Player Matchup

Morgan Le Fay
Morgan Le Fay
AnoRabbioso991
Morgan Le Fay
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 8L
1,074 Elo+
Party 1
Mercury
Mercury
Bossk306
Mercury
Level 21
God Stats
8W - 8L
1,337 SR
Queue Stats
31W - 28L
1,554 Elo+
Party 3
Bacchus
Bacchus
Keeft1z
Bacchus
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,149 Elo+
Party 3
Jing Wei
Jing Wei
luchettodj94
Jing Wei
Level 91
God Stats
1W - 5L
1,085 SR
Queue Stats
1W - 9L
1,012 Elo+
Party 1
Ao Kuang
Ao Kuang
scaillix
Ao Kuang
Level 95
God Stats
3W - 0L
1,827 SR
Queue Stats
45W - 38L
1,487 Elo+
Party 3
Team Averages
Level 58
1,450 SR
1,255 Elo+

VS

Team Averages
Level 83
1,380 SR
1,413 Elo+
Surtr
Surtr
CachopoMarchoso
Surtr
Level 82
God Stats
3W - 5L
1,451 SR
Queue Stats
50W - 63L
1,332 Elo+
Solo
Bacchus
Bacchus
Liquide777
Bacchus
Level 48
God Stats
1W - 9L
1,041 SR
Queue Stats
76W - 81L
1,407 Elo+
Solo
Ix Chel
Ix Chel
Schlange_lang
Ix Chel
Level 146
God Stats
13W - 6L
1,696 SR
Queue Stats
121W - 126L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
heat281187
Cliodhna
Level 100
God Stats
34W - 28L
1,496 SR
Queue Stats
124W - 133L
1,455 Elo+
Party 2
Cernunnos
Cernunnos
lazer-_-123
Cernunnos
Level 39
God Stats
0W - 4L
1,214 SR
Queue Stats
34W - 38L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AnoRabbioso991
Morgan Le Fay
11
0 / 5 / 1
5,827
448
2,960
10,343
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Bossk306
Mercury
13
0 / 1 / 7
6,761
520
5,630
11,091
4,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
Keeft1z
Bacchus
11
2 / 1 / 4
7,020
540
4,635
9,806
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jing Wei
luchettodj94
Jing Wei
11
3 / 2 / 0
6,285
483
4,457
8,529
3,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ao Kuang
scaillix
Ao Kuang
14
6 / 2 / 1
8,167
628
7,858
12,517
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 0
6,864
528
6,910
11,316
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Liquide777
Bacchus
11
1 / 1 / 2
6,542
503
3,158
7,426
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
12
2 / 2 / 1
7,171
552
6,554
6,803
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
heat281187
Cliodhna
14
5 / 2 / 2
7,482
576
8,838
11,901
4,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
lazer-_-123
Cernunnos
12
1 / 2 / 0
6,548
504
3,916
8,641
3,493
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
11
Kills
11
11
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AnoRabbioso991
Morgan Le Fay
0
5
1
0.1
W
Mercury
Bossk306
Mercury
0
1
7
3.5
L
2
4
0
0.5
W
Bacchus
Keeft1z
Bacchus
2
1
4
4
L
Bacchus
Liquide777
Bacchus
1
1
2
2
L
Ix Chel
2
2
1
1.25
L
Cliodhna
heat281187
Cliodhna
5
2
2
3
L
Cernunnos
lazer-_-123
Cernunnos
1
2
0
0.5
W
Jing Wei
luchettodj94
Jing Wei
3
2
0
1.5
W
Ao Kuang
scaillix
Ao Kuang
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,540
Damage
29,376
52,286
Taken
46,087
26,610
Mitigated
25,587
13,392
Healing
16,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AnoRabbioso991
Morgan Le Fay
2,960
321
0
780
10,343
4,033
0
3,398
6,945
32,771
0
W
Mercury
Bossk306
Mercury
5,630
3,037
0
1,028
11,091
4,670
0
1,249
9,771
0
57,716
L
6,910
2,310
0
3,299
11,316
6,582
0
5,886
5,430
472
38,709
W
Bacchus
Keeft1z
Bacchus
4,635
1,240
0
2,313
9,806
8,449
0
1,350
8,374
15,736
2,257
L
Bacchus
Liquide777
Bacchus
3,158
462
291
2,089
7,426
7,467
0
1,741
5,685
12,470
0
L
Ix Chel
6,554
749
672
2,021
6,803
3,166
0
2,857
3,946
45,802
1,655
L
Cliodhna
heat281187
Cliodhna
8,838
772
0
6,417
11,901
4,879
0
3,329
8,572
0
59,911
L
Cernunnos
lazer-_-123
Cernunnos
3,916
1,899
0
1,545
8,641
3,493
0
1,358
7,283
0
53,971
W
Jing Wei
luchettodj94
Jing Wei
4,457
3,475
0
901
8,529
3,159
25
2,389
6,140
0
42,982
W
Ao Kuang
scaillix
Ao Kuang
7,858
1,743
0
8,370
12,517
6,299
0
1,596
10,335
48,463
2,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
34,607
292
Minions Killed
322
0
Camps Cleared
0
1,393,212
Distance Traveled
1,241,496
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,827
448
44
3
0
241,077
0
W
Mercury
6,761
520
84
6
0
332,294
0
L
Surtr
6,864
528
69
5
0
176,201
0
W
Bacchus
7,020
540
28
2
0
269,678
0
L
Bacchus
6,542
503
14
1
0
255,589
2
L
Ix Chel
7,171
552
71
5
0
269,323
3
L
Cliodhna
7,482
576
89
7
0
326,114
0
L
Cernunnos
6,548
504
79
6
0
214,269
0
W
Jing Wei
6,285
483
59
5
0
283,407
0
W
Ao Kuang
8,167
628
77
6
0
266,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role