Player Matchup

Medusa
Medusa
 
Medusa
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
A_L_E_I_X1
Janus
Level 69
God Stats
24W - 28L
1,557 SR
Queue Stats
517W - 598L
1,421 Elo+
Party 1
Surtr
Surtr
StealthfighterQ
Surtr
Level 67
God Stats
79W - 64L
1,542 SR
Queue Stats
454W - 461L
1,429 Elo+
Solo
Fenrir
Fenrir
howeliyoyatusabe
Fenrir
Level 66
God Stats
9W - 15L
1,449 SR
Queue Stats
561W - 610L
1,373 Elo+
Party 1
Chaac
Chaac
xXSaBoR-MaDeRaXx
Chaac
Level 65
God Stats
5W - 10L
1,307 SR
Queue Stats
216W - 281L
1,382 Elo+
Party 1
Team Averages
Level 69
1,471 SR
1,421 Elo+

VS

Team Averages
Level 46
1,621 SR
1,367 Elo+
Bastet
Bastet
Evici Rocky
Bastet
Level 46
God Stats
10W - 16L
1,522 SR
Queue Stats
275W - 305L
1,415 Elo+
Party 2
Sylvanus
Sylvanus
KASPOSO
Sylvanus
Level 29
God Stats
1W - 1L
1,687 SR
Queue Stats
51W - 56L
1,382 Elo+
Party 3
Merlin
Merlin
PollaConRuedas
Merlin
Level 56
God Stats
1W - 4L
1,450 SR
Queue Stats
97W - 87L
1,453 Elo+
Party 3
Artemis
Artemis
eF Mount
Artemis
Level 16
God Stats
3W - 9L
1,498 SR
Queue Stats
239W - 299L
1,088 Elo+
Party 2
Baron Samedi
Baron Samedi
zlociootky
Baron Samedi
Level 82
God Stats
6W - 2L
1,948 SR
Queue Stats
141W - 130L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
7 / 1 / 4
9,499
559
11,306
9,298
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Janus
14
0 / 2 / 2
8,032
472
6,351
6,710
2,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
3 / 0 / 5
7,927
466
7,449
13,017
9,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 3 / 3
7,997
470
5,675
10,476
4,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 1 / 1
9,268
545
8,310
11,968
10,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
2 / 3 / 1
7,477
440
4,910
15,416
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
KASPOSO
Sylvanus
13
1 / 3 / 0
6,832
402
3,486
11,554
10,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 2 / 2
7,859
462
7,665
8,229
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
eF Mount
Artemis
12
1 / 6 / 0
6,837
402
5,128
12,394
5,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
zlociootky
Baron Samedi
15
1 / 2 / 2
8,388
493
6,834
12,853
6,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
7
7
Deaths
16
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
4
9
W
Janus
0
2
2
0.5
L
Bastet
2
3
1
0.83
L
Sylvanus
KASPOSO
Sylvanus
1
3
0
0.33
L
2
2
2
1.5
W
3
0
5
5.5
L
Artemis
eF Mount
Artemis
1
6
0
0.17
W
4
3
3
1.83
W
2
1
1
2.5
L
Baron Samedi
zlociootky
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,091
Damage
28,023
51,469
Taken
60,446
32,146
Mitigated
31,047
9,864
Healing
18,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
11,306
6,048
0
1,756
9,298
3,935
1,449
1,181
8,117
0
65,086
W
Janus
6,351
245
0
500
6,710
2,862
0
4,217
2,493
72,710
289
L
Bastet
4,910
1,402
0
6,380
15,416
6,367
0
785
14,579
0
58,196
L
Sylvanus
KASPOSO
Sylvanus
3,486
971
174
2,925
11,554
10,116
0
2,357
9,197
30,910
0
L
7,665
299
0
1,680
8,229
3,195
0
3,522
4,663
56,879
1,332
W
7,449
1,680
112
3,222
13,017
9,565
83
3,674
9,343
4,945
43,222
L
Artemis
eF Mount
Artemis
5,128
1,909
0
1,294
12,394
5,305
15
40
12,354
0
30,578
W
5,675
677
0
602
10,476
4,883
0
2,470
8,006
0
33,349
W
8,310
1,021
0
3,672
11,968
10,901
0
6,094
5,874
0
57,334
L
Baron Samedi
zlociootky
Baron Samedi
6,834
316
0
6,524
12,853
6,064
0
526
11,365
53,796
1,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,723
Gold Earned
37,393
468
Minions Killed
351
0
Camps Cleared
0
1,646,821
Distance Traveled
1,579,441
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,499
559
104
6
0
292,041
0
W
Janus
8,032
472
127
7
0
331,043
0
L
Bastet
7,477
440
84
5
0
377,331
2
L
Sylvanus
6,832
402
44
3
0
304,459
0
L
Merlin
7,859
462
92
5
0
293,526
0
W
Surtr
7,927
466
80
5
0
330,075
0
L
Artemis
6,837
402
48
3
0
299,648
0
W
Fenrir
7,997
470
53
3
0
373,254
0
W
Chaac
9,268
545
104
6
0
320,408
0
L
Baron Samedi
8,388
493
83
5
0
304,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role