Player Matchup

Pele
Pele
Conman 3508
Pele
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 114L
1,385 Elo+
Solo
Cu Chulainn
Cu Chulainn
P1ck1eR1ck
Cu Chulainn
Level 117
God Stats
8W - 7L
1,500 SR
Queue Stats
211W - 203L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
RazerBlast567
Cthulhu
Level 121
God Stats
2W - 3L
1,780 SR
Queue Stats
208W - 195L
1,366 Elo+
Party 1
Poseidon
Poseidon
Satinaycat666
Poseidon
Level 107
God Stats
1W - 5L
1,063 SR
Queue Stats
61W - 76L
1,396 Elo+
Solo
Hachiman
Hachiman
UltraMegaChad
Hachiman
Level 129
God Stats
6W - 7L
1,249 SR
Queue Stats
399W - 376L
1,501 Elo+
Party 1
Team Averages
Level 117
1,418 SR
1,403 Elo+

VS

Team Averages
Level 90
1,516 SR
1,586 Elo+
Arachne
Arachne
DarkHellScythe
Arachne
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,862 Elo+
Solo
Baron Samedi
Baron Samedi
Krazy Oreo
Baron Samedi
Level 106
God Stats
2W - 1L
1,437 SR
Queue Stats
41W - 45L
1,470 Elo+
Solo
Cthulhu
Cthulhu
LaxDude56
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,655 Elo+
Solo
Ishtar
Ishtar
archpilled
Ishtar
Level 17
God Stats
8W - 4L
1,546 SR
Queue Stats
16W - 12L
1,462 Elo+
Solo
Kukulkan
Kukulkan
helmunator31
Kukulkan
Level 84
God Stats
3W - 0L
1,596 SR
Queue Stats
3W - 2L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
5,840
487
0
0
0
Cu Chulainn
P1ck1eR1ck
Cu Chulainn
16
4 / 4 / 6
9,452
788
12,936
15,887
13,126
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
17
6 / 1 / 6
10,108
842
8,576
13,748
14,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
Satinaycat666
Poseidon
16
2 / 2 / 5
9,288
774
7,494
7,847
3,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
UltraMegaChad
Hachiman
17
2 / 3 / 5
9,663
805
12,043
11,636
5,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 3
9,502
792
5,547
11,322
7,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Krazy Oreo
Baron Samedi
18
4 / 2 / 2
10,385
865
6,634
8,979
5,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
LaxDude56
Cthulhu
16
3 / 2 / 3
9,613
801
11,102
8,998
8,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ishtar
archpilled
Ishtar
16
1 / 4 / 3
9,076
756
4,862
10,733
5,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
helmunator31
Kukulkan
16
0 / 4 / 5
9,174
765
7,586
9,295
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
14
Kills
10
10
Deaths
15
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
3
3
1.17
W
Baron Samedi
Krazy Oreo
Baron Samedi
4
2
2
2.5
W
Cthulhu
LaxDude56
Cthulhu
3
2
3
2.25
L
Cu Chulainn
P1ck1eR1ck
Cu Chulainn
4
4
6
1.75
L
Cthulhu
6
1
6
9
L
Poseidon
Satinaycat666
Poseidon
2
2
5
2.25
L
Hachiman
UltraMegaChad
Hachiman
2
3
5
1.5
W
Ishtar
archpilled
Ishtar
1
4
3
0.63
W
Kukulkan
helmunator31
Kukulkan
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,049
Damage
35,731
49,118
Taken
49,327
36,471
Mitigated
31,192
7,648
Healing
6,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
5,547
4,205
0
2,253
11,322
7,104
722
2,231
9,021
0
21,690
W
Baron Samedi
Krazy Oreo
Baron Samedi
6,634
710
495
1,517
8,979
5,449
639
3,888
4,903
32,823
0
W
Cthulhu
LaxDude56
Cthulhu
11,102
1,125
182
466
8,998
8,553
333
2,871
6,018
19,596
117
L
Cu Chulainn
P1ck1eR1ck
Cu Chulainn
12,936
843
0
1,715
15,887
13,126
0
7,496
7,694
0
31,234
L
Cthulhu
8,576
368
106
897
13,748
14,448
0
5,585
7,803
25,409
1,220
L
Poseidon
Satinaycat666
Poseidon
7,494
652
143
632
7,847
3,426
0
5,037
2,640
34,143
0
L
Hachiman
UltraMegaChad
Hachiman
12,043
6,108
0
4,155
11,636
5,471
474
5,425
6,021
0
38,980
W
Ishtar
archpilled
Ishtar
4,862
3,057
0
1,107
10,733
5,346
1,607
2,461
8,230
0
27,027
W
Kukulkan
helmunator31
Kukulkan
7,586
624
0
413
9,295
4,740
0
3,810
5,441
33,666
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
47,750
236
Minions Killed
229
0
Camps Cleared
0
904,388
Distance Traveled
1,185,352
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,840
487
0
0
0
0
0
W
Arachne
9,502
792
33
3
0
240,178
0
W
Baron Samedi
10,385
865
67
6
0
234,246
0
W
Cthulhu
9,613
801
27
2
0
249,685
0
L
Cu Chulainn
9,452
788
40
3
0
247,537
0
L
Cthulhu
10,108
842
43
4
0
227,085
0
L
Poseidon
9,288
774
76
6
0
212,053
2
L
Hachiman
9,663
805
77
6
0
217,713
1
W
Ishtar
9,076
756
35
3
0
226,569
0
W
Kukulkan
9,174
765
67
6
0
234,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role