Player Matchup

Thanatos
Thanatos
Agrud
Thanatos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,262 Elo+
Solo
Cernunnos
Cernunnos
EvadeAdam
Cernunnos
Level 143
God Stats
3W - 2L
1,689 SR
Queue Stats
134W - 145L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
Riseer23
Kuzenbo
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
629W - 625L
1,491 Elo+
Solo
Medusa
Medusa
RosieKills
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Solo
Cthulhu
Cthulhu
YAGxSIxSALOCIN
Cthulhu
Level 109
God Stats
12W - 6L
1,549 SR
Queue Stats
550W - 533L
1,520 Elo+
Solo
Team Averages
Level 97
1,548 SR
1,447 Elo+

VS

Team Averages
Level 126
1,447 SR
1,449 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
DocTheGreatOne
Awilix
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 158L
1,434 Elo+
Solo
Bacchus
Bacchus
EGonce
Bacchus
Level 64
God Stats
3W - 1L
1,234 SR
Queue Stats
116W - 128L
1,486 Elo+
Solo
Sol
Sol
Romellik
Sol
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 60L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
SupremeLeader_KG
Erlang Shen
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 41L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Agrud
Thanatos
9
0 / 4 / 1
5,565
696
585
4,130
1,613
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cernunnos
EvadeAdam
Cernunnos
10
1 / 3 / 1
6,064
758
3,292
5,818
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Riseer23
Kuzenbo
12
1 / 5 / 2
6,628
829
6,711
10,442
12,144
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
RosieKills
Medusa
13
2 / 5 / 2
7,195
899
5,424
8,794
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 1
7,319
915
9,272
8,066
8,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 12
7,122
890
5,621
5,654
2,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
5 / 1 / 10
8,330
1,041
5,438
4,456
2,329
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
EGonce
Bacchus
12
3 / 1 / 13
7,876
985
4,933
11,844
9,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
7 / 2 / 11
8,528
1,066
10,665
7,404
3,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
SupremeLeader_KG
Erlang Shen
14
2 / 1 / 14
7,964
996
6,900
9,550
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
7
Kills
20
20
Deaths
8
7
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
3
12
3
L
Thanatos
Agrud
Thanatos
0
4
1
0.13
W
5
1
10
10
W
Bacchus
EGonce
Bacchus
3
1
13
9.5
L
Cernunnos
EvadeAdam
Cernunnos
1
3
1
0.5
L
Kuzenbo
Riseer23
Kuzenbo
1
5
2
0.4
W
7
2
11
6.25
L
Medusa
RosieKills
Medusa
2
5
2
0.6
W
Erlang Shen
SupremeLeader_KG
Erlang Shen
2
1
14
9
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,284
Damage
33,557
37,250
Taken
38,908
28,689
Mitigated
28,209
5,742
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,621
400
511
430
5,654
2,344
44
2,467
3,152
0
10,505
L
Thanatos
Agrud
Thanatos
585
179
0
120
4,130
1,613
0
2,039
1,997
0
1,386
W
5,438
1,382
551
920
4,456
2,329
1,103
1,916
2,463
0
13,344
W
Bacchus
EGonce
Bacchus
4,933
555
809
4,963
11,844
9,855
856
4,023
7,599
7,827
0
L
Cernunnos
EvadeAdam
Cernunnos
3,292
1,706
132
1,016
5,818
2,199
41
1,126
4,569
0
7,893
L
Kuzenbo
Riseer23
Kuzenbo
6,711
1,930
485
1,260
10,442
12,144
0
4,334
5,914
8,081
833
W
10,665
3,693
390
2,717
7,404
3,098
852
3,534
3,698
27,213
626
L
Medusa
RosieKills
Medusa
5,424
1,719
407
554
8,794
3,899
0
3,930
4,724
0
15,530
W
Erlang Shen
SupremeLeader_KG
Erlang Shen
6,900
3,664
1,500
2,896
9,550
10,583
1,199
2,758
6,568
0
13,472
L
9,272
322
390
1,378
8,066
8,834
0
3,788
4,201
20,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,771
Gold Earned
39,820
70
Minions Killed
103
0
Camps Cleared
0
595,672
Distance Traveled
737,205
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,122
890
7
1
0
153,236
0
L
Thanatos
5,565
696
1
0
0
87,399
0
W
Awilix
8,330
1,041
16
2
0
145,806
0
W
Bacchus
7,876
985
12
2
0
149,725
0
L
Cernunnos
6,064
758
12
2
0
75,832
0
L
Kuzenbo
6,628
829
10
1
0
152,787
0
W
Sol
8,528
1,066
45
6
0
131,696
0
L
Medusa
7,195
899
28
4
0
140,478
0
W
Erlang Shen
7,964
996
23
3
0
156,742
0
L
Cthulhu
7,319
915
19
2
0
139,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role