Player Matchup

Geb
Geb
Bronze III
MEDALBURNER24
Geb
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,430 MMR
Party 1
Merlin
Merlin
Bronze III
Nkfd
Merlin
Bronze III
Level 122
God Stats
2W - 1L
1,275 SR
Queue Stats
2W - 3L
1,430 MMR
Party 1
Ullr
Ullr
Bronze III
lts Toes
Ullr
Bronze III
Level 156
God Stats
1W - 1L
1,695 SR
Queue Stats
2W - 3L
1,430 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 142
1,490 SR
1,430 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,642 SR
1,431 MMR
Ne Zha
Ne Zha
Silver II
Aviod-_-epic
Ne Zha
Silver II
Level 143
God Stats
1W - 2L
1,498 SR
Queue Stats
22W - 26L
1,379 MMR
Solo
Heimdallr
Heimdallr
Gold V
Chkos25
Heimdallr
Gold V
Level 133
God Stats
1W - 2L
1,883 SR
Queue Stats
142W - 142L
1,407 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
jhontroble
Baron Samedi
Gold IV
Level 145
God Stats
9W - 11L
1,546 SR
Queue Stats
123W - 123L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 9
7,099
710
6,693
8,639
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
Nkfd
Merlin
14
4 / 0 / 7
8,170
817
7,746
4,951
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
15
7 / 0 / 4
8,943
894
10,686
8,057
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
HerculesBake KujiraAchillesNutScylla

VS

Bans
CthulhuBacchusArtemisXing TianMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
0 / 2 / 1
6,315
632
6,636
10,850
7,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Chkos25
Heimdallr
10
0 / 5 / 1
6,230
623
4,398
9,673
3,723
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
jhontroble
Baron Samedi
11
1 / 4 / 0
6,660
666
5,701
7,682
3,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
11
Kills
1
1
Deaths
11
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
2
1
0.25
L
Heimdallr
Chkos25
Heimdallr
0
5
1
0.1
W
0
1
9
4.5
W
Merlin
Nkfd
Merlin
4
0
7
7.5
L
Baron Samedi
jhontroble
Baron Samedi
1
4
0
0.25
W
Ullr
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,125
Damage
16,735
21,647
Taken
28,205
12,262
Mitigated
14,572
3,737
Healing
5,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
6,636
929
0
2,523
10,850
7,305
0
4,727
5,688
0
21,414
L
Heimdallr
Chkos25
Heimdallr
4,398
1,238
0
676
9,673
3,723
329
4,913
4,519
0
17,296
W
6,693
158
0
1,728
8,639
6,742
0
2,285
6,023
15,551
1,417
W
Merlin
Nkfd
Merlin
7,746
412
0
250
4,951
1,925
412
1,120
3,665
27,704
0
L
Baron Samedi
jhontroble
Baron Samedi
5,701
65
649
2,150
7,682
3,544
128
3,774
3,699
24,864
0
W
Ullr
10,686
3,689
0
1,759
8,057
3,595
552
2,367
5,399
0
42,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,212
Gold Earned
19,205
142
Minions Killed
113
0
Camps Cleared
0
592,736
Distance Traveled
506,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,315
632
30
3
0
184,729
0
L
Heimdallr
6,230
623
37
4
0
172,373
0
W
Geb
7,099
710
24
2
0
221,235
0
W
Merlin
8,170
817
47
5
0
189,597
0
L
Baron Samedi
6,660
666
46
5
0
149,500
0
W
Ullr
8,943
894
71
7
0
181,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role