Player Matchup

Chiron
Chiron
Gold IV
PULSATINGTs
Chiron
Gold IV
Level 205
God Stats
12W - 1L
1,783 SR
Queue Stats
18W - 7L
1,677 MMR
Party 1
Zeus
Zeus
Gold IV
Penguìn
Zeus
Gold IV
Level 183
God Stats
9W - 1L
1,437 SR
Queue Stats
17W - 4L
1,677 MMR
Party 1
Odin
Odin
Gold IV
k2le
Odin
Gold IV
Level 155
God Stats
10W - 0L
1,861 SR
Queue Stats
17W - 4L
1,677 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 181
1,694 SR
1,677 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 144
1,593 SR
1,650 MMR
Vulcan
Vulcan
Gold V
KingDangerDoug
Vulcan
Gold V
Level 155
God Stats
24W - 21L
1,572 SR
Queue Stats
36W - 41L
1,677 MMR
Solo
Chaac
Chaac
Gold IV
baltiloco2
Chaac
Gold IV
Level 158
God Stats
1W - 2L
1,626 SR
Queue Stats
15W - 16L
1,636 MMR
Solo
Ratatoskr
Ratatoskr
Gold V
vhsj14
Ratatoskr
Gold V
Level 118
God Stats
29W - 30L
1,582 SR
Queue Stats
122W - 117L
1,638 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
6 / 0 / 9
12,518
782
14,654
16,063
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
18
5 / 1 / 10
12,218
764
16,834
10,127
4,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
k2le
Odin
19
5 / 0 / 10
12,122
758
13,833
16,106
19,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AphroditeBake KujiraAh PuchAthenaAh Muzen Cab

VS

Bans
Ne ZhaBacchusThothGaneshaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
10,693
668
10,067
11,964
4,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
14
0 / 7 / 1
9,290
581
12,590
19,477
19,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
vhsj14
Ratatoskr
14
0 / 5 / 1
9,154
572
9,880
18,877
7,228
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
16
Kills
1
1
Deaths
16
29
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Chiron
6
0
9
10.5
W
Zeus
5
1
10
10
L
Chaac
0
7
1
0.07
W
Odin
k2le
Odin
5
0
10
10
L
Ratatoskr
vhsj14
Ratatoskr
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,321
Damage
32,537
42,296
Taken
50,318
32,421
Mitigated
31,583
10,920
Healing
9,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,067
5,692
0
3,096
11,964
4,789
0
4,853
6,795
50,449
468
W
Chiron
14,654
7,070
912
4,943
16,063
8,225
2,405
3,068
12,393
0
73,525
W
Zeus
16,834
2,547
0
3,189
10,127
4,712
587
2,164
7,579
77,523
0
L
Chaac
12,590
1,080
33
3,000
19,477
19,566
0
4,763
14,297
0
35,344
W
Odin
k2le
Odin
13,833
2,205
0
1,876
16,106
19,484
289
3,976
11,394
0
41,146
L
Ratatoskr
vhsj14
Ratatoskr
9,880
1,263
0
3,867
18,877
7,228
0
6,482
12,103
0
24,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,858
Gold Earned
29,137
260
Minions Killed
170
0
Camps Cleared
0
1,000,224
Distance Traveled
852,690
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,693
668
105
7
0
307,673
0
W
Chiron
12,518
782
117
7
0
310,308
3
W
Zeus
12,218
764
103
6
0
319,229
0
L
Chaac
9,290
581
33
2
0
230,146
2
W
Odin
12,122
758
40
3
0
370,687
0
L
Ratatoskr
9,154
572
32
2
0
314,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role