Player Matchup

Artio
Artio
Corvidus
Artio
Level 126
God Stats
2W - 1L
1,818 SR
Queue Stats
63W - 67L
1,452 Elo+
Solo
Artemis
Artemis
LN4DINH0
Artemis
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
469W - 463L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
QuietColt149589
Gilgamesh
Level 150
God Stats
3W - 2L
1,520 SR
Queue Stats
84W - 91L
1,510 Elo+
Solo
Cliodhna
Cliodhna
astromankickin
Cliodhna
Level 88
God Stats
2W - 9L
1,500 SR
Queue Stats
205W - 206L
1,473 Elo+
Solo
Maman Brigitte
Maman Brigitte
soulreaper74
Maman Brigitte
Level 28
God Stats
4W - 5L
1,521 SR
Queue Stats
289W - 297L
1,460 Elo+
Solo
Team Averages
Level 104
1,572 SR
1,463 Elo+

VS

Team Averages
Level 134
1,475 SR
1,451 Elo+
Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
MisterWizard543
Zeus
Level 289
God Stats
41W - 24L
1,373 SR
Queue Stats
1,389W - 1,488L
1,463 Elo+
Solo
Lancelot
Lancelot
Waruko
Lancelot
Level 146
God Stats
5W - 2L
1,500 SR
Queue Stats
497W - 511L
1,425 Elo+
Solo
Medusa
Medusa
crissbull
Medusa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Corvidus
Artio
5
0 / 0 / 0
5,884
490
0
0
0
Artemis
LN4DINH0
Artemis
16
3 / 5 / 8
8,845
737
12,938
12,341
5,450
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Gilgamesh
QuietColt149589
Gilgamesh
17
7 / 4 / 8
9,546
796
14,494
16,641
17,128
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
15
3 / 8 / 5
8,314
693
8,131
14,177
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
soulreaper74
Maman Brigitte
15
2 / 7 / 3
8,278
690
8,184
13,016
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
9 / 2 / 6
10,655
888
10,226
9,951
5,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
 
Artio
16
0 / 2 / 19
10,034
836
4,921
16,779
24,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 4 / 10
10,342
862
16,113
10,334
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Waruko
Lancelot
17
4 / 3 / 12
9,863
822
8,116
15,621
14,952
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
crissbull
Medusa
16
6 / 4 / 12
10,306
859
12,141
12,068
6,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
83
15
Kills
24
24
Deaths
15
24
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
2
6
6
W
Artio
 
Artio
0
2
19
4.75
L
Artio
Corvidus
Artio
0
0
0
0
L
Artemis
LN4DINH0
Artemis
3
5
8
1.4
W
5
4
10
2.5
L
Gilgamesh
QuietColt149589
Gilgamesh
7
4
8
2.75
W
Lancelot
Waruko
Lancelot
4
3
12
3.33
L
Cliodhna
3
8
5
0.69
W
Medusa
crissbull
Medusa
6
4
12
3
L
Maman Brigitte
soulreaper74
Maman Brigitte
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,747
Damage
51,517
56,175
Taken
64,753
33,658
Mitigated
55,948
11,692
Healing
19,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
10,226
884
2,049
1,702
9,951
5,489
1,024
1,211
8,699
36
22,379
W
Artio
 
Artio
4,921
551
1,641
3,756
16,779
24,832
190
2,649
13,845
15,188
0
L
Artio
Corvidus
Artio
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
LN4DINH0
Artemis
12,938
5,564
430
3,556
12,341
5,450
0
4,428
7,751
0
21,526
W
16,113
1,207
782
2,563
10,334
4,371
1,429
844
9,315
29,272
0
L
Gilgamesh
QuietColt149589
Gilgamesh
14,494
2,770
704
3,512
16,641
17,128
0
5,400
10,999
0
26,056
W
Lancelot
Waruko
Lancelot
8,116
410
1,798
3,085
15,621
14,952
268
1,976
13,506
0
19,392
L
Cliodhna
8,131
839
311
1,284
14,177
5,541
0
6,546
7,333
0
15,829
W
Medusa
crissbull
Medusa
12,141
5,099
1,252
1,056
12,068
6,304
4,196
1,504
10,274
0
27,619
L
Maman Brigitte
soulreaper74
Maman Brigitte
8,184
707
239
1,656
13,016
5,539
0
3,862
9,022
19,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,867
Gold Earned
51,200
70
Minions Killed
130
0
Camps Cleared
0
701,213
Distance Traveled
994,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,655
888
16
1
0
197,782
0
W
Artio
10,034
836
16
1
0
227,266
0
L
Artio
5,884
490
0
0
0
0
0
L
Artemis
8,845
737
18
2
0
138,565
0
W
Zeus
10,342
862
45
4
0
170,740
0
L
Gilgamesh
9,546
796
13
1
0
187,083
0
W
Lancelot
9,863
822
23
2
0
215,139
0
L
Cliodhna
8,314
693
16
1
0
189,346
0
W
Medusa
10,306
859
30
3
0
183,757
0
L
Maman Brigitte
8,278
690
23
2
0
186,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role