Player Matchup

Thor
Thor
Gold V
Avilious
Thor
Gold V
Level 145
God Stats
2W - 1L
1,697 SR
Queue Stats
75W - 75L
1,310 MMR
Solo
Cerberus
Cerberus
Silver I
Montez 00
Cerberus
Silver I
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,358 MMR
Solo
Nox
Nox
Bronze III
TheRockEatsKids
Nox
Bronze III
Level 107
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Medusa
Medusa
Silver III
elanglkido
Medusa
Silver III
Level 143
God Stats
21W - 20L
1,622 SR
Queue Stats
39W - 47L
1,489 MMR
Solo
Aphrodite
Aphrodite
Bronze III
iBlaaze--bro
Aphrodite
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 80L
1,454 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,518 SR
1,422 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,711 SR
1,434 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold II
Creepy Paps
Kukulkan
Gold II
Level 115
God Stats
8W - 3L
1,813 SR
Queue Stats
82W - 85L
1,563 MMR
Solo
Surtr
Surtr
Gold V
Discomanx5O6O9
Surtr
Gold V
Level 159
God Stats
12W - 8L
1,720 SR
Queue Stats
26W - 19L
1,506 MMR
Solo
Bastet
Bastet
Gold V
My Dude JJ
Bastet
Gold V
Level 149
God Stats
6W - 2L
1,906 SR
Queue Stats
21W - 13L
1,592 MMR
Solo
Atlas
Atlas
Silver I
Unclerukkus5749
Atlas
Silver I
Level 117
God Stats
23W - 20L
1,616 SR
Queue Stats
372W - 390L
1,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
3 / 6 / 1
8,914
557
6,862
16,932
6,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Montez 00
Cerberus
14
0 / 1 / 4
8,233
515
10,511
17,345
17,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 4 / 1
7,456
466
2,769
9,686
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
elanglkido
Medusa
14
1 / 5 / 1
7,959
497
9,609
15,793
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
iBlaaze--bro
Aphrodite
14
3 / 5 / 0
8,164
510
5,340
12,607
5,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
ThanatosCharonAgniAwilix

VS

Bans
AthenaBake KujiraMercuryNut
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 3
9,765
610
8,260
11,211
4,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Kukulkan
Creepy Paps
Kukulkan
16
3 / 1 / 4
9,877
617
9,561
5,160
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 2 / 1
9,192
575
9,908
21,438
17,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
My Dude JJ
Bastet
16
7 / 3 / 6
9,359
585
15,457
17,583
7,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
3 / 2 / 11
8,821
551
7,571
14,681
12,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
21
21
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
3
6.5
L
Thor
3
6
1
0.58
W
Kukulkan
Creepy Paps
Kukulkan
3
1
4
5
W
3
2
1
1.75
L
Cerberus
Montez 00
Cerberus
0
1
4
2
W
Bastet
My Dude JJ
Bastet
7
3
6
3.33
L
0
4
1
0.13
W
3
2
11
4.25
L
Medusa
elanglkido
Medusa
1
5
1
0.3
L
Aphrodite
iBlaaze--bro
Aphrodite
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,091
Damage
50,757
72,363
Taken
70,073
43,434
Mitigated
44,362
26,454
Healing
29,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,260
2,039
0
5,776
11,211
4,860
1,329
1,208
10,003
0
89,223
L
Thor
6,862
1,957
0
4,962
16,932
6,872
0
3,055
13,877
0
74,765
W
Kukulkan
Creepy Paps
Kukulkan
9,561
1,109
0
440
5,160
2,260
1,442
1,489
3,671
84,754
980
W
9,908
3,581
0
8,783
21,438
17,296
248
7,887
12,429
4,761
60,163
L
Cerberus
Montez 00
Cerberus
10,511
714
0
7,067
17,345
17,257
0
3,331
14,014
58,572
4,249
W
Bastet
My Dude JJ
Bastet
15,457
4,045
0
10,209
17,583
7,341
15
3,466
14,001
0
80,355
L
2,769
473
138
1,639
9,686
7,588
43
3,229
6,457
32,282
0
W
7,571
2,445
0
3,881
14,681
12,605
0
2,457
12,164
23,553
940
L
Medusa
elanglkido
Medusa
9,609
4,190
0
5,864
15,793
6,346
0
3,653
12,140
0
73,752
L
Aphrodite
iBlaaze--bro
Aphrodite
5,340
234
1,137
5,647
12,607
5,371
0
5,051
7,556
56,205
811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,726
Gold Earned
47,014
547
Minions Killed
530
0
Camps Cleared
0
1,444,023
Distance Traveled
1,610,834
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,765
610
148
9
0
306,213
2
L
Thor
8,914
557
133
8
0
315,497
0
W
Kukulkan
9,877
617
148
9
0
305,804
6
W
Surtr
9,192
575
109
7
0
295,980
2
L
Cerberus
8,233
515
151
9
0
287,627
4
W
Bastet
9,359
585
99
6
0
385,407
2
L
Nox
7,456
466
50
3
0
299,758
3
W
Atlas
8,821
551
26
2
0
317,430
4
L
Medusa
7,959
497
112
7
0
258,853
0
L
Aphrodite
8,164
510
101
6
0
282,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role