Player Matchup

Shiva
Shiva
Dasecretweapon90
Shiva
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
47W - 60L
1,339 Elo+
Party 2
Cupid
Cupid
dabbersmith
Cupid
Level 94
God Stats
6W - 1L
1,645 SR
Queue Stats
70W - 67L
1,551 Elo+
Party 2
Merlin
Merlin
neekoMinoru
Merlin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,145 Elo+
Party 2
Team Averages
Level 68
1,548 SR
1,345 Elo+

VS

Team Averages
Level 131
1,584 SR
1,428 Elo+
Cabrakan
Cabrakan
EVILFrankbob7
Cabrakan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 1
Bacchus
Bacchus
EVIPR3S3NC3
Bacchus
Level 142
God Stats
7W - 6L
1,777 SR
Queue Stats
8W - 14L
1,379 Elo+
Party 1
Neith
Neith
Southside037
Neith
Level 128
God Stats
325W - 330L
1,474 SR
Queue Stats
686W - 722L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 10
10,552
703
10,055
16,473
17,966
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
7 / 4 / 6
11,698
780
17,009
15,794
7,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
17
5 / 4 / 7
11,270
751
16,192
11,521
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EVILFrankbob7
Cabrakan
15
4 / 5 / 2
10,405
694
8,498
16,198
12,983
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bacchus
EVIPR3S3NC3
Bacchus
16
2 / 3 / 5
10,020
668
10,112
16,687
25,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 6 / 6
9,687
646
9,251
16,361
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
14
Kills
8
9
Deaths
14
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Cabrakan
EVILFrankbob7
Cabrakan
4
5
2
1
L
Bacchus
EVIPR3S3NC3
Bacchus
2
3
5
1.5
L
2
6
6
0.83
W
7
4
6
2.5
W
Merlin
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,256
Damage
27,861
43,788
Taken
49,246
31,552
Mitigated
45,918
10,915
Healing
8,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,055
1,946
997
3,067
16,473
17,966
108
6,181
10,248
0
26,710
L
Cabrakan
EVILFrankbob7
Cabrakan
8,498
1,441
0
2,617
16,198
12,983
0
5,007
11,141
37,748
1,317
L
Bacchus
EVIPR3S3NC3
Bacchus
10,112
1,037
605
1,618
16,687
25,341
64
5,610
11,071
25,991
2,436
L
9,251
2,712
0
3,488
16,361
7,594
0
5,642
10,698
0
35,325
W
17,009
10,046
622
5,238
15,794
7,388
2,710
5,930
9,772
0
69,175
W
Merlin
16,192
1,603
0
991
11,521
6,198
498
4,635
6,886
52,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,520
Gold Earned
30,112
169
Minions Killed
163
0
Camps Cleared
0
784,720
Distance Traveled
659,370
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,552
703
27
2
0
298,231
1
L
Cabrakan
10,405
694
61
4
0
221,701
2
L
Bacchus
10,020
668
39
3
0
252,084
0
L
Neith
9,687
646
63
4
0
185,585
0
W
Cupid
11,698
780
77
5
0
241,401
0
W
Merlin
11,270
751
65
4
0
245,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role