Player Matchup

Anubis
Anubis
BatSHADOW777
Anubis
Level 109
God Stats
4W - 2L
1,648 SR
Queue Stats
208W - 204L
1,529 Elo+
Solo
Ymir
Ymir
I AM POLYNIKES
Ymir
Level 159
God Stats
3W - 5L
1,563 SR
Queue Stats
278W - 254L
1,569 Elo+
Solo
Mercury
Mercury
PreggoDomMom
Mercury
Level 102
God Stats
2W - 3L
1,249 SR
Queue Stats
153W - 147L
1,549 Elo+
Solo
Sun Wukong
Sun Wukong
thanaed
Sun Wukong
Level 127
God Stats
1W - 2L
1,457 SR
Queue Stats
131W - 103L
1,582 Elo+
Solo
Apollo
Apollo
xxMrDillxx
Apollo
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 44L
1,502 Elo+
Solo
Team Averages
Level 129
1,483 SR
1,546 Elo+

VS

Team Averages
Level 124
1,546 SR
1,576 Elo+
Eset
Eset
AllThaHype
Eset
Level 154
God Stats
6W - 8L
1,328 SR
Queue Stats
124W - 126L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
Ding-a-ling42
Sylvanus
Level 149
God Stats
9W - 7L
1,732 SR
Queue Stats
139W - 119L
1,615 Elo+
Party 1
Mercury
Mercury
Falco5190
Mercury
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
113W - 96L
1,601 Elo+
Party 1
Neith
Neith
RodriguexXx
Neith
Level 101
God Stats
18W - 6L
1,539 SR
Queue Stats
44W - 22L
1,590 Elo+
Solo
Nike
Nike
Zimmer_owns_ya
Nike
Level 61
God Stats
15W - 7L
1,630 SR
Queue Stats
239W - 222L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
2 / 5 / 1
6,660
512
6,236
10,460
4,748
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
1 / 3 / 4
6,862
528
5,035
11,562
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
PreggoDomMom
Mercury
13
3 / 1 / 3
6,667
513
8,605
11,685
5,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
thanaed
Sun Wukong
13
0 / 0 / 0
7,399
569
5,089
10,726
9,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
xxMrDillxx
Apollo
8
1 / 2 / 0
5,536
426
2,120
6,432
2,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
7,357
566
8,576
8,831
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ding-a-ling42
Sylvanus
11
0 / 0 / 5
6,688
514
5,753
8,085
7,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
Falco5190
Mercury
12
3 / 0 / 6
6,900
531
5,885
8,872
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 4 / 1
7,403
569
7,977
10,450
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 0
7,235
557
6,508
8,955
4,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
7
Kills
11
11
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
Anubis
2
5
1
0.5
W
Sylvanus
Ding-a-ling42
Sylvanus
0
0
5
2.5
W
Mercury
Falco5190
Mercury
3
0
6
6
L
1
3
4
1
L
Mercury
PreggoDomMom
Mercury
3
1
3
4.5
W
3
4
1
0.88
W
1
1
0
1
L
Sun Wukong
thanaed
Sun Wukong
0
0
0
0
L
Apollo
xxMrDillxx
Apollo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,085
Damage
34,699
50,865
Taken
45,193
30,624
Mitigated
24,102
10,502
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,576
724
398
1,728
8,831
3,457
243
4,041
4,790
55,206
0
L
Anubis
6,236
258
0
2,859
10,460
4,748
0
5,317
5,143
50,882
0
W
Sylvanus
Ding-a-ling42
Sylvanus
5,753
1,227
2,788
3,772
8,085
7,308
198
3,480
4,605
22,585
949
W
Mercury
Falco5190
Mercury
5,885
1,891
0
1,125
8,872
4,011
0
1,857
7,015
0
55,973
L
5,035
854
0
2,245
11,562
8,732
0
4,164
7,398
25,412
1,691
L
Mercury
PreggoDomMom
Mercury
8,605
4,479
0
1,867
11,685
5,110
0
2,516
9,169
0
53,429
W
7,977
4,028
0
2,887
10,450
4,502
2,883
1,316
9,134
0
68,252
W
6,508
1,195
0
1,130
8,955
4,824
0
577
8,378
0
59,787
L
Sun Wukong
thanaed
Sun Wukong
5,089
873
0
2,116
10,726
9,854
0
835
9,891
0
63,072
L
Apollo
xxMrDillxx
Apollo
2,120
1,460
0
1,415
6,432
2,180
0
1,088
5,344
0
27,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,124
Gold Earned
35,583
379
Minions Killed
424
0
Camps Cleared
0
1,152,318
Distance Traveled
1,296,172
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
7,357
566
96
7
0
257,449
1
L
Anubis
6,660
512
89
7
0
241,836
1
W
Sylvanus
6,688
514
29
2
0
249,473
2
W
Mercury
6,900
531
91
7
0
313,222
2
L
Ymir
6,862
528
21
2
0
218,721
4
L
Mercury
6,667
513
80
6
0
311,861
0
W
Neith
7,403
569
101
8
0
197,344
0
W
Nike
7,235
557
107
8
0
278,684
0
L
Sun Wukong
7,399
569
122
9
0
233,990
2
L
Apollo
5,536
426
67
5
0
145,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role