Player Matchup

Jormungandr
Jormungandr
Gojo_013
Jormungandr
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
253W - 266L
1,317 Elo+
Party 1
Izanami
Izanami
PSYCHO 941218
Izanami
Level 127
God Stats
7W - 8L
1,777 SR
Queue Stats
155W - 154L
1,308 Elo+
Party 1
Scylla
Scylla
humpydumpy616
Scylla
Level 46
God Stats
53W - 38L
1,633 SR
Queue Stats
282W - 281L
1,393 Elo+
Solo
Team Averages
Level 91
1,637 SR
1,339 Elo+

VS

Team Averages
Level 53
1,202 SR
1,230 Elo+
Ullr
Ullr
Crimson King941
Ullr
Level 29
God Stats
0W - 2L
1,067 SR
Queue Stats
4W - 9L
1,224 Elo+
Party 2
Chaac
Chaac
Zisoru
Chaac
Level 68
God Stats
4W - 3L
1,434 SR
Queue Stats
43W - 66L
1,243 Elo+
Solo
Merlin
Merlin
creeperface235
Merlin
Level 62
God Stats
0W - 3L
1,105 SR
Queue Stats
4W - 9L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gojo_013
Jormungandr
13
5 / 1 / 5
8,208
821
5,942
6,863
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
12
0 / 0 / 8
7,430
743
4,219
5,364
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
6 / 3 / 2
8,472
847
8,187
6,378
2,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,257
626
2,725
11,144
4,307
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Zisoru
Chaac
8
1 / 0 / 1
6,199
620
2,769
3,602
1,843
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 4 / 2
6,375
638
3,079
7,983
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
2
4
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Jormungandr
Gojo_013
Jormungandr
5
1
5
7.5
W
Izanami
0
0
8
4
L
Chaac
Zisoru
Chaac
1
0
1
1.5
L
0
4
2
0.25
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
8,573
18,605
Taken
22,729
9,185
Mitigated
8,944
1,840
Healing
1,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,725
1,811
0
328
11,144
4,307
0
6,405
4,262
0
12,315
W
Jormungandr
Gojo_013
Jormungandr
5,942
1,744
0
984
6,863
5,306
338
1,087
5,776
23,380
0
W
Izanami
4,219
2,783
0
731
5,364
1,710
1,372
388
4,976
0
31,686
L
Chaac
Zisoru
Chaac
2,769
762
29
699
3,602
1,843
0
1,803
1,722
0
9,016
L
3,079
248
0
300
7,983
2,794
70
4,768
2,902
17,850
0
W
8,187
1,558
0
125
6,378
2,169
333
1,653
4,725
30,849
841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,110
Gold Earned
18,831
146
Minions Killed
62
0
Camps Cleared
0
508,701
Distance Traveled
365,426
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,257
626
21
2
0
110,188
0
W
Jormungandr
8,208
821
39
4
0
179,638
2
W
Izanami
7,430
743
55
6
0
161,666
0
L
Chaac
6,199
620
14
1
0
103,866
3
L
Merlin
6,375
638
27
3
0
151,372
0
W
Scylla
8,472
847
52
5
0
167,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role