Player Matchup

Anhur
Anhur
Im A Huge L
Anhur
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,256 Elo+
Party 1
Freya
Freya
Ooomushu
Freya
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
309W - 298L
1,565 Elo+
Solo
Apollo
Apollo
SleepyKosher
Apollo
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 130L
1,433 Elo+
Party 1
Ishtar
Ishtar
SnarlyArtist866
Ishtar
Level 101
God Stats
0W - 3L
1,275 SR
Queue Stats
224W - 240L
1,557 Elo+
Solo
Medusa
Medusa
ZzeroChance
Medusa
Level 153
God Stats
2W - 1L
1,732 SR
Queue Stats
136W - 157L
1,424 Elo+
Solo
Team Averages
Level 94
1,501 SR
1,447 Elo+

VS

Team Averages
Level 100
1,681 SR
1,481 Elo+
Zeus
Zeus
Jslime8306
Zeus
Level 83
God Stats
6W - 3L
1,897 SR
Queue Stats
248W - 226L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
OakSoulTaker
Cthulhu
Level 125
God Stats
11W - 2L
2,007 SR
Queue Stats
130W - 153L
1,468 Elo+
Party 2
Achilles
Achilles
SourBeeziel
Achilles
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
425W - 416L
1,535 Elo+
Party 3
Cabrakan
Cabrakan
ThisIsCain1
Cabrakan
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,440 Elo+
Party 3
Chiron
Chiron
twjsted
Chiron
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 165L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 0
7,187
719
6,243
9,100
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
Ooomushu
Freya
15
2 / 5 / 2
7,706
771
6,497
9,632
4,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
13
0 / 4 / 2
7,477
748
5,207
9,576
4,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 3 / 5
7,175
718
9,060
7,831
3,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
14
2 / 3 / 3
7,621
762
8,206
9,298
4,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 7
9,903
990
16,546
4,765
2,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cthulhu
OakSoulTaker
Cthulhu
15
3 / 2 / 15
9,115
912
9,632
15,989
13,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Achilles
SourBeeziel
Achilles
15
2 / 2 / 15
8,451
845
8,299
11,198
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cabrakan
ThisIsCain1
Cabrakan
14
3 / 1 / 11
8,799
880
1,818
9,894
13,364
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
twjsted
Chiron
15
2 / 1 / 10
8,286
829
5,919
6,827
3,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
6
Kills
20
20
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
10
1
7
13.5
W
Cthulhu
OakSoulTaker
Cthulhu
3
2
15
5.25
L
Freya
Ooomushu
Freya
2
5
2
0.6
L
Apollo
0
4
2
0.25
L
0
3
5
0.83
W
Achilles
SourBeeziel
Achilles
2
2
15
4.75
W
Cabrakan
ThisIsCain1
Cabrakan
3
1
11
8.5
L
Medusa
2
3
3
1.17
W
Chiron
twjsted
Chiron
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,213
Damage
42,214
45,437
Taken
48,673
20,020
Mitigated
48,799
9,345
Healing
20,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,243
2,442
0
460
9,100
3,950
0
6,119
2,708
0
11,139
W
16,546
463
598
760
4,765
2,281
1,118
128
4,637
36,578
0
W
Cthulhu
OakSoulTaker
Cthulhu
9,632
367
2,338
5,451
15,989
13,914
808
1,317
14,672
22,187
0
L
Freya
Ooomushu
Freya
6,497
1,884
1,941
1,891
9,632
4,158
84
6,052
3,313
14,609
1,028
L
Apollo
5,207
2,219
1,030
1,723
9,576
4,226
308
5,578
3,903
0
18,270
L
9,060
4,663
246
139
7,831
3,490
0
4,549
3,050
0
17,686
W
Achilles
SourBeeziel
Achilles
8,299
667
428
2,965
11,198
15,634
746
2,564
8,634
1,607
10,390
W
Cabrakan
ThisIsCain1
Cabrakan
1,818
105
798
2,692
9,894
13,364
707
1,665
8,229
3,062
287
L
Medusa
8,206
2,885
200
1,715
9,298
4,196
0
6,550
2,617
0
19,638
W
Chiron
twjsted
Chiron
5,919
1,714
2,506
2,325
6,827
3,606
567
468
6,359
0
17,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,166
Gold Earned
44,554
105
Minions Killed
127
0
Camps Cleared
0
832,277
Distance Traveled
914,491
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,187
719
8
1
0
147,931
0
W
Zeus
9,903
990
56
6
0
175,791
0
W
Cthulhu
9,115
912
27
3
0
174,515
0
L
Freya
7,706
771
17
2
0
168,875
0
L
Apollo
7,477
748
34
3
0
167,723
0
L
Ishtar
7,175
718
22
2
0
152,397
0
W
Achilles
8,451
845
9
1
0
201,405
0
W
Cabrakan
8,799
880
4
0
0
180,730
0
L
Medusa
7,621
762
24
2
0
195,351
0
W
Chiron
8,286
829
31
3
0
182,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role