Player Matchup

Ishtar
Ishtar
IHasABeard
Ishtar
Level 68
God Stats
1W - 1L
1,304 SR
Queue Stats
43W - 38L
1,500 Elo+
Solo
Osiris
Osiris
JRWhopper12
Osiris
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,472 Elo+
Solo
Merlin
Merlin
Karzhen
Merlin
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,462 Elo+
Solo
Arachne
Arachne
LTRU1
Arachne
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 127L
1,470 Elo+
Solo
Xing Tian
Xing Tian
marfymarf77
Xing Tian
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 78L
1,475 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,476 Elo+

VS

Team Averages
Level 140
1,677 SR
1,461 Elo+
Skadi
Skadi
FreshHotGank
Skadi
Level 158
God Stats
2W - 1L
1,715 SR
Queue Stats
125W - 108L
1,493 Elo+
Party 1
Freya
Freya
LovelyFawn74597
Freya
Level 146
God Stats
6W - 3L
1,952 SR
Queue Stats
196W - 191L
1,422 Elo+
Party 1
Hachiman
Hachiman
Orcmeat
Hachiman
Level 169
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 87L
1,491 Elo+
Solo
Scylla
Scylla
evil_backward999
Scylla
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,393 Elo+
Solo
Achilles
Achilles
imlotuslol
Achilles
Level 79
God Stats
1W - 1L
1,719 SR
Queue Stats
90W - 91L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IHasABeard
Ishtar
14
1 / 3 / 10
7,757
776
8,999
6,312
2,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
14
2 / 1 / 11
7,579
758
7,452
7,910
7,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Merlin
Karzhen
Merlin
13
0 / 0 / 11
7,438
744
6,754
3,698
1,308
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
LTRU1
Arachne
14
5 / 0 / 10
8,365
837
6,784
5,170
2,357
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
marfymarf77
Xing Tian
15
8 / 0 / 8
8,828
883
9,524
14,225
8,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 3
6,929
693
6,218
9,750
4,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 1 / 1
6,895
690
4,097
6,436
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Hachiman
Orcmeat
Hachiman
13
0 / 3 / 1
6,687
669
5,093
8,579
3,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 0
7,907
791
4,389
5,991
2,422
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
imlotuslol
Achilles
11
1 / 4 / 1
6,429
643
4,808
11,097
9,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
16
Kills
4
4
Deaths
16
50
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Ishtar
IHasABeard
Ishtar
1
3
10
2
W
Osiris
2
1
11
7.5
W
Merlin
Karzhen
Merlin
0
0
11
5.5
W
Arachne
LTRU1
Arachne
5
0
10
10
L
1
1
1
1.5
L
Hachiman
Orcmeat
Hachiman
0
3
1
0.17
L
1
3
0
0.33
L
Achilles
imlotuslol
Achilles
1
4
1
0.38
W
Xing Tian
marfymarf77
Xing Tian
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,513
Damage
24,605
37,315
Taken
41,853
22,206
Mitigated
22,704
15,400
Healing
9,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,218
1,967
268
546
9,750
4,173
0
4,148
5,403
0
14,916
W
Ishtar
IHasABeard
Ishtar
8,999
5,386
255
255
6,312
2,701
0
1,005
5,265
0
18,700
W
Osiris
7,452
1,300
771
1,574
7,910
7,821
555
2,220
5,434
0
9,136
W
Merlin
Karzhen
Merlin
6,754
553
667
2,151
3,698
1,308
376
1,830
1,868
31,036
800
W
Arachne
LTRU1
Arachne
6,784
5,793
374
491
5,170
2,357
275
1,096
3,948
0
12,843
L
4,097
1,111
1,884
2,295
6,436
2,871
0
3,844
2,470
10,015
458
L
Hachiman
Orcmeat
Hachiman
5,093
2,367
388
2,332
8,579
3,423
0
2,765
5,605
0
20,947
L
4,389
395
194
220
5,991
2,422
0
2,169
3,555
29,109
284
L
Achilles
imlotuslol
Achilles
4,808
772
498
1,329
11,097
9,815
0
2,947
7,824
529
6,002
W
Xing Tian
marfymarf77
Xing Tian
9,524
394
1,731
7,131
14,225
8,019
24
2,840
11,171
12,195
1,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
34,847
115
Minions Killed
143
0
Camps Cleared
0
889,526
Distance Traveled
826,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,929
693
18
2
0
153,997
0
W
Ishtar
7,757
776
34
3
0
161,496
0
W
Osiris
7,579
758
7
1
0
188,862
0
W
Merlin
7,438
744
47
5
0
167,602
0
W
Arachne
8,365
837
20
2
0
207,062
0
L
Freya
6,895
690
11
1
0
209,003
0
L
Hachiman
6,687
669
39
4
0
144,590
0
L
Scylla
7,907
791
73
7
0
146,130
0
L
Achilles
6,429
643
2
0
0
172,680
0
W
Xing Tian
8,828
883
7
1
0
164,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role