Player Matchup

Zhong Kui
Zhong Kui
Akuma Kishi 951
Zhong Kui
Level 123
God Stats
5W - 1L
1,906 SR
Queue Stats
45W - 53L
1,508 Elo+
Party 1
He Bo
He Bo
Paccagez
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 183L
1,515 Elo+
Party 1
Thanatos
Thanatos
S2 lucifer
Thanatos
Level 199
God Stats
1W - 3L
1,256 SR
Queue Stats
215W - 234L
1,506 Elo+
Solo
Poseidon
Poseidon
Scumbag Mcfly69
Poseidon
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 82L
1,530 Elo+
Party 1
Rama
Rama
ToxicLamia
Rama
Level 148
God Stats
1W - 2L
1,284 SR
Queue Stats
132W - 205L
1,345 Elo+
Solo
Team Averages
Level 144
1,489 SR
1,481 Elo+

VS

Team Averages
Level 153
1,589 SR
1,359 Elo+
Ah Puch
Ah Puch
DeBuke
Ah Puch
Level 228
God Stats
16W - 9L
1,462 SR
Queue Stats
798W - 846L
1,400 Elo+
Solo
Shiva
Shiva
GrEeNDaNkKuSH92
Shiva
Level 127
God Stats
3W - 4L
1,775 SR
Queue Stats
246W - 262L
1,443 Elo+
Party 2
Freya
Freya
JustDoMaTing
Freya
Level 102
God Stats
1W - 1L
1,281 SR
Queue Stats
45W - 62L
1,402 Elo+
Solo
Neith
Neith
deathfoxx
Neith
Level 154
God Stats
8W - 1L
1,926 SR
Queue Stats
381W - 388L
1,391 Elo+
Party 2
Serqet
Serqet
dowyale
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Akuma Kishi 951
Zhong Kui
12
0 / 5 / 4
6,961
696
7,336
10,714
8,404
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
Paccagez
He Bo
9
0 / 6 / 1
6,130
613
3,747
7,191
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
S2 lucifer
Thanatos
15
4 / 3 / 2
8,490
849
6,106
8,503
3,915
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
15
4 / 5 / 3
8,348
835
8,063
8,630
3,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
6,544
654
1,947
8,348
3,155
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DeBuke
Ah Puch
16
3 / 2 / 8
9,413
941
8,928
5,884
2,338
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 1 / 19
8,508
851
8,399
11,406
10,275
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 10
8,247
825
3,725
8,176
3,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
deathfoxx
Neith
18
15 / 2 / 6
11,001
1,100
15,199
9,345
4,088
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
dowyale
Serqet
14
2 / 2 / 12
8,680
868
2,453
7,194
6,626
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
78
9
Kills
23
23
Deaths
11
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Akuma Kishi 951
Zhong Kui
0
5
4
0.4
W
Ah Puch
DeBuke
Ah Puch
3
2
8
3.5
W
1
1
19
10.5
W
2
4
10
1.75
L
He Bo
Paccagez
He Bo
0
6
1
0.08
L
Thanatos
S2 lucifer
Thanatos
4
3
2
1.67
L
Poseidon
4
5
3
1.1
L
1
4
2
0.5
W
Neith
deathfoxx
Neith
15
2
6
9
W
Serqet
dowyale
Serqet
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,199
Damage
38,704
43,386
Taken
42,005
20,846
Mitigated
26,675
9,059
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Akuma Kishi 951
Zhong Kui
7,336
574
0
2,002
10,714
8,404
0
2,604
7,471
14,699
0
W
Ah Puch
DeBuke
Ah Puch
8,928
0
386
637
5,884
2,338
952
2,827
3,057
33,553
0
W
8,399
965
1,736
3,663
11,406
10,275
317
6,021
5,385
0
12,744
W
3,725
847
0
924
8,176
3,348
245
3,874
4,302
5,888
746
L
He Bo
Paccagez
He Bo
3,747
0
56
282
7,191
2,223
0
1,331
5,645
5,879
103
L
Thanatos
S2 lucifer
Thanatos
6,106
573
313
3,462
8,503
3,915
0
2,472
5,670
0
16,735
L
Poseidon
8,063
522
65
1,281
8,630
3,149
60
3,469
5,030
19,144
0
L
1,947
1,228
681
917
8,348
3,155
0
2,538
5,709
0
4,790
W
Neith
deathfoxx
Neith
15,199
3,370
209
2,502
9,345
4,088
4,051
3,322
6,023
0
30,335
W
Serqet
dowyale
Serqet
2,453
214
211
1,722
7,194
6,626
446
2,999
4,195
0
2,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,473
Gold Earned
45,849
91
Minions Killed
113
0
Camps Cleared
0
759,811
Distance Traveled
992,644
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,961
696
16
2
0
160,228
0
W
Ah Puch
9,413
941
53
5
0
204,007
0
W
Shiva
8,508
851
9
1
0
233,258
0
W
Freya
8,247
825
11
1
0
192,040
0
L
He Bo
6,130
613
10
1
0
115,032
0
L
Thanatos
8,490
849
25
3
0
158,903
2
L
Poseidon
8,348
835
25
3
0
178,836
1
L
Rama
6,544
654
15
2
0
146,812
0
W
Neith
11,001
1,100
37
4
0
187,529
6
W
Serqet
8,680
868
3
0
0
175,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role