Player Matchup

Jing Wei
Jing Wei
ASMR Shadow
Jing Wei
Level 97
God Stats
4W - 3L
1,725 SR
Queue Stats
46W - 42L
1,503 Elo+
Party 1
Xing Tian
Xing Tian
NyahImCute
Xing Tian
Level 126
God Stats
2W - 1L
1,785 SR
Queue Stats
74W - 53L
1,466 Elo+
Party 1
Pele
Pele
TheLupos_
Pele
Level 142
God Stats
1W - 4L
1,270 SR
Queue Stats
156W - 157L
1,521 Elo+
Solo
Osiris
Osiris
Zazara
Osiris
Level 129
God Stats
30W - 14L
1,913 SR
Queue Stats
255W - 194L
1,758 Elo+
Solo
Eset
Eset
zfang360
Eset
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 86L
1,541 Elo+
Solo
Team Averages
Level 127
1,639 SR
1,558 Elo+

VS

Team Averages
Level 122
1,571 SR
1,571 Elo+
Geb
Geb
Adam Yep
Geb
Level 108
God Stats
6W - 2L
1,396 SR
Queue Stats
104W - 93L
1,552 Elo+
Party 2
Discordia
Discordia
DiamondFire67
Discordia
Level 126
God Stats
5W - 3L
1,601 SR
Queue Stats
199W - 178L
1,515 Elo+
Solo
Bastet
Bastet
Flimms
Bastet
Level 143
God Stats
9W - 3L
1,944 SR
Queue Stats
106W - 76L
1,598 Elo+
Party 2
Cthulhu
Cthulhu
Glxnk1148
Cthulhu
Level 114
God Stats
3W - 3L
1,500 SR
Queue Stats
171W - 139L
1,606 Elo+
Party 2
Charybdis
Charybdis
IcyYep
Charybdis
Level 118
God Stats
5W - 4L
1,414 SR
Queue Stats
175W - 147L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ASMR Shadow
Jing Wei
12
0 / 3 / 1
6,489
464
4,587
10,960
3,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
NyahImCute
Xing Tian
11
1 / 1 / 1
6,820
487
6,057
17,382
8,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
12
1 / 3 / 2
6,898
493
3,146
13,161
5,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Osiris
Zazara
Osiris
14
1 / 2 / 1
8,620
616
6,454
11,984
11,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Eset
13
2 / 4 / 0
7,956
568
4,695
7,815
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 2
7,538
538
4,537
9,789
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
DiamondFire67
Discordia
14
5 / 2 / 2
7,898
564
5,721
5,282
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Flimms
Bastet
15
6 / 0 / 5
8,236
588
10,713
12,850
5,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
Glxnk1148
Cthulhu
13
0 / 1 / 6
7,631
545
7,175
10,133
7,562
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
IcyYep
Charybdis
14
1 / 1 / 2
7,557
540
12,252
8,361
3,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
5
Kills
13
13
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ASMR Shadow
Jing Wei
0
3
1
0.17
W
1
1
2
2
W
Discordia
DiamondFire67
Discordia
5
2
2
3
W
Bastet
Flimms
Bastet
6
0
5
8.5
W
Cthulhu
Glxnk1148
Cthulhu
0
1
6
3
W
Charybdis
IcyYep
Charybdis
1
1
2
2
L
Xing Tian
NyahImCute
Xing Tian
1
1
1
1.5
L
Pele
1
3
2
0.67
L
Osiris
Zazara
Osiris
1
2
1
0.75
L
Eset
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
40,398
61,302
Taken
46,415
32,163
Mitigated
24,649
22,453
Healing
13,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ASMR Shadow
Jing Wei
4,587
3,611
0
2,568
10,960
3,790
396
2,890
8,070
0
51,915
W
4,537
572
0
750
9,789
5,680
25
0
9,366
56,826
600
W
Discordia
DiamondFire67
Discordia
5,721
253
0
400
5,282
1,888
26
2,418
2,864
49,179
0
W
Bastet
Flimms
Bastet
10,713
2,960
0
4,422
12,850
5,971
0
3,177
9,625
0
60,006
W
Cthulhu
Glxnk1148
Cthulhu
7,175
567
2,039
2,483
10,133
7,562
120
2,815
7,280
45,061
1,663
W
Charybdis
IcyYep
Charybdis
12,252
7,099
0
3,162
8,361
3,548
2,469
2,075
6,286
0
71,693
L
Xing Tian
NyahImCute
Xing Tian
6,057
860
1,604
6,230
17,382
8,579
0
4,030
13,352
30,133
0
L
Pele
3,146
679
0
6,853
13,161
5,327
0
1,677
11,484
0
53,754
L
Osiris
Zazara
Osiris
6,454
2,474
0
3,840
11,984
11,053
0
4,139
7,845
0
72,564
L
Eset
4,695
341
0
1,358
7,815
3,414
523
4,165
3,650
56,847
1,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,783
Gold Earned
38,860
459
Minions Killed
467
0
Camps Cleared
0
1,415,801
Distance Traveled
1,422,611
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,489
464
93
7
0
281,337
0
W
Geb
7,538
538
99
7
0
248,694
0
W
Discordia
7,898
564
89
6
0
262,178
5
W
Bastet
8,236
588
81
6
0
372,307
0
W
Cthulhu
7,631
545
70
5
0
283,172
0
W
Charybdis
7,557
540
128
9
0
256,260
0
L
Xing Tian
6,820
487
38
3
0
309,065
2
L
Pele
6,898
493
92
7
0
319,151
1
L
Osiris
8,620
616
128
9
0
240,912
0
L
Eset
7,956
568
108
8
0
265,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role