Player Matchup

Jing Wei
Jing Wei
FÜGE
Jing Wei
Level 63
God Stats
1W - 2L
1,286 SR
Queue Stats
30W - 31L
1,551 Elo+
Solo
Anubis
Anubis
Goudge
Anubis
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 53L
1,612 Elo+
Party 1
Horus
Horus
Jimukas
Horus
Level 148
God Stats
10W - 4L
1,803 SR
Queue Stats
76W - 70L
1,533 Elo+
Party 1
Thor
Thor
Mlamby
Thor
Level 69
God Stats
16W - 13L
1,487 SR
Queue Stats
444W - 416L
1,505 Elo+
Solo
Odin
Odin
chiboiscool
Odin
Level 157
God Stats
3W - 1L
1,568 SR
Queue Stats
61W - 60L
1,535 Elo+
Party 1
Team Averages
Level 119
1,529 SR
1,547 Elo+

VS

Team Averages
Level 121
1,401 SR
1,431 Elo+
Medusa
Medusa
BloodyHighFive
Medusa
Level 144
God Stats
53W - 40L
1,641 SR
Queue Stats
245W - 221L
1,556 Elo+
Solo
Ix Chel
Ix Chel
Crispylolol
Ix Chel
Level 155
God Stats
4W - 7L
1,376 SR
Queue Stats
40W - 63L
1,414 Elo+
Party 2
Xing Tian
Xing Tian
Jiddle1999
Xing Tian
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 36L
1,379 Elo+
Party 2
Thanatos
Thanatos
PlayfulPorcupine
Thanatos
Level 128
God Stats
9W - 21L
1,065 SR
Queue Stats
44W - 66L
1,386 Elo+
Party 2
Cthulhu
Cthulhu
YoRHaSpiggg
Cthulhu
Level 45
God Stats
2W - 4L
1,423 SR
Queue Stats
52W - 91L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FÜGE
Jing Wei
16
3 / 3 / 3
8,944
497
10,290
17,578
5,982
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Goudge
Anubis
16
4 / 5 / 3
9,306
517
15,505
16,212
8,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Horus
Jimukas
Horus
1
0 / 0 / 0
5,007
278
0
0
0
Thor
Mlamby
Thor
12
1 / 2 / 2
7,306
406
3,930
9,846
4,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

17
8 / 2 / 3
10,022
557
16,100
16,430
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
10,390
577
9,689
14,003
5,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ix Chel
Crispylolol
Ix Chel
16
4 / 7 / 3
10,290
572
7,075
14,363
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Jiddle1999
Xing Tian
15
2 / 1 / 6
9,644
536
5,031
17,058
17,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 4 / 2
9,206
511
9,328
17,652
8,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
YoRHaSpiggg
Cthulhu
17
3 / 0 / 9
11,127
618
12,551
17,502
16,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
16
Kills
12
12
Deaths
16
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
W
Ix Chel
Crispylolol
Ix Chel
4
7
3
0.79
L
Jing Wei
FÜGE
Jing Wei
3
3
3
1.5
L
Anubis
Goudge
Anubis
4
5
3
1.1
W
Xing Tian
Jiddle1999
Xing Tian
2
1
6
5
L
Horus
Jimukas
Horus
0
0
0
0
L
Thor
Mlamby
Thor
1
2
2
1
W
2
4
2
0.75
W
Cthulhu
YoRHaSpiggg
Cthulhu
3
0
9
7.5
L
8
2
3
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,825
Damage
43,674
60,066
Taken
80,578
26,993
Mitigated
53,294
22,939
Healing
23,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,689
3,341
0
3,368
14,003
5,873
2,952
644
13,313
0
104,852
W
Ix Chel
Crispylolol
Ix Chel
7,075
296
1,632
2,117
14,363
5,506
1,331
2,727
11,267
63,692
1,207
L
Jing Wei
FÜGE
Jing Wei
10,290
7,971
0
5,493
17,578
5,982
0
2,416
14,954
0
68,583
L
Anubis
Goudge
Anubis
15,505
518
0
6,479
16,212
8,940
0
7,880
7,936
77,408
1,711
W
Xing Tian
Jiddle1999
Xing Tian
5,031
572
552
2,386
17,058
17,086
15
2,856
13,951
18,472
1,660
L
Horus
Jimukas
Horus
0
0
0
0
0
0
0
0
0
0
0
L
Thor
Mlamby
Thor
3,930
380
0
3,274
9,846
4,387
0
2,767
6,685
0
44,158
W
9,328
2,233
0
10,151
17,652
8,392
473
2,089
15,399
0
77,637
W
Cthulhu
YoRHaSpiggg
Cthulhu
12,551
916
817
2,865
17,502
16,437
0
5,618
11,049
73,473
2,957
L
16,100
4,014
0
7,693
16,430
7,684
0
9,288
6,972
0
85,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,585
Gold Earned
50,657
423
Minions Killed
559
0
Camps Cleared
0
1,350,584
Distance Traveled
1,857,942
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,390
577
167
9
0
322,511
1
W
Ix Chel
10,290
572
125
7
0
345,232
3
L
Jing Wei
8,944
497
104
6
0
361,563
5
L
Anubis
9,306
517
133
7
0
334,721
3
W
Xing Tian
9,644
536
21
1
0
410,767
0
L
Horus
5,007
278
0
0
0
0
0
L
Thor
7,306
406
68
4
0
244,228
0
W
Thanatos
9,206
511
106
6
0
414,335
4
W
Cthulhu
11,127
618
140
8
0
365,097
5
L
Odin
10,022
557
118
7
0
410,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role