Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dyagen
Anubis
Level 157
God Stats
82W - 107L
1,483 SR
Queue Stats
522W - 567L
1,553 Elo+
Solo
Pele
Pele
LlamaRedPajama
Pele
Level 67
God Stats
2W - 2L
1,525 SR
Queue Stats
105W - 94L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ReikaPlay
Morgan Le Fay
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,406 Elo+
Solo
Team Averages
Level 104
1,502 SR
1,484 Elo+

VS

Team Averages
Level 112
1,517 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
D-D_Act4
Cu Chulainn
Level 123
God Stats
3W - 1L
1,296 SR
Queue Stats
17W - 16L
1,173 Elo+
Solo
Hades
Hades
DrBogus121
Hades
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,619 Elo+
Solo
Atlas
Atlas
JUptain
Atlas
Level 59
God Stats
13W - 4L
1,797 SR
Queue Stats
340W - 384L
1,529 Elo+
Solo
Anhur
Anhur
Tt_Rifz
Anhur
Level 129
God Stats
3W - 1L
1,492 SR
Queue Stats
27W - 23L
1,594 Elo+
Solo
Ra
Ra
cyrexX7
Ra
Level 127
God Stats
22W - 13L
1,500 SR
Queue Stats
255W - 275L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
9
0 / 5 / 0
5,174
1,035
1,752
6,939
2,394
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hel
 
Hel
9
0 / 3 / 0
5,009
1,002
129
9,779
2,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
Dyagen
Anubis
9
0 / 0 / 0
4,992
998
5,032
2,323
737
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

9
0 / 0 / 0
5,262
1,052
3,861
5,407
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
ReikaPlay
Morgan Le Fay
8
0 / 0 / 0
3,344
669
0
0
0
Team 1 Tickets

291

VS

Team 2 Tickets

457

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
D-D_Act4
Cu Chulainn
10
3 / 0 / 4
5,974
1,195
5,441
4,028
1,974
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
11
2 / 0 / 5
6,332
1,266
4,209
4,293
1,674
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Atlas
JUptain
Atlas
10
0 / 0 / 7
6,163
1,233
3,837
3,815
2,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Tt_Rifz
Anhur
10
3 / 0 / 2
6,002
1,200
7,829
3,674
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
0 / 0 / 5
5,504
1,101
1,711
1,135
487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
8
8
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
5
0
0
L
Hel
 
Hel
0
3
0
0
W
Cu Chulainn
D-D_Act4
Cu Chulainn
3
0
4
5
W
Hades
2
0
5
4.5
L
Anubis
Dyagen
Anubis
0
0
0
0
W
Atlas
JUptain
Atlas
0
0
7
3.5
L
0
0
0
0
L
Morgan Le Fay
ReikaPlay
Morgan Le Fay
0
0
0
0
W
Anhur
Tt_Rifz
Anhur
3
0
2
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,774
Damage
23,027
24,448
Taken
16,945
7,443
Mitigated
8,224
485
Healing
9,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
1,752
963
0
6
6,939
2,394
0
3,789
3,150
0
6,936
L
Hel
 
Hel
129
38
15
177
9,779
2,437
0
3,351
6,371
2,929
0
W
Cu Chulainn
D-D_Act4
Cu Chulainn
5,441
1,196
0
0
4,028
1,974
0
620
3,408
0
15,431
W
Hades
4,209
583
694
2,711
4,293
1,674
0
1,331
2,962
19,032
428
L
Anubis
Dyagen
Anubis
5,032
356
0
176
2,323
737
0
641
1,682
8,028
0
W
Atlas
JUptain
Atlas
3,837
1,287
0
445
3,815
2,818
0
1,743
2,072
6,654
0
L
3,861
206
0
111
5,407
1,875
0
1,572
3,770
0
13,642
L
Morgan Le Fay
ReikaPlay
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
Tt_Rifz
Anhur
7,829
6,155
0
1,291
3,674
1,271
0
975
2,699
0
14,482
W
1,711
252
4,287
363
1,135
487
0
492
643
9,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,781
Gold Earned
29,975
42
Minions Killed
108
3
Camps Cleared
3
281,024
Distance Traveled
487,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,174
1,035
8
2
1
77,774
0
L
Hel
5,009
1,002
3
1
1
41,426
0
W
Cu Chulainn
5,974
1,195
20
4
2
111,622
0
W
Hades
6,332
1,266
49
10
0
96,066
0
L
Anubis
4,992
998
6
1
0
51,637
0
W
Atlas
6,163
1,233
3
1
0
94,733
0
L
Pele
5,262
1,052
25
5
1
110,187
0
L
Morgan Le Fay
3,344
669
0
0
0
0
0
W
Anhur
6,002
1,200
18
4
0
81,930
0
W
Ra
5,504
1,101
18
4
1
103,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role