Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Hoke-71
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,323 Elo+
Solo
Nu Wa
Nu Wa
Kuinen
Nu Wa
Level 159
God Stats
11W - 3L
1,645 SR
Queue Stats
26W - 27L
1,396 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,406 Elo+

VS

Team Averages
Level 48
1,558 SR
1,326 Elo+
Nut
Nut
KINGHELLKAT
Nut
Level 44
God Stats
7W - 1L
1,852 SR
Queue Stats
16W - 10L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xXPRO albinoXx
Morgan Le Fay
Level 82
God Stats
3W - 2L
1,316 SR
Queue Stats
40W - 55L
1,307 Elo+
Party 1
Jormungandr
Jormungandr
xXPRO larkXx
Jormungandr
Level 18
God Stats
12W - 10L
1,507 SR
Queue Stats
35W - 44L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
0 / 2 / 2
10,608
558
5,971
19,631
21,764
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Hoke-71
Izanami
16
0 / 0 / 0
10,481
552
2,595
12,458
6,343
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Nu Wa
Kuinen
Nu Wa
18
3 / 1 / 0
11,806
621
26,442
10,329
4,608
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
10,913
574
9,955
13,339
4,405
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
xXPRO albinoXx
Morgan Le Fay
17
2 / 1 / 1
11,632
612
10,648
12,314
3,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
xXPRO larkXx
Jormungandr
18
1 / 1 / 2
12,060
635
14,583
16,314
12,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
3
3
Deaths
3
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
2
0.5
L
Izanami
Hoke-71
Izanami
0
0
0
0
W
0
1
2
1
L
Nu Wa
Kuinen
Nu Wa
3
1
0
3
W
Morgan Le Fay
xXPRO albinoXx
Morgan Le Fay
2
1
1
2.5
W
Jormungandr
xXPRO larkXx
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,008
Damage
35,186
42,418
Taken
41,967
32,715
Mitigated
20,962
9,649
Healing
2,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
5,971
282
452
6,795
19,631
21,764
0
10,396
7,826
31,778
717
L
Izanami
Hoke-71
Izanami
2,595
954
0
760
12,458
6,343
0
6,313
5,333
25
27,366
W
9,955
4,319
186
609
13,339
4,405
450
11,258
1,927
0
35,667
L
Nu Wa
Kuinen
Nu Wa
26,442
11,664
415
1,227
10,329
4,608
174
4,719
4,835
83,020
0
W
Morgan Le Fay
xXPRO albinoXx
Morgan Le Fay
10,648
419
0
114
12,314
3,733
1,202
9,788
2,371
54,907
452
W
Jormungandr
xXPRO larkXx
Jormungandr
14,583
2,954
0
1,900
16,314
12,824
248
10,733
5,345
62,796
2,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,895
Gold Earned
34,605
194
Minions Killed
247
0
Camps Cleared
0
950,249
Distance Traveled
937,396
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,608
558
31
2
0
320,831
0
L
Izanami
10,481
552
71
4
0
338,326
0
W
Nut
10,913
574
51
3
0
278,294
1
L
Nu Wa
11,806
621
92
5
0
291,092
2
W
Morgan Le Fay
11,632
612
94
5
0
335,331
0
W
Jormungandr
12,060
635
102
5
0
323,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role