Player Matchup

Scylla
Scylla
BigLuuuu
Scylla
Level 121
God Stats
10W - 10L
1,545 SR
Queue Stats
44W - 52L
1,560 Elo+
Party 1
Bellona
Bellona
BoyoPrime
Bellona
Level 83
God Stats
5W - 4L
1,565 SR
Queue Stats
71W - 69L
1,500 Elo+
Solo
Ganesha
Ganesha
Diirty Yode
Ganesha
Level 121
God Stats
2W - 6L
1,365 SR
Queue Stats
56W - 62L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
DiirtyDole
Danzaburou
Level 126
God Stats
6W - 5L
1,677 SR
Queue Stats
32W - 40L
1,507 Elo+
Party 1
Ne Zha
Ne Zha
SimplySoggyy
Ne Zha
Level 140
God Stats
0W - 2L
1,321 SR
Queue Stats
48W - 48L
1,506 Elo+
Solo
Team Averages
Level 118
1,495 SR
1,531 Elo+

VS

Team Averages
Level 102
1,525 SR
1,497 Elo+
Cthulhu
Cthulhu
OV3RLORD26011986
Cthulhu
Level 78
God Stats
11W - 12L
1,525 SR
Queue Stats
298W - 287L
1,479 Elo+
Solo
Pele
Pele
SmallFace
Pele
Level 124
God Stats
11W - 7L
1,275 SR
Queue Stats
114W - 126L
1,491 Elo+
Party 2
Heimdallr
Heimdallr
Tyl3r2k
Heimdallr
Level 108
God Stats
3W - 6L
1,439 SR
Queue Stats
40W - 39L
1,506 Elo+
Party 2
Serqet
Serqet
VaniIIaBun
Serqet
Level 45
God Stats
4W - 2L
1,887 SR
Queue Stats
40W - 46L
1,518 Elo+
Party 2
The Morrigan
The Morrigan
yungsniperjones
The Morrigan
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
256W - 236L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigLuuuu
Scylla
15
1 / 7 / 2
8,961
498
6,957
12,448
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
BoyoPrime
Bellona
15
1 / 3 / 0
9,375
521
6,047
18,512
20,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Ganesha
Diirty Yode
Ganesha
14
1 / 2 / 4
8,610
478
7,150
16,010
15,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DiirtyDole
Danzaburou
16
2 / 3 / 0
9,784
544
8,867
12,506
5,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
16
1 / 8 / 3
8,860
492
7,687
19,569
8,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
9,273
515
7,390
14,421
13,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
19
5 / 1 / 3
12,227
679
13,599
12,997
9,485
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heimdallr
Tyl3r2k
Heimdallr
20
1 / 0 / 5
11,761
653
9,455
7,928
4,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
VaniIIaBun
Serqet
17
8 / 3 / 8
10,552
586
9,757
16,121
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
yungsniperjones
The Morrigan
19
8 / 1 / 10
11,854
659
16,358
8,357
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
6
Kills
23
23
Deaths
6
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigLuuuu
Scylla
1
7
2
0.29
L
Bellona
BoyoPrime
Bellona
1
3
0
0.33
L
Ganesha
Diirty Yode
Ganesha
1
2
4
1.5
L
Danzaburou
DiirtyDole
Danzaburou
2
3
0
0.67
W
1
1
8
5
L
Ne Zha
1
8
3
0.31
W
Pele
5
1
3
6.5
W
Heimdallr
Tyl3r2k
Heimdallr
1
0
5
3.5
W
Serqet
VaniIIaBun
Serqet
8
3
8
4
W
The Morrigan
yungsniperjones
The Morrigan
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
56,559
79,045
Taken
59,824
53,825
Mitigated
37,967
22,261
Healing
21,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigLuuuu
Scylla
6,957
770
0
586
12,448
4,312
0
6,250
5,280
77,056
1,175
L
Bellona
BoyoPrime
Bellona
6,047
2,753
0
6,940
18,512
20,085
0
1,719
16,697
0
77,302
L
Ganesha
Diirty Yode
Ganesha
7,150
520
0
3,181
16,010
15,034
0
4,402
10,818
35,845
369
L
Danzaburou
DiirtyDole
Danzaburou
8,867
5,062
0
4,142
12,506
5,859
858
4,164
8,258
0
83,908
W
7,390
506
496
2,591
14,421
13,760
0
3,875
10,546
37,720
1,862
L
Ne Zha
7,687
2,277
0
7,412
19,569
8,535
0
3,443
15,228
0
80,890
W
Pele
13,599
3,521
0
7,226
12,997
9,485
0
1,030
11,967
0
104,713
W
Heimdallr
Tyl3r2k
Heimdallr
9,455
4,720
0
5,032
7,928
4,498
2,958
1,052
6,876
0
135,053
W
Serqet
VaniIIaBun
Serqet
9,757
1,782
0
5,335
16,121
6,677
0
5,122
10,999
0
62,927
W
The Morrigan
yungsniperjones
The Morrigan
16,358
2,735
0
698
8,357
3,547
976
3,367
4,990
87,850
3,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,590
Gold Earned
55,667
602
Minions Killed
653
0
Camps Cleared
0
1,678,454
Distance Traveled
1,854,568
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,961
498
137
8
0
331,209
2
L
Bellona
9,375
521
153
9
0
294,694
0
L
Ganesha
8,610
478
19
1
0
353,071
4
L
Danzaburou
9,784
544
181
10
0
334,414
3
W
Cthulhu
9,273
515
52
3
0
337,498
0
L
Ne Zha
8,860
492
112
6
0
365,066
1
W
Pele
12,227
679
168
9
0
359,900
0
W
Heimdallr
11,761
653
188
10
0
353,002
4
W
Serqet
10,552
586
95
5
0
422,498
1
W
The Morrigan
11,854
659
150
8
0
381,670
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role