Player Matchup

Odin
Odin
Gold IV
M Tayeb ATN
Odin
Gold IV
Level 150
God Stats
83W - 74L
1,619 SR
Queue Stats
337W - 347L
1,424 MMR
Party 1
Vamana
Vamana
Silver I
Snow_Bernie
Vamana
Silver I
Level 65
God Stats
15W - 24L
1,470 SR
Queue Stats
348W - 364L
1,205 MMR
Solo
Chang'e
Chang'e
Gold III
oAkame-_-
Chang'e
Gold III
Level 86
God Stats
10W - 6L
1,672 SR
Queue Stats
196W - 204L
1,339 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,587 SR
1,323 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,513 SR
1,302 MMR
Kuzenbo
Kuzenbo
Bronze III
Dweenyy
Kuzenbo
Bronze III
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,341 MMR
Party 2
Danzaburou
Danzaburou
Gold III
RamaSitas
Danzaburou
Gold III
Level 152
God Stats
712W - 654L
1,552 SR
Queue Stats
825W - 788L
1,225 MMR
Solo
Scylla
Scylla
Bronze III
Romes Era
Scylla
Bronze III
Level 69
God Stats
0W - 1L
1,489 SR
Queue Stats
1W - 6L
1,341 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
10,794
720
12,579
16,639
16,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
1 / 1 / 5
10,175
678
8,564
15,574
16,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
oAkame-_-
Chang'e
19
7 / 0 / 2
12,292
819
16,245
13,447
6,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AresNe ZhaBaron SamediSetAo Kuang

VS

Bans
HerculesBastetPersephoneMedusaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dweenyy
Kuzenbo
14
0 / 3 / 0
8,626
575
7,203
18,531
20,188
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
RamaSitas
Danzaburou
16
2 / 3 / 0
10,524
702
9,526
13,743
6,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Romes Era
Scylla
14
0 / 3 / 0
8,838
589
6,868
8,648
3,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
9
Kills
2
2
Deaths
9
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Dweenyy
Kuzenbo
0
3
0
0
W
1
1
7
4.5
L
Danzaburou
RamaSitas
Danzaburou
2
3
0
0.67
L
Scylla
Romes Era
Scylla
0
3
0
0
W
Vamana
1
1
5
3.5
W
Chang'e
oAkame-_-
Chang'e
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,388
Damage
23,597
45,660
Taken
40,922
38,731
Mitigated
30,587
19,370
Healing
3,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Dweenyy
Kuzenbo
7,203
2,040
0
1,366
18,531
20,188
0
8,808
8,257
15,033
411
W
12,579
1,532
0
3,628
16,639
16,207
211
3,934
12,700
12,615
49,745
L
Danzaburou
RamaSitas
Danzaburou
9,526
3,639
0
865
13,743
6,805
0
5,509
7,746
0
45,457
L
Scylla
Romes Era
Scylla
6,868
409
0
929
8,648
3,594
0
3,457
4,618
39,627
0
W
Vamana
8,564
3,041
0
2,451
15,574
16,004
21
4,693
10,876
0
40,987
W
Chang'e
oAkame-_-
Chang'e
16,245
1,580
4,981
8,310
13,447
6,520
1,933
5,551
7,896
59,028
3,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,261
Gold Earned
27,988
247
Minions Killed
172
0
Camps Cleared
0
949,351
Distance Traveled
832,037
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,626
575
10
1
0
285,556
0
W
Odin
10,794
720
95
6
0
314,400
0
L
Danzaburou
10,524
702
77
5
0
276,141
9
L
Scylla
8,838
589
85
6
0
270,340
0
W
Vamana
10,175
678
48
3
0
327,215
2
W
Chang'e
12,292
819
104
7
0
307,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role