Player Matchup

Sun Wukong
Sun Wukong
Gunkbutterbuns
Sun Wukong
Level 51
God Stats
49W - 42L
1,622 SR
Queue Stats
96W - 89L
1,577 Elo+
Solo
Fenrir
Fenrir
IngeNoru
Fenrir
Level 128
God Stats
1W - 2L
1,846 SR
Queue Stats
34W - 35L
1,601 Elo+
Solo
Ishtar
Ishtar
LyricalDreams420
Ishtar
Level 190
God Stats
2W - 1L
1,173 SR
Queue Stats
117W - 109L
1,573 Elo+
Solo
Scylla
Scylla
Mad Muck
Scylla
Level 170
God Stats
1W - 4L
1,283 SR
Queue Stats
202W - 207L
1,518 Elo+
Solo
Nu Wa
Nu Wa
MrBuphalo
Nu Wa
Level 35
God Stats
2W - 1L
1,702 SR
Queue Stats
42W - 53L
1,523 Elo+
Solo
Team Averages
Level 115
1,525 SR
1,558 Elo+

VS

Team Averages
Level 108
1,480 SR
1,462 Elo+
Sobek
Sobek
 
Sobek
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CtrlAltMexican
Sol
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
Ebil Mave
Sun Wukong
Level 34
God Stats
11W - 24L
1,070 SR
Queue Stats
23W - 49L
1,220 Elo+
Solo
Ishtar
Ishtar
MurphTh3Smurf
Ishtar
Level 148
God Stats
2W - 4L
1,526 SR
Queue Stats
80W - 71L
1,531 Elo+
Solo
Bastet
Bastet
hafnium
Bastet
Level 105
God Stats
4W - 1L
1,806 SR
Queue Stats
171W - 144L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gunkbutterbuns
Sun Wukong
7
0 / 0 / 0
3,962
792
581
2,754
1,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
IngeNoru
Fenrir
7
2 / 1 / 0
3,957
791
2,341
4,663
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 2
3,191
638
3,095
2,649
811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Scylla
Mad Muck
Scylla
7
0 / 0 / 0
3,698
740
558
1,809
540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Nu Wa
MrBuphalo
Nu Wa
5
2 / 1 / 1
3,772
754
3,157
3,230
1,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
2 / 1 / 0
3,679
736
1,169
5,316
2,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,843
769
1,267
1,549
391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Sun Wukong
Ebil Mave
Sun Wukong
1
0 / 0 / 0
2,430
486
0
78
27
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

5
0 / 2 / 1
3,264
653
1,610
3,813
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
hafnium
Bastet
7
0 / 1 / 1
3,438
688
1,357
3,724
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
0
2
L
0
0
0
0
L
Sun Wukong
Ebil Mave
Sun Wukong
0
0
0
0
W
Sun Wukong
Gunkbutterbuns
Sun Wukong
0
0
0
0
W
Fenrir
IngeNoru
Fenrir
2
1
0
2
W
0
0
2
1
W
Scylla
Mad Muck
Scylla
0
0
0
0
W
Nu Wa
MrBuphalo
Nu Wa
2
1
1
2.5
L
0
2
1
0.25
L
Bastet
hafnium
Bastet
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,732
Damage
5,403
15,105
Taken
14,480
5,606
Mitigated
5,457
6,960
Healing
5,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,169
302
0
1,627
5,316
2,938
0
1,591
3,725
5,047
0
L
1,267
490
0
975
1,549
391
0
500
1,049
20,335
2,354
L
Sun Wukong
Ebil Mave
Sun Wukong
0
0
0
0
78
27
0
78
0
0
0
W
Sun Wukong
Gunkbutterbuns
Sun Wukong
581
184
0
820
2,754
1,514
0
0
2,754
0
27,427
W
Fenrir
IngeNoru
Fenrir
2,341
478
0
2,319
4,663
1,575
0
469
4,194
0
19,391
W
3,095
2,247
0
1,390
2,649
811
0
348
2,301
0
17,581
W
Scylla
Mad Muck
Scylla
558
232
0
750
1,809
540
0
1,016
793
18,485
2,127
W
Nu Wa
MrBuphalo
Nu Wa
3,157
2,264
0
1,681
3,230
1,166
0
564
2,666
9,715
0
L
1,610
849
0
667
3,813
1,109
0
1,336
2,477
0
17,050
L
Bastet
hafnium
Bastet
1,357
387
0
1,868
3,724
992
0
116
3,537
0
16,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,580
Gold Earned
16,654
170
Minions Killed
129
0
Camps Cleared
0
449,945
Distance Traveled
420,853
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
3,679
736
7
1
0
96,621
0
L
Sol
3,843
769
43
9
0
95,325
0
L
Sun Wukong
2,430
486
0
0
0
11,057
0
W
Sun Wukong
3,962
792
45
9
0
75,261
0
W
Fenrir
3,957
791
41
8
0
109,485
0
W
Ishtar
3,191
638
29
6
0
88,698
0
W
Scylla
3,698
740
48
10
0
83,579
1
W
Nu Wa
3,772
754
7
1
0
92,922
0
L
Ishtar
3,264
653
39
8
0
94,983
0
L
Bastet
3,438
688
40
8
0
122,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role