Player Matchup

Nut
Nut
Coolicoolcat
Nut
Level 99
God Stats
9W - 4L
1,744 SR
Queue Stats
28W - 16L
1,594 Elo+
Party 2
Sobek
Sobek
FOGHORN LEGH0RN
Sobek
Level 158
God Stats
4W - 2L
1,275 SR
Queue Stats
104W - 98L
1,440 Elo+
Solo
King Arthur
King Arthur
PancreaStone
King Arthur
Level 108
God Stats
43W - 35L
1,577 SR
Queue Stats
342W - 303L
1,573 Elo+
Solo
Merlin
Merlin
Tootie 1984
Merlin
Level 173
God Stats
15W - 9L
1,560 SR
Queue Stats
509W - 483L
1,514 Elo+
Solo
Cthulhu
Cthulhu
yacb
Cthulhu
Level 105
God Stats
44W - 18L
1,797 SR
Queue Stats
197W - 168L
1,538 Elo+
Party 2
Team Averages
Level 129
1,590 SR
1,532 Elo+

VS

Team Averages
Level 87
1,483 SR
1,542 Elo+
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ethan569Moss
Chaac
Level 49
God Stats
11W - 11L
1,523 SR
Queue Stats
104W - 94L
1,514 Elo+
Solo
Thoth
Thoth
MHorth21
Thoth
Level 104
God Stats
59W - 37L
1,678 SR
Queue Stats
123W - 94L
1,539 Elo+
Party 1
Ishtar
Ishtar
Rolney17
Ishtar
Level 105
God Stats
7W - 11L
1,212 SR
Queue Stats
144W - 121L
1,526 Elo+
Solo
Bake Kujira
Bake Kujira
SplinterTheRat1
Bake Kujira
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 6L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 1
7,924
566
6,120
8,368
3,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
2 / 2 / 3
6,786
485
4,868
11,389
9,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
PancreaStone
King Arthur
15
5 / 0 / 2
8,456
604
14,967
14,840
11,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
5
0 / 2 / 0
4,749
339
230
2,182
569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
yacb
Cthulhu
13
2 / 2 / 2
7,191
514
9,281
11,407
5,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
3 / 2 / 1
8,338
596
3,383
15,293
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
7,398
528
5,420
13,577
11,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thoth
MHorth21
Thoth
14
3 / 1 / 2
8,482
606
11,514
6,248
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Rolney17
Ishtar
11
0 / 4 / 2
7,258
518
4,365
8,214
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bake Kujira
SplinterTheRat1
Bake Kujira
13
3 / 2 / 3
7,667
548
6,652
11,010
9,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
13
Kills
9
9
Deaths
13
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
2
1
1.75
L
4
3
1
1.5
W
0
4
0
0
L
2
2
3
1.75
W
Thoth
MHorth21
Thoth
3
1
2
4
L
King Arthur
PancreaStone
King Arthur
5
0
2
6
W
Ishtar
Rolney17
Ishtar
0
4
2
0.25
W
Bake Kujira
SplinterTheRat1
Bake Kujira
3
2
3
2.25
L
Merlin
0
2
0
0
L
Cthulhu
yacb
Cthulhu
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,466
Damage
31,334
48,186
Taken
54,342
29,778
Mitigated
33,694
10,130
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,383
2,394
0
4,334
15,293
7,494
1,174
3,684
11,609
0
55,838
L
6,120
3,388
0
1,893
8,368
3,285
0
1,696
6,358
0
58,016
W
5,420
1,204
0
6,276
13,577
11,112
336
346
13,231
0
47,233
L
4,868
765
171
3,858
11,389
9,505
0
5,884
4,982
29,426
1,627
W
Thoth
MHorth21
Thoth
11,514
265
0
862
6,248
2,438
0
3,136
3,050
63,735
1,668
L
King Arthur
PancreaStone
King Arthur
14,967
2,542
0
930
14,840
11,123
0
3,315
10,720
0
72,886
W
Ishtar
Rolney17
Ishtar
4,365
2,417
0
669
8,214
3,250
1,999
2,255
5,959
0
45,596
W
Bake Kujira
SplinterTheRat1
Bake Kujira
6,652
4,428
0
384
11,010
9,400
0
4,690
6,320
42,264
564
L
Merlin
230
0
0
290
2,182
569
0
1,378
480
10,294
0
L
Cthulhu
yacb
Cthulhu
9,281
920
81
2,907
11,407
5,296
0
4,262
6,603
68,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,106
Gold Earned
39,143
355
Minions Killed
478
0
Camps Cleared
0
1,229,763
Distance Traveled
1,342,785
89
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,338
596
113
8
0
267,384
0
L
Nut
7,924
566
97
7
0
251,565
0
W
Chaac
7,398
528
92
7
0
250,563
0
L
Sobek
6,786
485
30
2
0
286,133
89
W
Thoth
8,482
606
137
10
0
285,675
0
L
King Arthur
8,456
604
104
7
0
282,205
0
W
Ishtar
7,258
518
85
6
0
245,338
0
W
Bake Kujira
7,667
548
51
4
0
293,825
0
L
Merlin
4,749
339
15
1
0
80,001
0
L
Cthulhu
7,191
514
109
8
0
329,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role