Player Matchup

Hel
Hel
 
Hel
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
AI Capownd
Fafnir
Level 169
God Stats
2W - 3L
1,742 SR
Queue Stats
174W - 175L
1,608 Elo+
Solo
Freya
Freya
Chameaulino1
Freya
Level 147
God Stats
0W - 3L
1,283 SR
Queue Stats
74W - 80L
1,545 Elo+
Solo
Fenrir
Fenrir
ChibiKurama8742
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 21L
1,645 Elo+
Solo
Cabrakan
Cabrakan
MIGAJA
Cabrakan
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
305W - 315L
1,505 Elo+
Solo
Team Averages
Level 153
1,505 SR
1,561 Elo+

VS

Team Averages
Level 172
1,447 SR
1,412 Elo+
Zhong Kui
Zhong Kui
BoostedPearTTV
Zhong Kui
Level 212
God Stats
1W - 0L
1,500 SR
Queue Stats
180W - 172L
1,512 Elo+
Party 1
Yu Huang
Yu Huang
Deremy Joll
Yu Huang
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
305W - 294L
1,524 Elo+
Solo
Sobek
Sobek
OGderrel
Sobek
Level 124
God Stats
1W - 1L
1,236 SR
Queue Stats
4W - 14L
1,196 Elo+
Party 2
Aphrodite
Aphrodite
ShinyJupiter
Aphrodite
Level 227
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 60L
1,632 Elo+
Party 1
Sun Wukong
Sun Wukong
derrelsgay
Sun Wukong
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 14L
1,196 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
0 / 3 / 7
8,092
674
6,998
12,523
8,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fafnir
AI Capownd
Fafnir
16
2 / 1 / 4
9,262
772
6,949
13,711
19,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 4 / 5
8,273
689
9,413
12,758
7,301
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 2 / 4
8,689
724
6,522
12,559
15,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
MIGAJA
Cabrakan
13
2 / 3 / 5
8,281
690
4,404
14,401
23,389
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoostedPearTTV
Zhong Kui
15
2 / 3 / 8
9,077
756
19,109
12,799
12,561
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
Deremy Joll
Yu Huang
18
7 / 1 / 5
10,605
884
17,449
6,007
3,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
OGderrel
Sobek
14
2 / 2 / 7
9,149
762
4,292
10,777
14,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
ShinyJupiter
Aphrodite
16
1 / 1 / 10
9,092
758
8,515
6,933
5,924
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
derrelsgay
Sun Wukong
13
1 / 0 / 6
7,996
666
3,052
5,495
5,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
7
Kills
13
13
Deaths
7
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
7
1.17
L
Fafnir
AI Capownd
Fafnir
2
1
4
4
W
Zhong Kui
BoostedPearTTV
Zhong Kui
2
3
8
2
L
1
4
5
0.88
L
2
2
4
2
W
Yu Huang
Deremy Joll
Yu Huang
7
1
5
9.5
L
Cabrakan
MIGAJA
Cabrakan
2
3
5
1.5
W
Sobek
OGderrel
Sobek
2
2
7
2.75
W
Aphrodite
ShinyJupiter
Aphrodite
1
1
10
6
W
Sun Wukong
derrelsgay
Sun Wukong
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,286
Damage
52,417
65,952
Taken
42,011
74,054
Mitigated
43,004
37,936
Healing
21,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,998
522
14,722
6,105
12,523
8,377
232
10,712
1,811
24,977
0
L
Fafnir
AI Capownd
Fafnir
6,949
2,002
2,701
5,047
13,711
19,831
175
7,634
6,077
13,123
0
W
Zhong Kui
BoostedPearTTV
Zhong Kui
19,109
1,645
1,103
2,660
12,799
12,561
1,340
8,812
3,987
28,326
838
L
9,413
3,412
1,011
1,710
12,758
7,301
597
10,888
1,870
24,657
0
L
6,522
852
1,287
2,568
12,559
15,156
366
9,682
2,877
0
15,661
W
Yu Huang
Deremy Joll
Yu Huang
17,449
1,128
451
771
6,007
3,544
624
4,091
1,916
46,963
442
L
Cabrakan
MIGAJA
Cabrakan
4,404
511
1,050
1,735
14,401
23,389
54
9,519
4,882
7,408
636
W
Sobek
OGderrel
Sobek
4,292
182
928
2,167
10,777
14,995
0
7,483
3,294
6,577
0
W
Aphrodite
ShinyJupiter
Aphrodite
8,515
962
7,728
4,209
6,933
5,924
439
4,268
2,665
20,468
0
W
Sun Wukong
derrelsgay
Sun Wukong
3,052
382
622
1,301
5,495
5,980
451
3,031
2,464
0
8,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
45,919
118
Minions Killed
142
0
Camps Cleared
0
1,159,492
Distance Traveled
1,043,482
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,092
674
32
3
0
236,758
0
L
Fafnir
9,262
772
17
1
0
257,092
0
W
Zhong Kui
9,077
756
40
3
0
204,180
0
L
Freya
8,273
689
38
3
0
221,095
0
L
Fenrir
8,689
724
20
2
0
247,408
0
W
Yu Huang
10,605
884
54
5
0
241,939
0
L
Cabrakan
8,281
690
11
1
0
197,139
0
W
Sobek
9,149
762
7
1
0
214,938
0
W
Aphrodite
9,092
758
34
3
0
213,746
0
W
Sun Wukong
7,996
666
7
1
0
168,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role