Player Matchup

Neith
Neith
BlubberBernd1965
Neith
Level 41
God Stats
76W - 71L
1,358 SR
Queue Stats
140W - 136L
1,409 Elo+
Party 1
Cthulhu
Cthulhu
Bullet-Man93
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 85L
1,211 Elo+
Party 2
Bastet
Bastet
CaseraBlanca
Bastet
Level 157
God Stats
14W - 21L
1,404 SR
Queue Stats
812W - 846L
1,462 Elo+
Party 2
Nemesis
Nemesis
GoennFreispiele
Nemesis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 52L
1,432 Elo+
Party 1
Surtr
Surtr
XxLesleyxX7453
Surtr
Level 28
God Stats
8W - 6L
1,500 SR
Queue Stats
185W - 210L
1,356 Elo+
Party 1
Team Averages
Level 70
1,452 SR
1,374 Elo+

VS

Team Averages
Level 64
1,502 SR
1,443 Elo+
Surtr
Surtr
 
Surtr
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AbsoluteAphro
Thanatos
Level 44
God Stats
5W - 1L
1,794 SR
Queue Stats
22W - 20L
1,709 Elo+
Solo
Maui
Maui
Fausel
Maui
Level 129
God Stats
23W - 37L
1,214 SR
Queue Stats
308W - 300L
1,427 Elo+
Solo
Anubis
Anubis
Mysterio62930
Anubis
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,256 Elo+
Party 3
Da Ji
Da Ji
brioucena
Da Ji
Level 40
God Stats
4W - 3L
1,500 SR
Queue Stats
366W - 359L
1,324 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
5,831
449
6,463
9,248
2,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Bullet-Man93
Cthulhu
10
1 / 1 / 5
6,985
537
5,225
9,013
5,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
14
4 / 0 / 4
7,909
608
6,024
8,670
3,284
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
5 / 3 / 2
6,922
532
5,941
9,531
3,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 2 / 0
7,211
555
6,971
12,793
9,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 2 / 1
7,363
566
7,417
11,618
11,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
AbsoluteAphro
Thanatos
12
6 / 2 / 2
6,874
529
10,451
11,761
5,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
Fausel
Maui
10
0 / 2 / 7
6,556
504
3,797
11,487
8,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 1
6,298
484
2,580
6,338
2,414
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Da Ji
brioucena
Da Ji
11
2 / 3 / 5
6,313
486
3,869
10,611
4,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
13
Kills
11
11
Deaths
13
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
2
1
1.25
W
Thanatos
AbsoluteAphro
Thanatos
6
2
2
3.5
L
1
5
2
0.4
L
Cthulhu
Bullet-Man93
Cthulhu
1
1
5
3.5
L
Bastet
4
0
4
6
W
Maui
Fausel
Maui
0
2
7
1.75
L
5
3
2
2
W
1
4
1
0.38
L
2
2
0
1
W
Da Ji
brioucena
Da Ji
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,624
Damage
28,114
49,255
Taken
51,815
24,696
Mitigated
33,642
12,094
Healing
16,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
7,417
3,083
0
3,285
11,618
11,960
74
230
10,649
6,846
52,479
W
Thanatos
AbsoluteAphro
Thanatos
10,451
2,464
0
8,124
11,761
5,790
372
2,254
9,462
0
51,107
L
6,463
2,290
0
756
9,248
2,625
245
1,646
7,602
0
33,104
L
Cthulhu
Bullet-Man93
Cthulhu
5,225
354
1,371
2,668
9,013
5,879
570
1,744
7,269
29,655
15
L
Bastet
6,024
1,002
0
2,458
8,670
3,284
0
1,078
7,592
0
61,419
W
Maui
Fausel
Maui
3,797
552
0
3,014
11,487
8,961
114
1,941
9,546
27,630
2,995
L
5,941
3,109
0
1,311
9,531
3,597
559
1,175
8,356
0
39,945
W
2,580
776
0
1,221
6,338
2,414
0
617
5,721
29,219
0
L
6,971
3,253
0
3,530
12,793
9,311
25
1,918
10,875
1,177
53,208
W
Da Ji
brioucena
Da Ji
3,869
1,118
0
404
10,611
4,517
313
471
10,140
0
35,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
33,404
322
Minions Killed
317
0
Camps Cleared
0
1,297,022
Distance Traveled
1,233,252
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,363
566
105
8
0
278,838
0
W
Thanatos
6,874
529
68
5
0
277,037
1
L
Neith
5,831
449
45
3
0
213,147
0
L
Cthulhu
6,985
537
46
4
0
262,410
0
L
Bastet
7,909
608
78
6
0
303,637
2
W
Maui
6,556
504
34
3
0
233,715
0
L
Nemesis
6,922
532
71
5
0
257,843
0
W
Anubis
6,298
484
63
5
0
203,426
0
L
Surtr
7,211
555
82
6
0
259,985
4
W
Da Ji
6,313
486
47
4
0
240,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role