Player Matchup

Da Ji
Da Ji
King-FallenAngel
Da Ji
Level 147
God Stats
6W - 6L
1,444 SR
Queue Stats
339W - 358L
1,531 Elo+
Solo
Osiris
Osiris
MiticoDusGamer
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,642 Elo+
Solo
Charon
Charon
kilo1792
Charon
Level 85
God Stats
5W - 8L
1,451 SR
Queue Stats
14W - 19L
1,393 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
lLaStl lHeRo
Morgan Le Fay
Level 145
God Stats
3W - 3L
1,283 SR
Queue Stats
58W - 43L
1,618 Elo+
Solo
Izanami
Izanami
mcox5
Izanami
Level 86
God Stats
3W - 3L
1,621 SR
Queue Stats
11W - 19L
1,322 Elo+
Party 2
Team Averages
Level 124
1,460 SR
1,501 Elo+

VS

Team Averages
Level 125
1,624 SR
1,512 Elo+
Anubis
Anubis
 
Anubis
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
GuachupichuCOL
Kukulkan
Level 78
God Stats
2W - 1L
1,844 SR
Queue Stats
80W - 64L
1,580 Elo+
Solo
Lancelot
Lancelot
VegetaHulk
Lancelot
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
341W - 327L
1,479 Elo+
Solo
Charybdis
Charybdis
hostledragon
Charybdis
Level 129
God Stats
5W - 8L
1,616 SR
Queue Stats
230W - 216L
1,512 Elo+
Party 1
Horus
Horus
ycantikillu
Horus
Level 132
God Stats
29W - 29L
1,663 SR
Queue Stats
327W - 339L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 3
6,642
554
5,750
9,419
3,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 2 / 2
6,397
533
4,455
9,098
6,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charon
kilo1792
Charon
9
1 / 1 / 2
5,850
488
1,866
6,981
3,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
lLaStl lHeRo
Morgan Le Fay
13
1 / 0 / 2
6,805
567
4,911
6,352
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Izanami
mcox5
Izanami
11
1 / 1 / 0
5,703
475
3,615
6,797
2,234
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 5 / 0
5,683
474
3,843
8,454
3,556
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kukulkan
11
1 / 4 / 0
6,322
527
3,701
6,834
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
VegetaHulk
Lancelot
11
2 / 2 / 2
6,346
529
4,129
8,198
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
hostledragon
Charybdis
11
2 / 2 / 1
6,349
529
5,773
6,932
2,401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 0 / 1
5,811
484
4,617
7,550
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
5
0
0
L
Kukulkan
1
4
0
0.25
W
7
3
3
2.83
W
3
2
2
2
L
Lancelot
VegetaHulk
Lancelot
2
2
2
1.5
L
Charybdis
hostledragon
Charybdis
2
2
1
1.25
W
Charon
kilo1792
Charon
1
1
2
2
W
Morgan Le Fay
lLaStl lHeRo
Morgan Le Fay
1
0
2
2
W
Izanami
mcox5
Izanami
1
1
0
1
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,597
Damage
22,063
38,647
Taken
37,968
18,642
Mitigated
17,132
9,317
Healing
10,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,843
513
0
2,850
8,454
3,556
0
0
7,889
39,757
0
L
Kukulkan
3,701
478
0
460
6,834
2,191
0
3,723
2,645
46,428
0
W
5,750
1,608
0
3,673
9,419
3,636
0
1,171
8,206
0
37,130
W
4,455
1,235
28
1,692
9,098
6,853
0
3,597
5,457
0
35,336
L
Lancelot
VegetaHulk
Lancelot
4,129
479
0
3,227
8,198
3,273
0
737
7,352
0
42,890
L
Charybdis
hostledragon
Charybdis
5,773
3,341
0
793
6,932
2,401
23
885
6,047
0
46,842
W
Charon
kilo1792
Charon
1,866
73
1,060
1,049
6,981
3,296
0
516
6,198
17,749
0
W
Morgan Le Fay
lLaStl lHeRo
Morgan Le Fay
4,911
104
0
510
6,352
2,623
0
2,260
4,092
50,717
0
W
Izanami
mcox5
Izanami
3,615
2,207
0
1,305
6,797
2,234
0
0
6,655
0
41,569
L
4,617
2,166
360
2,383
7,550
5,711
22
880
6,558
0
23,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,397
Gold Earned
30,511
309
Minions Killed
325
0
Camps Cleared
0
1,222,391
Distance Traveled
1,109,159
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,683
474
70
6
0
145,445
3
L
Kukulkan
6,322
527
79
7
0
201,110
0
W
Da Ji
6,642
554
55
5
0
245,587
0
W
Osiris
6,397
533
49
4
0
237,752
2
L
Lancelot
6,346
529
68
6
0
273,813
1
L
Charybdis
6,349
529
80
7
0
228,007
0
W
Charon
5,850
488
17
1
0
241,375
2
W
Morgan Le Fay
6,805
567
110
9
0
247,232
2
W
Izanami
5,703
475
78
7
0
250,445
4
L
Horus
5,811
484
28
2
0
260,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role