Player Matchup

Merlin
Merlin
Galanek
Merlin
Level 55
God Stats
1W - 2L
1,310 SR
Queue Stats
1W - 2L
1,169 Elo+
Party 2
Nox
Nox
Passiva
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,169 Elo+
Party 2
Hachiman
Hachiman
supersodo19
Hachiman
Level 107
God Stats
3W - 1L
1,492 SR
Queue Stats
23W - 22L
1,276 Elo+
Solo
Team Averages
Level 64
1,434 SR
1,205 Elo+

VS

Team Averages
Level 63
1,445 SR
1,261 Elo+
Baron Samedi
Baron Samedi
DoctorStranger00
Baron Samedi
Level 118
God Stats
10W - 8L
1,497 SR
Queue Stats
138W - 127L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Qłaynn
Hou Yi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
panospap2001
Cthulhu
Level 47
God Stats
4W - 7L
1,339 SR
Queue Stats
16W - 25L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Galanek
Merlin
12
1 / 0 / 1
7,072
707
5,122
3,288
1,385
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nox
12
0 / 1 / 3
7,049
705
4,117
4,831
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
supersodo19
Hachiman
11
2 / 1 / 0
7,225
723
5,142
6,899
2,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DoctorStranger00
Baron Samedi
11
1 / 1 / 1
6,184
618
1,327
2,958
1,509
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
Qłaynn
Hou Yi
11
0 / 1 / 1
6,026
603
4,162
7,004
2,790
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
panospap2001
Cthulhu
11
0 / 1 / 0
6,022
602
3,670
9,365
7,061
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
3
3
Kills
1
2
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DoctorStranger00
Baron Samedi
1
1
1
1.5
W
Merlin
Galanek
Merlin
1
0
1
1.5
W
Nox
0
1
3
1.5
L
Hou Yi
Qłaynn
Hou Yi
0
1
1
0.5
L
Cthulhu
panospap2001
Cthulhu
0
1
0
0
W
Hachiman
supersodo19
Hachiman
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,381
Damage
9,159
15,018
Taken
19,327
6,163
Mitigated
11,360
2,954
Healing
3,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DoctorStranger00
Baron Samedi
1,327
55
142
236
2,958
1,509
0
1,830
1,119
4,661
0
W
Merlin
Galanek
Merlin
5,122
212
252
203
3,288
1,385
83
1,472
1,816
23,757
0
W
Nox
4,117
452
0
250
4,831
2,195
99
1,755
3,076
17,637
1,903
L
Hou Yi
Qłaynn
Hou Yi
4,162
795
0
1,710
7,004
2,790
0
2,522
4,473
0
17,927
L
Cthulhu
panospap2001
Cthulhu
3,670
0
58
870
9,365
7,061
0
4,590
4,750
23,508
218
W
Hachiman
supersodo19
Hachiman
5,142
3,143
0
2,249
6,899
2,583
70
1,594
5,305
0
25,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
18,232
123
Minions Killed
79
0
Camps Cleared
0
505,149
Distance Traveled
413,094
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,184
618
5
1
0
46,281
0
W
Merlin
7,072
707
34
3
0
179,230
0
W
Nox
7,049
705
48
5
0
166,068
0
L
Hou Yi
6,026
603
36
4
0
169,895
0
L
Cthulhu
6,022
602
38
4
0
196,918
1
W
Hachiman
7,225
723
41
4
0
159,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role