Player Matchup

Mulan
Mulan
 
Mulan
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
Ecksdar
Thoth
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 98L
1,375 Elo+
Solo
Aphrodite
Aphrodite
ScarletDemon_15
Aphrodite
Level 148
God Stats
14W - 17L
1,530 SR
Queue Stats
204W - 210L
1,411 Elo+
Party 1
Achilles
Achilles
Sutoraika Ken
Achilles
Level 93
God Stats
31W - 31L
1,523 SR
Queue Stats
137W - 147L
1,430 Elo+
Party 1
Olorun
Olorun
boss9game
Olorun
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 248L
1,442 Elo+
Solo
Team Averages
Level 117
1,511 SR
1,432 Elo+

VS

Team Averages
Level 74
1,506 SR
1,447 Elo+
Jormungandr
Jormungandr
BackWoodsOficial
Jormungandr
Level 102
God Stats
3W - 1L
1,267 SR
Queue Stats
315W - 309L
1,427 Elo+
Party 2
Cthulhu
Cthulhu
N30N Juice
Cthulhu
Level 72
God Stats
5W - 3L
1,180 SR
Queue Stats
111W - 108L
1,387 Elo+
Solo
Skadi
Skadi
Redraider 2Rich
Skadi
Level 69
God Stats
3W - 3L
1,529 SR
Queue Stats
242W - 261L
1,489 Elo+
Solo
Susano
Susano
SpacedOutDodrio
Susano
Level 61
God Stats
7W - 0L
1,920 SR
Queue Stats
68W - 58L
1,434 Elo+
Party 2
Tiamat
Tiamat
WGXUhux
Tiamat
Level 65
God Stats
5W - 5L
1,633 SR
Queue Stats
63W - 55L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 3 / 5
7,064
416
5,375
15,016
10,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Ecksdar
Thoth
13
1 / 2 / 3
7,569
445
9,507
14,848
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
ScarletDemon_15
Aphrodite
12
1 / 3 / 3
7,540
444
4,897
14,634
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Sutoraika Ken
Achilles
15
6 / 2 / 0
8,674
510
6,812
18,421
11,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Olorun
boss9game
Olorun
14
2 / 8 / 3
7,797
459
9,502
19,325
8,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BackWoodsOficial
Jormungandr
17
6 / 0 / 3
10,914
642
13,319
13,753
15,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cthulhu
N30N Juice
Cthulhu
13
2 / 4 / 8
8,334
490
8,796
14,841
12,341
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 4 / 5
8,716
513
12,142
11,331
4,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
4 / 1 / 5
8,342
491
8,316
12,108
4,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
WGXUhux
Tiamat
14
1 / 2 / 6
8,737
514
12,910
11,257
7,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
18
18
Deaths
11
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
3
5
1.17
W
Jormungandr
BackWoodsOficial
Jormungandr
6
0
3
7.5
L
Thoth
Ecksdar
Thoth
1
2
3
1.25
W
Cthulhu
N30N Juice
Cthulhu
2
4
8
1.5
W
5
4
5
1.88
L
Aphrodite
ScarletDemon_15
Aphrodite
1
3
3
0.83
W
4
1
5
6.5
L
Achilles
Sutoraika Ken
Achilles
6
2
0
3
W
Tiamat
WGXUhux
Tiamat
1
2
6
2
L
Olorun
boss9game
Olorun
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,093
Damage
55,483
82,244
Taken
63,290
47,559
Mitigated
44,785
25,754
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,375
588
0
1,856
15,016
10,250
0
7,712
6,698
0
27,554
W
Jormungandr
BackWoodsOficial
Jormungandr
13,319
2,965
0
5,111
13,753
15,647
192
2,551
11,202
80,830
3,554
L
Thoth
Ecksdar
Thoth
9,507
1,128
80
3,910
14,848
6,015
0
7,716
7,088
54,774
1,857
W
Cthulhu
N30N Juice
Cthulhu
8,796
863
568
1,658
14,841
12,341
508
5,891
8,950
33,411
750
W
12,142
4,327
0
830
11,331
4,460
1,307
5,781
5,550
0
55,514
L
Aphrodite
ScarletDemon_15
Aphrodite
4,897
217
3,451
6,436
14,634
11,127
15
6,610
7,920
27,492
643
W
8,316
1,294
0
4,252
12,108
4,827
191
3,054
9,054
0
58,027
L
Achilles
Sutoraika Ken
Achilles
6,812
1,854
0
4,878
18,421
11,397
0
5,732
12,451
0
56,191
W
Tiamat
WGXUhux
Tiamat
12,910
178
0
4,024
11,257
7,510
1,390
5,293
5,964
58,567
0
L
Olorun
boss9game
Olorun
9,502
4,136
400
4,743
19,325
8,770
1,311
5,465
13,844
49,162
14,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
45,043
348
Minions Killed
411
0
Camps Cleared
0
1,506,596
Distance Traveled
1,606,747
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,064
416
37
2
0
228,907
0
W
Jormungandr
10,914
642
146
9
0
330,536
0
L
Thoth
7,569
445
91
5
0
301,237
0
W
Cthulhu
8,334
490
37
2
0
331,714
1
W
Skadi
8,716
513
59
3
0
288,616
0
L
Aphrodite
7,540
444
45
3
0
305,169
4
W
Susano
8,342
491
74
4
0
319,276
0
L
Achilles
8,674
510
84
5
0
390,396
0
W
Tiamat
8,737
514
95
6
0
336,605
0
L
Olorun
7,797
459
91
5
0
280,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role