Player Matchup

Neith
Neith
Platinum II
 
Neith
Platinum II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Atlas
Atlas
Diamond III
Vaelik
Atlas
Diamond III
Level 158
God Stats
55W - 9L
1,800 SR
Queue Stats
217W - 175L
2,066 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
XChampagnePapiX
Cthulhu
Diamond IV
Level 233
God Stats
29W - 11L
1,618 SR
Queue Stats
295W - 246L
2,103 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,639 SR
1,890 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 161
1,463 SR
1,304 MMR
Ao Kuang
Ao Kuang
Silver II
 
Ao Kuang
Silver II
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze IV
DBBARRA
Kukulkan
Bronze IV
Level 107
God Stats
0W - 4L
1,329 SR
Queue Stats
1W - 8L
1,187 MMR
Solo
Danzaburou
Danzaburou
Gold III
RamaSitas
Danzaburou
Gold III
Level 152
God Stats
719W - 658L
1,561 SR
Queue Stats
834W - 794L
1,225 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
3 / 0 / 3
8,978
816
8,029
4,202
1,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Vaelik
Atlas
14
3 / 0 / 5
8,739
794
6,793
11,886
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 0 / 4
8,725
793
5,463
7,428
7,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
AchillesAthenaNe ZhaBastetCharon

VS

Bans
KuzenboGebXbalanqueSobekHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
0 / 5 / 0
7,058
642
2,804
9,396
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kukulkan
DBBARRA
Kukulkan
12
0 / 2 / 0
6,793
618
2,364
6,576
2,554
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
RamaSitas
Danzaburou
12
0 / 1 / 0
7,254
659
4,679
8,108
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
8
Kills
0
0
Deaths
8
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
3
4.5
L
Ao Kuang
 
Ao Kuang
0
5
0
0
L
Kukulkan
DBBARRA
Kukulkan
0
2
0
0
L
Danzaburou
RamaSitas
Danzaburou
0
1
0
0
W
Atlas
Vaelik
Atlas
3
0
5
5.5
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
9,847
23,516
Taken
24,080
19,249
Mitigated
9,784
5,852
Healing
2,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,029
2,545
0
2,145
4,202
1,770
2,126
938
3,187
0
43,516
L
Ao Kuang
 
Ao Kuang
2,804
591
0
1,752
9,396
3,976
0
2,670
6,233
20,911
0
L
Kukulkan
DBBARRA
Kukulkan
2,364
0
0
240
6,576
2,554
0
3,490
2,534
22,298
0
L
Danzaburou
RamaSitas
Danzaburou
4,679
985
0
623
8,108
3,254
0
3,697
3,810
0
22,845
W
Atlas
Vaelik
Atlas
6,793
2,162
0
1,973
11,886
10,133
298
2,330
9,342
23,994
405
W
5,463
293
311
1,423
7,428
7,346
145
1,808
5,510
27,350
4,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,442
Gold Earned
21,105
180
Minions Killed
126
0
Camps Cleared
0
684,808
Distance Traveled
620,340
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,978
816
72
7
0
202,648
0
L
Ao Kuang
7,058
642
38
3
0
188,710
0
L
Kukulkan
6,793
618
30
3
0
196,894
3
L
Danzaburou
7,254
659
58
5
0
234,736
6
W
Atlas
8,739
794
34
3
0
242,924
1
W
Cthulhu
8,725
793
74
7
0
239,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role