Player Matchup

Cerberus
Cerberus
Silver II
Ghost9694
Cerberus
Silver II
Level 123
God Stats
1W - 6L
1,319 SR
Queue Stats
248W - 268L
1,087 MMR
Party 1
Thoth
Thoth
Silver IV
heyitsskittlez
Thoth
Silver IV
Level 89
God Stats
1W - 3L
1,495 SR
Queue Stats
64W - 97L
1,192 MMR
Solo
Xbalanque
Xbalanque
Silver I
laughingbuddha77
Xbalanque
Silver I
Level 108
God Stats
51W - 40L
1,575 SR
Queue Stats
326W - 340L
1,170 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 107
1,463 SR
1,150 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 166
1,603 SR
1,430 MMR
Chaac
Chaac
Bronze IV
Antrull
Chaac
Bronze IV
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 8L
1,505 MMR
Party 2
Agni
Agni
Bronze III
MadrayXL
Agni
Bronze III
Level 156
God Stats
1W - 0L
1,727 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Ares
Ares
Silver I
likala01
Ares
Silver I
Level 182
God Stats
10W - 16L
1,583 SR
Queue Stats
100W - 100L
1,287 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ghost9694
Cerberus
16
1 / 4 / 3
10,329
646
10,366
24,119
26,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 9 / 2
11,132
696
9,720
13,958
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
15
1 / 5 / 3
10,028
627
15,398
16,686
7,701
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesBake KujiraNe ZhaNutBaron Samedi

VS

Bans
Zhong KuiMartichorasAthenaHou YiBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Antrull
Chaac
18
11 / 2 / 6
13,403
838
16,747
18,181
15,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Agni
16
0 / 2 / 12
10,827
677
13,854
13,328
4,599
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
18
7 / 2 / 8
11,880
743
18,483
21,047
26,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
18
18
Deaths
6
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Antrull
Chaac
11
2
6
7
L
Cerberus
Ghost9694
Cerberus
1
4
3
0.63
W
Agni
0
2
12
3
L
4
9
2
0.56
L
Xbalanque
1
5
3
0.5
W
Ares
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
49,084
54,763
Taken
52,556
39,872
Mitigated
46,604
10,454
Healing
16,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Antrull
Chaac
16,747
3,104
0
8,272
18,181
15,521
1,943
4,549
13,449
0
73,152
L
Cerberus
Ghost9694
Cerberus
10,366
564
0
6,366
24,119
26,572
0
11,741
11,103
30,557
963
W
Agni
13,854
1,208
276
4,258
13,328
4,599
917
7,813
4,927
53,721
1,113
L
9,720
223
0
1,731
13,958
5,599
0
6,297
7,003
44,009
0
L
Xbalanque
15,398
6,151
0
2,357
16,686
7,701
175
10,553
5,207
0
51,481
W
Ares
18,483
424
0
4,095
21,047
26,484
282
6,136
14,302
26,061
4,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,489
Gold Earned
36,110
225
Minions Killed
194
0
Camps Cleared
0
790,973
Distance Traveled
902,843
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,403
838
95
6
0
309,103
0
L
Cerberus
10,329
646
81
5
0
280,218
0
W
Agni
10,827
677
80
5
0
292,394
0
L
Thoth
11,132
696
70
4
0
245,173
0
L
Xbalanque
10,028
627
74
5
0
265,582
0
W
Ares
11,880
743
19
1
0
301,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role