Player Matchup

Guan Yu
Guan Yu
Gold I
 
Guan Yu
Gold I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Jing Wei
Jing Wei
Gold IV
AcEEE13
Jing Wei
Gold IV
Level 149
God Stats
2W - 1L
1,323 SR
Queue Stats
84W - 91L
1,353 MMR
Party 4
Bakasura
Bakasura
Gold V
ReferWhat
Bakasura
Gold V
Level 68
God Stats
4W - 2L
1,402 SR
Queue Stats
68W - 63L
1,548 MMR
Party 1
Kukulkan
Kukulkan
Gold V
Simbaktu11
Kukulkan
Gold V
Level 87
God Stats
76W - 78L
1,546 SR
Queue Stats
565W - 573L
1,241 MMR
Party 1
Sobek
Sobek
Silver I
curtac
Sobek
Silver I
Level 109
God Stats
2W - 0L
1,744 SR
Queue Stats
26W - 30L
1,398 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,503 SR
1,408 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 64
1,456 SR
1,405 MMR
Ratatoskr
Ratatoskr
Bronze III
 
Ratatoskr
Bronze III
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Bacchus
Bacchus
Bronze III
Ekonyx
Bacchus
Bronze III
Level 68
God Stats
0W - 2L
1,332 SR
Queue Stats
1W - 6L
1,362 MMR
Solo
Heimdallr
Heimdallr
Bronze III
EvoG_MaDaa
Heimdallr
Bronze III
Level 69
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 5L
1,363 MMR
Party 2
Mulan
Mulan
Silver III
MikotoVT
Mulan
Silver III
Level 78
God Stats
2W - 7L
1,503 SR
Queue Stats
47W - 50L
1,336 MMR
Party 3
Zeus
Zeus
Bronze III
Nico170305
Zeus
Bronze III
Level 48
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 4L
1,463 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
10 / 1 / 6
9,687
646
11,054
13,030
12,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Jing Wei
AcEEE13
Jing Wei
15
6 / 1 / 3
9,081
605
11,646
9,154
4,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
ReferWhat
Bakasura
17
8 / 0 / 6
10,464
698
11,897
15,283
8,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Simbaktu11
Kukulkan
14
2 / 2 / 4
9,021
601
4,986
6,257
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
curtac
Sobek
13
2 / 0 / 9
8,491
566
6,809
13,255
13,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
ThanatosBellonaVulcan

VS

Bans
AwilixBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 5 / 1
7,592
506
4,952
14,248
5,780
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Ekonyx
Bacchus
12
0 / 0 / 1
7,174
478
5,262
12,097
9,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
EvoG_MaDaa
Heimdallr
10
0 / 7 / 0
6,182
412
7,044
10,878
4,296
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mulan
MikotoVT
Mulan
13
3 / 8 / 0
8,127
542
11,370
17,897
11,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

11
0 / 8 / 0
6,970
465
7,026
10,456
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
28
Kills
4
4
Deaths
28
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
10
1
6
13
L
Ratatoskr
 
Ratatoskr
1
5
1
0.3
W
Jing Wei
AcEEE13
Jing Wei
6
1
3
7.5
L
Bacchus
Ekonyx
Bacchus
0
0
1
0.5
L
Heimdallr
EvoG_MaDaa
Heimdallr
0
7
0
0
L
Mulan
MikotoVT
Mulan
3
8
0
0.38
L
0
8
0
0
W
Bakasura
ReferWhat
Bakasura
8
0
6
11
W
Kukulkan
Simbaktu11
Kukulkan
2
2
4
2
W
Sobek
curtac
Sobek
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,392
Damage
35,654
56,979
Taken
65,576
40,584
Mitigated
34,391
22,131
Healing
11,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
11,054
2,721
1,690
5,523
13,030
12,130
197
1,897
11,133
0
44,979
L
Ratatoskr
 
Ratatoskr
4,952
1,364
0
811
14,248
5,780
0
1,304
11,960
0
61,137
W
Jing Wei
AcEEE13
Jing Wei
11,646
8,611
0
2,312
9,154
4,003
0
4,213
4,941
0
73,638
L
Bacchus
Ekonyx
Bacchus
5,262
972
63
5,434
12,097
9,566
0
2,154
9,943
28,523
1,775
L
Heimdallr
EvoG_MaDaa
Heimdallr
7,044
2,960
172
913
10,878
4,296
0
3,158
7,566
0
42,738
L
Mulan
MikotoVT
Mulan
11,370
1,593
0
2,503
17,897
11,413
0
1,815
14,702
0
59,856
L
7,026
1,405
0
1,198
10,456
3,336
0
3,326
6,855
45,271
0
W
Bakasura
ReferWhat
Bakasura
11,897
8,350
0
5,895
15,283
8,393
3,779
1,324
13,959
0
85,730
W
Kukulkan
Simbaktu11
Kukulkan
4,986
439
0
978
6,257
2,646
528
2,184
4,073
65,036
2,701
W
Sobek
curtac
Sobek
6,809
1,221
206
5,527
13,255
13,412
270
4,376
8,879
25,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
36,045
481
Minions Killed
382
0
Camps Cleared
0
1,553,129
Distance Traveled
1,416,841
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,687
646
72
5
0
369,032
0
L
Ratatoskr
7,592
506
106
7
0
333,065
0
W
Jing Wei
9,081
605
113
8
0
268,420
2
L
Bacchus
7,174
478
42
3
0
281,594
5
L
Heimdallr
6,182
412
52
3
0
288,735
0
L
Mulan
8,127
542
100
7
0
268,367
2
L
Zeus
6,970
465
82
5
0
245,080
3
W
Bakasura
10,464
698
165
11
0
380,707
4
W
Kukulkan
9,021
601
102
7
0
205,567
0
W
Sobek
8,491
566
29
2
0
329,403
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role