Player Matchup

Set
Set
RazVaNN113
Set
Level 129
God Stats
1W - 1L
1,784 SR
Queue Stats
43W - 45L
1,489 Elo+
Party 1
Hera
Hera
jthy26
Hera
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,489 Elo+
Party 1
Ymir
Ymir
pooky007
Ymir
Level 84
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 13L
1,266 Elo+
Party 1
Team Averages
Level 108
1,595 SR
1,415 Elo+

VS

Team Averages
Level 111
1,629 SR
1,679 Elo+
Ra
Ra
Nerf_Ah_Puch
Ra
Level 88
God Stats
31W - 17L
1,888 SR
Queue Stats
199W - 180L
1,555 Elo+
Solo
Medusa
Medusa
Simy11
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,741 Elo+
Party 2
Shiva
Shiva
WhiteWard
Shiva
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
6,857
762
6,104
10,388
5,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
jthy26
Hera
10
0 / 5 / 0
6,006
667
2,816
7,601
2,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
11
0 / 4 / 1
6,468
719
3,669
11,500
10,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,113
901
9,890
6,570
3,591
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
Simy11
Medusa
14
7 / 0 / 7
8,713
968
8,026
7,452
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
WhiteWard
Shiva
14
4 / 1 / 10
8,469
941
8,351
9,517
10,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
2
Kills
15
15
Deaths
2
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
2
6
0
0.33
W
Medusa
Simy11
Medusa
7
0
7
10.5
W
Shiva
WhiteWard
Shiva
4
1
10
9
L
Hera
jthy26
Hera
0
5
0
0
L
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,589
Damage
26,267
29,489
Taken
23,539
19,082
Mitigated
17,365
2,358
Healing
7,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,890
741
807
3,546
6,570
3,591
301
1,820
4,742
38,234
0
L
6,104
2,160
0
935
10,388
5,904
0
2,238
7,609
0
26,847
W
Medusa
Simy11
Medusa
8,026
4,685
0
2,170
7,452
3,299
1,796
1,337
6,107
0
32,471
W
Shiva
WhiteWard
Shiva
8,351
1,121
318
992
9,517
10,475
323
2,941
6,560
0
20,988
L
Hera
jthy26
Hera
2,816
344
0
250
7,601
2,562
0
2,475
4,621
19,205
0
L
Ymir
3,669
442
166
1,007
11,500
10,616
0
3,955
6,484
15,990
555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,331
Gold Earned
25,295
104
Minions Killed
140
0
Camps Cleared
0
483,264
Distance Traveled
583,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,113
901
40
4
0
188,632
0
L
Set
6,857
762
39
4
0
162,374
0
W
Medusa
8,713
968
69
8
0
189,035
0
W
Shiva
8,469
941
31
3
0
205,664
0
L
Hera
6,006
667
31
3
0
147,700
0
L
Ymir
6,468
719
34
4
0
173,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role