Player Matchup

He Bo
He Bo
Darknighttttt
He Bo
Level 162
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 2
Bacchus
Bacchus
Duskin1234
Bacchus
Level 107
God Stats
1W - 0L
1,427 SR
Queue Stats
6W - 6L
1,356 Elo+
Party 3
Odin
Odin
FRREEZING
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,314 Elo+
Party 3
Ah Puch
Ah Puch
Mighty Yawn
Ah Puch
Level 208
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,544 Elo+
Party 2
Baron Samedi
Baron Samedi
razorface14
Baron Samedi
Level 144
God Stats
1W - 0L
1,783 SR
Queue Stats
23W - 26L
1,375 Elo+
Party 3
Team Averages
Level 149
1,542 SR
1,426 Elo+

VS

Team Averages
Level 126
1,508 SR
1,508 Elo+
Eset
Eset
 
Eset
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Brandito191
Fenrir
Level 235
God Stats
1W - 13L
1,430 SR
Queue Stats
530W - 523L
1,491 Elo+
Solo
Loki
Loki
Noelsy
Loki
Level 112
God Stats
1W - 4L
1,609 SR
Queue Stats
67W - 65L
1,583 Elo+
Party 1
Vamana
Vamana
OrangeCosmic
Vamana
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 45L
1,466 Elo+
Party 1
Bacchus
Bacchus
iLoveVJuice
Bacchus
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 9
8,349
835
5,581
10,702
4,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bacchus
Duskin1234
Bacchus
15
3 / 1 / 9
8,234
823
6,660
8,063
9,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Odin
15
5 / 3 / 9
8,389
839
8,438
9,142
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Mighty Yawn
Ah Puch
16
3 / 0 / 13
8,402
840
14,003
4,756
2,257
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
razorface14
Baron Samedi
14
4 / 2 / 10
8,307
831
5,822
7,338
3,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 4 / 5
7,067
707
7,066
6,995
4,087
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
14
6 / 3 / 3
8,425
843
7,258
11,687
12,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
Noelsy
Loki
15
1 / 2 / 6
7,504
750
9,052
7,679
4,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
13
1 / 4 / 5
6,968
697
4,362
10,746
11,616
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
iLoveVJuice
Bacchus
10
0 / 5 / 5
6,316
632
5,584
10,283
14,474
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
34
18
Kills
10
10
Deaths
18
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
4
5
1.13
L
Fenrir
6
3
3
2.5
W
3
4
9
1.88
W
Bacchus
Duskin1234
Bacchus
3
1
9
7.5
W
Odin
5
3
9
3.17
W
Ah Puch
Mighty Yawn
Ah Puch
3
0
13
9.5
L
Loki
Noelsy
Loki
1
2
6
2
L
Vamana
1
4
5
0.88
L
Bacchus
iLoveVJuice
Bacchus
0
5
5
0.5
W
Baron Samedi
razorface14
Baron Samedi
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,504
Damage
33,322
40,001
Taken
47,390
29,130
Mitigated
47,020
19,824
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
7,066
182
664
388
6,995
4,087
0
4,458
2,459
12,300
0
L
Fenrir
7,258
1,012
840
1,420
11,687
12,835
0
6,915
4,589
0
9,259
W
5,581
0
952
2,387
10,702
4,812
296
2,557
8,017
12,224
0
W
Bacchus
Duskin1234
Bacchus
6,660
704
1,317
2,744
8,063
9,532
390
2,212
5,524
9,973
2,308
W
Odin
8,438
1,588
1,493
1,410
9,142
8,532
216
3,850
5,172
0
13,476
W
Ah Puch
Mighty Yawn
Ah Puch
14,003
770
81
1,450
4,756
2,257
696
1,430
3,326
28,047
733
L
Loki
Noelsy
Loki
9,052
1,114
434
978
7,679
4,008
0
6,016
1,663
0
29,329
L
Vamana
4,362
2,404
430
892
10,746
11,616
0
7,992
2,580
0
10,594
L
Bacchus
iLoveVJuice
Bacchus
5,584
632
129
558
10,283
14,474
0
5,183
4,772
8,327
0
W
Baron Samedi
razorface14
Baron Samedi
5,822
612
5,165
2,825
7,338
3,997
369
2,601
4,737
20,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,681
Gold Earned
36,280
114
Minions Killed
94
0
Camps Cleared
0
1,033,796
Distance Traveled
933,443
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,067
707
21
2
0
166,365
0
L
Fenrir
8,425
843
4
0
0
183,484
0
W
He Bo
8,349
835
20
2
0
203,811
0
W
Bacchus
8,234
823
13
1
0
223,173
0
W
Odin
8,389
839
18
2
0
199,944
0
W
Ah Puch
8,402
840
33
3
0
209,423
0
L
Loki
7,504
750
44
4
0
219,673
0
L
Vamana
6,968
697
22
2
0
178,833
0
L
Bacchus
6,316
632
3
0
0
185,088
0
W
Baron Samedi
8,307
831
30
3
0
197,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role