Player Matchup

Achilles
Achilles
 
Achilles
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Ax3L022
Nu Wa
Level 128
God Stats
30W - 14L
1,747 SR
Queue Stats
276W - 233L
1,594 Elo+
Solo
Terra
Terra
LccJuicy
Terra
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,556 Elo+
Party 1
Arachne
Arachne
SgtXan
Arachne
Level 58
God Stats
2W - 3L
1,442 SR
Queue Stats
63W - 45L
1,598 Elo+
Party 1
Nut
Nut
T3o38
Nut
Level 117
God Stats
19W - 12L
1,443 SR
Queue Stats
145W - 139L
1,526 Elo+
Party 1
Team Averages
Level 107
1,527 SR
1,555 Elo+

VS

Team Averages
Level 117
1,553 SR
1,476 Elo+
Nu Wa
Nu Wa
Dumbstrucked
Nu Wa
Level 124
God Stats
0W - 2L
1,305 SR
Queue Stats
22W - 22L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
EagleDark98
Baron Samedi
Level 142
God Stats
2W - 2L
1,420 SR
Queue Stats
94W - 111L
1,379 Elo+
Solo
Achilles
Achilles
GVNGPLVNK
Achilles
Level 47
God Stats
12W - 7L
1,707 SR
Queue Stats
90W - 75L
1,575 Elo+
Solo
Thanatos
Thanatos
Hey_Noah
Thanatos
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 19L
1,346 Elo+
Solo
Danzaburou
Danzaburou
TTV-JustleTueur
Danzaburou
Level 115
God Stats
3W - 2L
1,834 SR
Queue Stats
217W - 207L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 1 / 0
10,571
587
6,960
12,335
10,214
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Ax3L022
Nu Wa
16
0 / 2 / 1
9,681
538
6,996
9,779
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Terra
LccJuicy
Terra
14
0 / 0 / 2
8,571
476
4,514
17,852
17,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
SgtXan
Arachne
16
3 / 1 / 4
9,691
538
9,816
17,657
7,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nut
T3o38
Nut
17
3 / 2 / 1
10,012
556
10,686
16,692
7,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
9,643
536
11,464
6,217
2,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
EagleDark98
Baron Samedi
11
0 / 2 / 0
7,133
396
4,183
10,458
8,635
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
GVNGPLVNK
Achilles
14
1 / 1 / 2
9,000
500
9,520
13,971
12,597
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Hey_Noah
Thanatos
16
4 / 2 / 1
9,170
509
7,553
17,780
8,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
TTV-JustleTueur
Danzaburou
15
0 / 2 / 1
8,662
481
9,953
14,352
6,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
8
Kills
6
6
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
0
2
W
Nu Wa
Ax3L022
Nu Wa
0
2
1
0.25
L
1
1
2
2
L
Baron Samedi
EagleDark98
Baron Samedi
0
2
0
0
L
Achilles
GVNGPLVNK
Achilles
1
1
2
2
L
Thanatos
Hey_Noah
Thanatos
4
2
1
2.25
W
Terra
LccJuicy
Terra
0
0
2
1
W
Arachne
SgtXan
Arachne
3
1
4
5
W
Nut
T3o38
Nut
3
2
1
1.75
L
Danzaburou
TTV-JustleTueur
Danzaburou
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,972
Damage
42,673
74,315
Taken
62,778
46,525
Mitigated
39,006
27,635
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,960
1,699
0
3,371
12,335
10,214
0
3,282
9,053
0
75,237
W
Nu Wa
Ax3L022
Nu Wa
6,996
1,845
0
1,661
9,779
3,051
0
4,662
5,117
92,867
3,050
L
11,464
2,045
0
1,005
6,217
2,270
115
3,085
3,132
103,411
1,131
L
Baron Samedi
EagleDark98
Baron Samedi
4,183
509
292
4,741
10,458
8,635
0
660
9,798
44,305
679
L
Achilles
GVNGPLVNK
Achilles
9,520
1,513
0
5,986
13,971
12,597
0
3,099
10,872
5,820
30,863
L
Thanatos
Hey_Noah
Thanatos
7,553
1,087
0
12,855
17,780
8,969
811
2,738
15,042
0
86,205
W
Terra
LccJuicy
Terra
4,514
491
3,374
6,806
17,852
17,612
0
3,765
14,087
34,578
4,282
W
Arachne
SgtXan
Arachne
9,816
5,617
0
7,310
17,657
7,724
0
4,019
13,638
0
90,722
W
Nut
T3o38
Nut
10,686
5,875
0
5,113
16,692
7,924
647
831
15,861
0
95,700
L
Danzaburou
TTV-JustleTueur
Danzaburou
9,953
4,431
0
7,757
14,352
6,535
495
1,905
12,447
0
96,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,526
Gold Earned
43,608
612
Minions Killed
584
0
Camps Cleared
0
1,814,684
Distance Traveled
1,660,126
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,571
587
121
7
0
326,553
0
W
Nu Wa
9,681
538
158
9
0
333,652
4
L
Nu Wa
9,643
536
201
11
0
352,000
0
L
Baron Samedi
7,133
396
73
4
0
222,784
1
L
Achilles
9,000
500
36
2
0
377,250
5
L
Thanatos
9,170
509
111
6
0
404,991
0
W
Terra
8,571
476
55
3
0
396,823
5
W
Arachne
9,691
538
116
6
0
442,088
3
W
Nut
10,012
556
162
9
0
315,568
0
L
Danzaburou
8,662
481
163
9
0
303,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role