Player Matchup

Nike
Nike
CebuBridge
Nike
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,300 Elo+
Party 2
Nu Wa
Nu Wa
P1ck1eR1ck
Nu Wa
Level 117
God Stats
0W - 2L
1,873 SR
Queue Stats
194W - 189L
1,366 Elo+
Party 1
Charon
Charon
RazerBlast567
Charon
Level 121
God Stats
10W - 5L
1,766 SR
Queue Stats
196W - 182L
1,366 Elo+
Party 1
Ra
Ra
TheFergcheesy
Ra
Level 158
God Stats
0W - 1L
1,242 SR
Queue Stats
19W - 11L
1,564 Elo+
Party 2
Jing Wei
Jing Wei
UltraMegaChad
Jing Wei
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
353W - 334L
1,476 Elo+
Party 1
Team Averages
Level 128
1,576 SR
1,414 Elo+

VS

Team Averages
Level 133
1,522 SR
1,460 Elo+
Vulcan
Vulcan
DarkSerenade18
Vulcan
Level 126
God Stats
9W - 1L
1,641 SR
Queue Stats
52W - 39L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
FlyingMink3136
Baron Samedi
Level 123
God Stats
4W - 3L
1,480 SR
Queue Stats
49W - 55L
1,461 Elo+
Solo
Ah Puch
Ah Puch
Inte9rity
Ah Puch
Level 147
God Stats
1W - 3L
1,290 SR
Queue Stats
24W - 26L
1,459 Elo+
Solo
Charybdis
Charybdis
Loochili
Charybdis
Level 128
God Stats
31W - 30L
1,506 SR
Queue Stats
236W - 252L
1,417 Elo+
Solo
Tyr
Tyr
Raznard
Tyr
Level 143
God Stats
25W - 11L
1,694 SR
Queue Stats
392W - 380L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,069
734
5,695
11,828
10,190
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
15
1 / 6 / 1
8,157
742
5,455
10,311
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 2
8,151
741
5,016
7,826
8,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 2 / 4
8,302
755
5,036
5,175
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
UltraMegaChad
Jing Wei
16
1 / 1 / 1
8,838
803
6,550
10,494
4,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,416
856
9,913
4,962
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
FlyingMink3136
Baron Samedi
15
2 / 1 / 8
8,707
792
8,999
8,278
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Inte9rity
Ah Puch
16
1 / 1 / 3
8,621
784
5,859
4,755
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Loochili
Charybdis
15
0 / 3 / 7
8,486
771
7,159
10,480
4,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
17
6 / 1 / 6
9,395
854
7,763
11,113
8,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
6
Kills
15
15
Deaths
6
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
6
0
6
9
W
Baron Samedi
FlyingMink3136
Baron Samedi
2
1
8
6
W
Ah Puch
Inte9rity
Ah Puch
1
1
3
2.5
W
Charybdis
Loochili
Charybdis
0
3
7
1.17
L
Nu Wa
1
6
1
0.25
L
2
1
2
3
W
Tyr
6
1
6
9
L
1
2
4
1.5
L
Jing Wei
UltraMegaChad
Jing Wei
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,752
Damage
39,693
45,634
Taken
39,588
29,385
Mitigated
22,023
7,756
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,695
219
0
1,214
11,828
10,190
0
5,152
6,632
0
15,754
W
9,913
4,752
0
1,331
4,962
2,431
507
2,236
2,726
34,665
0
W
Baron Samedi
FlyingMink3136
Baron Samedi
8,999
374
1,132
2,706
8,278
4,506
498
3,990
4,288
27,380
399
W
Ah Puch
Inte9rity
Ah Puch
5,859
228
0
1,111
4,755
2,118
621
2,340
2,265
24,546
0
W
Charybdis
Loochili
Charybdis
7,159
5,203
0
2,799
10,480
4,455
64
3,190
7,290
0
36,714
L
Nu Wa
5,455
454
0
1,080
10,311
4,178
0
6,644
3,565
28,224
191
L
5,016
868
0
414
7,826
8,127
0
4,441
3,153
13,586
857
W
Tyr
7,763
389
0
4,235
11,113
8,513
10
3,207
7,906
0
17,047
L
5,036
187
2,356
1,050
5,175
2,319
0
4,041
904
26,624
0
L
Jing Wei
UltraMegaChad
Jing Wei
6,550
4,333
0
1,642
10,494
4,571
721
3,487
6,821
0
35,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,517
Gold Earned
44,625
250
Minions Killed
257
0
Camps Cleared
0
1,069,214
Distance Traveled
1,153,114
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,069
734
29
3
0
220,778
0
W
Vulcan
9,416
856
68
6
0
231,279
0
W
Baron Samedi
8,707
792
46
4
0
233,383
0
W
Ah Puch
8,621
784
53
5
0
226,375
4
W
Charybdis
8,486
771
63
6
0
195,441
0
L
Nu Wa
8,157
742
56
5
0
172,960
0
L
Charon
8,151
741
13
1
0
216,203
0
W
Tyr
9,395
854
27
2
0
266,636
0
L
Ra
8,302
755
57
5
0
236,662
0
L
Jing Wei
8,838
803
95
9
0
222,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role