Player Matchup

Nemesis
Nemesis
DeGa-101
Nemesis
Level 145
God Stats
2W - 0L
1,429 SR
Queue Stats
127W - 126L
1,490 Elo+
Solo
Mulan
Mulan
MINTRASH
Mulan
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 102L
1,423 Elo+
Party 1
Surtr
Surtr
PURPBIGBALLER
Surtr
Level 41
God Stats
2W - 6L
1,172 SR
Queue Stats
221W - 227L
1,478 Elo+
Solo
Rama
Rama
PridefulInk
Rama
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 43L
1,449 Elo+
Solo
Freya
Freya
player1jpg
Freya
Level 127
God Stats
5W - 10L
1,391 SR
Queue Stats
728W - 723L
1,482 Elo+
Party 1
Team Averages
Level 95
1,398 SR
1,464 Elo+

VS

Team Averages
Level 93
1,487 SR
1,432 Elo+
Rama
Rama
 
Rama
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Im A Huge L
Khepri
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,286 Elo+
Party 2
Kuzenbo
Kuzenbo
Innerscepter
Kuzenbo
Level 78
God Stats
3W - 1L
1,379 SR
Queue Stats
198W - 193L
1,489 Elo+
Solo
Vulcan
Vulcan
KiLLaSeason
Vulcan
Level 93
God Stats
3W - 4L
1,556 SR
Queue Stats
299W - 289L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
SleepyKosher
Ao Kuang
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
118W - 130L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeGa-101
Nemesis
16
1 / 3 / 16
9,014
819
6,652
11,568
11,510
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
MINTRASH
Mulan
17
5 / 3 / 10
10,080
916
6,302
13,210
11,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
2 / 3 / 8
9,559
869
4,852
24,572
18,277
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
1 / 1 / 12
10,134
921
5,857
8,132
3,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
16
10 / 4 / 2
10,636
967
12,709
10,754
4,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.75x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
17
2 / 6 / 5
8,702
791
11,854
12,184
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Khepri
5
0 / 0 / 0
5,858
533
0
0
0
Kuzenbo
Innerscepter
Kuzenbo
19
6 / 4 / 7
9,815
892
15,177
13,304
21,836
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
18
5 / 6 / 1
9,577
871
18,846
9,533
5,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
SleepyKosher
Ao Kuang
6
1 / 3 / 1
6,134
558
1,243
4,039
3,271
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
28
19
Kills
14
14
Deaths
19
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
6
5
0.75
W
Nemesis
DeGa-101
Nemesis
1
3
16
3
L
Khepri
0
0
0
0
L
Kuzenbo
Innerscepter
Kuzenbo
6
4
7
2.38
L
Vulcan
5
6
1
0.92
W
Mulan
MINTRASH
Mulan
5
3
10
3.33
W
2
3
8
2
W
1
1
12
7
L
Ao Kuang
SleepyKosher
Ao Kuang
1
3
1
0.5
W
Freya
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,372
Damage
47,120
68,236
Taken
39,060
49,300
Mitigated
36,103
28,200
Healing
2,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
11,854
7,041
489
1,670
12,184
5,793
0
3,673
8,149
0
28,655
W
Nemesis
DeGa-101
Nemesis
6,652
2,560
1,133
2,160
11,568
11,510
741
4,244
7,324
0
12,049
L
Khepri
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Innerscepter
Kuzenbo
15,177
3,393
0
0
13,304
21,836
0
5,853
7,105
25,750
1,614
L
Vulcan
18,846
9,995
233
221
9,533
5,203
0
2,491
6,949
37,772
0
W
Mulan
MINTRASH
Mulan
6,302
406
2,796
3,234
13,210
11,179
1,086
6,167
7,043
0
18,161
W
4,852
1,215
1,297
10,450
24,572
18,277
23
11,956
12,616
538
22,703
W
5,857
3,961
185
1,903
8,132
3,488
2,632
6,099
2,033
0
30,813
L
Ao Kuang
SleepyKosher
Ao Kuang
1,243
242
17
254
4,039
3,271
0
918
3,003
1,466
21
W
Freya
12,709
3,316
1,586
3,456
10,754
4,846
63
5,680
5,074
23,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
40,086
170
Minions Killed
111
0
Camps Cleared
0
1,041,276
Distance Traveled
567,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,702
791
27
2
0
167,723
0
W
Nemesis
9,014
819
11
1
0
218,135
0
L
Khepri
5,858
533
0
0
0
0
0
L
Kuzenbo
9,815
892
27
2
0
170,897
0
L
Vulcan
9,577
871
57
5
0
189,380
0
W
Mulan
10,080
916
16
1
0
200,734
0
W
Surtr
9,559
869
41
4
0
221,599
0
W
Rama
10,134
921
73
7
0
201,769
0
L
Ao Kuang
6,134
558
0
0
0
39,111
0
W
Freya
10,636
967
29
3
0
199,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role