
Poseidon
Level 43
God Stats
10W - 9L
1,557 SR
Queue Stats
23W - 18L
1,524 Elo+
Party 1
Odin
Odin
InkBTW
Odin
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 11L
1,311 Elo+
Party 3
Xing Tian
Xing Tian
KelpyD
Xing Tian
Level 13
God Stats
1W - 3L
1,299 SR
Queue Stats
2W - 4L
1,311 Elo+
Party 3
Bakasura
Bakasura
Nawfyy
Bakasura
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
4 / 0 / 1
7,203
655
4,912
7,276
3,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
8
0 / 1 / 4
5,497
500
2,108
5,389
4,969
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Mayhue
Anubis
12
0 / 0 / 2
6,511
592
2,390
3,806
1,917
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
TopNotch6969
Izanami
10
3 / 2 / 1
6,124
557
5,464
6,510
2,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Lancelot
Treeglobe
Lancelot
11
3 / 1 / 1
6,026
548
4,026
7,342
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Draggey
Hercules
8
1 / 1 / 3
5,177
471
4,029
7,403
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
Gaamble
Poseidon
12
0 / 1 / 0
6,324
575
2,062
2,400
556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Odin
InkBTW
Odin
9
0 / 3 / 0
5,048
459
2,358
6,922
6,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
KelpyD
Xing Tian
5
0 / 3 / 1
4,328
393
1,823
7,424
4,552
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Nawfyy
Bakasura
12
2 / 2 / 0
6,140
558
5,439
10,857
5,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
3
4
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
0
1
4.5
L
Hercules
Draggey
Hercules
1
1
3
2.5
W
Bacchus
0
1
4
2
L
Poseidon
Gaamble
Poseidon
0
1
0
0
L
Odin
InkBTW
Odin
0
3
0
0
L
Xing Tian
KelpyD
Xing Tian
0
3
1
0.17
W
Anubis
Mayhue
Anubis
0
0
2
1
L
Bakasura
Nawfyy
Bakasura
2
2
0
1
W
Izanami
TopNotch6969
Izanami
3
2
1
1.75
W
Lancelot
Treeglobe
Lancelot
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
15,711
30,323
Taken
35,006
15,964
Mitigated
20,696
9,696
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,912
1,137
0
1,726
7,276
3,968
662
93
6,494
0
48,667
L
Hercules
Draggey
Hercules
4,029
1,698
0
2,521
7,403
4,132
0
771
6,632
0
20,608
W
Bacchus
2,108
476
0
1,512
5,389
4,969
30
1,006
4,016
12,561
0
L
Poseidon
Gaamble
Poseidon
2,062
313
0
250
2,400
556
0
1,199
1,201
52,833
550
L
Odin
InkBTW
Odin
2,358
753
0
637
6,922
6,056
0
160
6,762
0
27,327
L
Xing Tian
KelpyD
Xing Tian
1,823
337
0
508
7,424
4,552
0
1,177
6,247
11,530
0
W
Anubis
Mayhue
Anubis
2,390
44
0
2,088
3,806
1,917
0
1,443
2,363
48,319
2,031
L
Bakasura
Nawfyy
Bakasura
5,439
3,896
0
3,531
10,857
5,400
0
1,121
9,736
0
45,863
W
Izanami
TopNotch6969
Izanami
5,464
3,764
0
1,686
6,510
2,250
17
691
5,669
0
42,723
W
Lancelot
Treeglobe
Lancelot
4,026
852
0
2,684
7,342
2,860
0
652
6,390
0
29,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,361
Gold Earned
27,017
338
Minions Killed
297
0
Camps Cleared
0
1,067,489
Distance Traveled
1,100,125
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,203
655
94
9
0
200,745
0
L
Hercules
5,177
471
31
3
0
234,389
0
W
Bacchus
5,497
500
13
1
0
217,467
0
L
Poseidon
6,324
575
94
9
0
218,288
0
L
Odin
5,048
459
59
5
0
194,002
0
L
Xing Tian
4,328
393
7
1
0
194,472
0
W
Anubis
6,511
592
103
9
0
204,724
0
L
Bakasura
6,140
558
106
10
0
258,974
0
W
Izanami
6,124
557
74
7
0
198,461
0
W
Lancelot
6,026
548
54
5
0
246,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role