Player Matchup

Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Gemz24
Thor
Level 36
God Stats
3W - 7L
1,339 SR
Queue Stats
46W - 49L
1,482 Elo+
Solo
Odin
Odin
RadishesAndMilk
Odin
Level 74
God Stats
2W - 1L
1,698 SR
Queue Stats
28W - 26L
1,728 Elo+
Party 1
Anubis
Anubis
SGD_MoNsT3r
Anubis
Level 100
God Stats
24W - 9L
1,623 SR
Queue Stats
63W - 43L
1,537 Elo+
Solo
Charon
Charon
StickyMcDrippy
Charon
Level 63
God Stats
5W - 0L
1,500 SR
Queue Stats
76W - 74L
1,490 Elo+
Solo
Team Averages
Level 85
1,532 SR
1,547 Elo+

VS

Team Averages
Level 66
1,475 SR
1,470 Elo+
Thanatos
Thanatos
HaVoK_DeerNugget
Thanatos
Level 51
God Stats
9W - 14L
1,500 SR
Queue Stats
245W - 234L
1,455 Elo+
Solo
Rama
Rama
JD Crypto
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,250 Elo+
Party 3
Bacchus
Bacchus
PsychoGaming505
Bacchus
Level 63
God Stats
4W - 8L
1,543 SR
Queue Stats
5W - 8L
1,645 Elo+
Party 3
Hel
Hel
Sir Bustaton
Hel
Level 89
God Stats
2W - 2L
1,598 SR
Queue Stats
188W - 163L
1,542 Elo+
Party 2
King Arthur
King Arthur
Slurm45
King Arthur
Level 103
God Stats
22W - 20L
1,234 SR
Queue Stats
472W - 478L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 0 / 2
5,700
570
1,657
3,475
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
Gemz24
Thor
11
4 / 0 / 6
6,326
633
5,378
6,451
2,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 0
6,671
667
8,366
5,387
4,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
12
4 / 1 / 0
6,860
686
4,277
8,376
4,063
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
6,001
600
3,723
6,293
4,371
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
4,486
449
2,969
9,824
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
8
1 / 2 / 0
4,498
450
1,631
5,885
1,888
Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

5
0 / 2 / 0
3,847
385
470
2,960
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,254
525
5,940
6,580
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Slurm45
King Arthur
10
1 / 3 / 0
5,561
556
2,661
12,367
9,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
15
Kills
3
3
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
0
2
2
W
Thor
Gemz24
Thor
4
0
6
7
L
0
6
1
0.08
L
Rama
1
2
0
0.5
L
0
2
0
0
W
4
1
0
4
W
Anubis
4
1
0
4
L
1
2
0
0.5
L
King Arthur
Slurm45
King Arthur
1
3
0
0.33
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,401
Damage
13,671
29,982
Taken
37,616
16,550
Mitigated
19,142
12,005
Healing
11,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,657
1,178
0
670
3,475
1,163
336
181
3,294
0
39,839
W
Thor
Gemz24
Thor
5,378
1,654
0
2,606
6,451
2,252
0
226
6,225
0
35,202
L
2,969
1,187
0
3,369
9,824
3,819
0
1,722
8,066
0
25,429
L
Rama
1,631
1,505
0
1,995
5,885
1,888
0
2,247
3,638
0
17,408
L
470
62
0
294
2,960
2,097
0
914
2,046
3,227
0
W
8,366
1,287
0
1,937
5,387
4,701
0
0
5,387
0
45,798
W
Anubis
4,277
46
0
4,718
8,376
4,063
0
5,805
2,571
49,400
387
L
5,940
115
53
2,852
6,580
1,755
0
3,117
3,463
35,717
1,241
L
King Arthur
Slurm45
King Arthur
2,661
422
0
2,990
12,367
9,583
0
0
11,478
0
38,531
W
3,723
829
0
2,074
6,293
4,371
50
159
6,134
22,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,558
Gold Earned
23,646
336
Minions Killed
193
0
Camps Cleared
0
965,139
Distance Traveled
821,215
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,700
570
65
7
0
183,005
1
W
Thor
6,326
633
61
6
0
216,245
6
L
Thanatos
4,486
449
35
4
0
188,669
0
L
Rama
4,498
450
30
3
0
157,345
0
L
Bacchus
3,847
385
6
1
0
67,679
0
W
Odin
6,671
667
82
8
0
207,910
3
W
Anubis
6,860
686
89
9
0
178,999
2
L
Hel
5,254
525
59
6
0
215,447
0
L
King Arthur
5,561
556
63
6
0
192,075
0
W
Charon
6,001
600
39
4
0
178,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role