Player Matchup

Chaac
Chaac
FW_Jordan14
Chaac
Level 23
God Stats
2W - 2L
1,402 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Awilix
Awilix
MusieTTTheHerald
Awilix
Level 115
God Stats
3W - 5L
1,545 SR
Queue Stats
38W - 35L
1,425 Elo+
Solo
Skadi
Skadi
RagingKillas
Skadi
Level 88
God Stats
1W - 0L
1,554 SR
Queue Stats
63W - 46L
1,500 Elo+
Party 1
Ymir
Ymir
VaziKill
Ymir
Level 37
God Stats
3W - 1L
1,503 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1
Tiamat
Tiamat
WillSOME
Tiamat
Level 102
God Stats
1W - 2L
1,588 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Team Averages
Level 73
1,518 SR
1,485 Elo+

VS

Team Averages
Level 84
1,476 SR
1,397 Elo+
Loki
Loki
BLOODHUNTER6861
Loki
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,385 Elo+
Solo
Cerberus
Cerberus
Fuu34555
Cerberus
Level 91
God Stats
26W - 31L
1,320 SR
Queue Stats
188W - 206L
1,441 Elo+
Party 2
Ullr
Ullr
THEGREATEST34555
Ullr
Level 107
God Stats
4W - 8L
1,490 SR
Queue Stats
250W - 282L
1,393 Elo+
Party 2
Mulan
Mulan
Thir276d3RD8
Mulan
Level 124
God Stats
3W - 4L
1,572 SR
Queue Stats
144W - 129L
1,433 Elo+
Party 2
Vulcan
Vulcan
swoodini00
Vulcan
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
32W - 52L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,735
467
1,706
4,748
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 0 / 0
4,303
538
1,388
5,742
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 0 / 1
4,748
594
5,440
2,804
817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Ymir
7
0 / 1 / 2
4,486
561
1,586
4,873
2,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
WillSOME
Tiamat
8
0 / 0 / 0
5,011
626
734
1,084
456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,658
457
129
2,841
732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fuu34555
Cerberus
6
1 / 1 / 0
3,660
458
734
5,777
3,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
0 / 2 / 1
3,976
497
2,475
4,600
1,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 0 / 0
5,580
698
2,974
5,537
3,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
swoodini00
Vulcan
7
0 / 0 / 0
3,705
463
478
1,109
312
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
5
3
Kills
4
4
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
3
0
0
L
Cerberus
Fuu34555
Cerberus
1
1
0
1
W
1
0
0
1
W
2
0
1
2.5
L
0
2
1
0.25
L
3
0
0
3
W
Ymir
0
1
2
1
W
Tiamat
WillSOME
Tiamat
0
0
0
0
L
Vulcan
swoodini00
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,854
Damage
6,790
19,251
Taken
19,864
7,202
Mitigated
8,914
4,980
Healing
4,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
129
0
0
1,614
2,841
732
0
0
2,841
0
16,301
W
1,706
410
0
173
4,748
1,753
0
0
4,748
0
11,562
L
Cerberus
Fuu34555
Cerberus
734
70
0
1,203
5,777
3,129
0
519
5,258
10,488
0
W
1,388
603
0
2,794
5,742
1,790
0
0
5,742
0
27,106
W
5,440
2,130
0
723
2,804
817
30
35
2,769
0
36,445
L
2,475
847
0
477
4,600
1,615
0
741
3,859
0
24,299
L
2,974
1,266
0
1,495
5,537
3,126
0
0
5,537
0
38,169
W
Ymir
1,586
212
0
563
4,873
2,386
96
699
4,174
8,741
1,215
W
Tiamat
WillSOME
Tiamat
734
38
0
727
1,084
456
0
478
606
30,196
1,256
L
Vulcan
swoodini00
Vulcan
478
128
0
0
1,109
312
0
558
409
12,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,283
Gold Earned
20,579
192
Minions Killed
192
0
Camps Cleared
0
739,420
Distance Traveled
657,357
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,658
457
38
5
0
184,237
2
W
Chaac
3,735
467
13
2
0
158,768
0
L
Cerberus
3,660
458
13
2
0
126,809
4
W
Awilix
4,303
538
46
6
0
190,094
1
W
Skadi
4,748
594
55
7
0
134,532
0
L
Ullr
3,976
497
44
6
0
122,209
0
L
Mulan
5,580
698
68
9
0
137,858
0
W
Ymir
4,486
561
18
2
0
164,712
0
W
Tiamat
5,011
626
60
8
0
91,314
0
L
Vulcan
3,705
463
29
4
0
86,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role