Player Matchup

Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Edolot
Susano
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,505 Elo+
Party 2
Eset
Eset
Kislovsky
Eset
Level 126
God Stats
4W - 2L
1,715 SR
Queue Stats
203W - 195L
1,505 Elo+
Solo
Cernunnos
Cernunnos
MrZbujacz
Cernunnos
Level 69
God Stats
2W - 1L
1,607 SR
Queue Stats
33W - 26L
1,510 Elo+
Party 2
King Arthur
King Arthur
Sakeninator
King Arthur
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 2
Team Averages
Level 81
1,564 SR
1,497 Elo+

VS

Team Averages
Level 70
1,511 SR
1,407 Elo+
Bacchus
Bacchus
GUMANOID
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,363 Elo+
Party 1
Ares
Ares
Gwizzz TGOD
Ares
Level 99
God Stats
1W - 3L
1,500 SR
Queue Stats
242W - 273L
1,399 Elo+
Party 3
Eset
Eset
JVIixer
Eset
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 332L
1,488 Elo+
Party 3
Ravana
Ravana
SteysOne
Ravana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,330 Elo+
Party 1
Lancelot
Lancelot
jankaso
Lancelot
Level 84
God Stats
1W - 3L
1,554 SR
Queue Stats
213W - 215L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
1 / 0 / 18
8,966
815
6,317
4,228
2,241
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Susano
Edolot
Susano
17
8 / 4 / 14
10,305
937
13,094
10,553
6,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
16
4 / 2 / 19
9,600
873
14,797
6,346
3,594
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
MrZbujacz
Cernunnos
17
5 / 3 / 19
10,458
951
16,229
8,792
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Sakeninator
King Arthur
15
7 / 4 / 15
9,557
869
6,418
13,411
17,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GUMANOID
Bacchus
13
1 / 5 / 4
7,651
696
8,065
15,113
19,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
0 / 5 / 7
7,675
698
5,292
16,859
23,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Eset
JVIixer
Eset
16
5 / 4 / 4
8,971
816
6,639
10,860
6,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ravana
SteysOne
Ravana
15
4 / 6 / 5
8,499
773
5,515
12,191
11,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Lancelot
jankaso
Lancelot
14
2 / 5 / 6
7,948
723
7,235
11,357
8,111
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
25
Kills
12
13
Deaths
25
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
1
0
18
10
W
Susano
Edolot
Susano
8
4
14
3.75
L
Bacchus
GUMANOID
Bacchus
1
5
4
0.6
L
0
5
7
0.7
L
Eset
JVIixer
Eset
5
4
4
1.75
W
Eset
4
2
19
6.75
W
Cernunnos
MrZbujacz
Cernunnos
5
3
19
4.83
W
King Arthur
Sakeninator
King Arthur
7
4
15
3.63
L
Ravana
SteysOne
Ravana
4
6
5
1.08
L
Lancelot
jankaso
Lancelot
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,855
Damage
32,746
43,330
Taken
66,380
34,364
Mitigated
69,279
7,715
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
6,317
1,615
301
1,490
4,228
2,241
1,771
3,584
540
12,698
462
W
Susano
Edolot
Susano
13,094
2,127
686
443
10,553
6,984
561
3,361
6,880
0
21,137
L
Bacchus
GUMANOID
Bacchus
8,065
496
988
1,989
15,113
19,694
0
5,988
9,125
11,011
373
L
5,292
106
1,595
2,761
16,859
23,807
69
5,414
11,445
11,105
0
L
Eset
JVIixer
Eset
6,639
796
1,165
2,685
10,860
6,087
144
2,526
8,334
18,202
0
W
Eset
14,797
1,564
766
1,074
6,346
3,594
707
4,183
2,030
29,612
433
W
Cernunnos
MrZbujacz
Cernunnos
16,229
6,592
573
1,259
8,792
4,214
1,111
4,158
4,537
0
38,831
W
King Arthur
Sakeninator
King Arthur
6,418
1,381
483
640
13,411
17,331
144
3,944
8,925
0
10,866
L
Ravana
SteysOne
Ravana
5,515
1,401
179
1,309
12,191
11,580
0
3,765
8,426
0
10,531
L
Lancelot
jankaso
Lancelot
7,235
1,912
533
1,451
11,357
8,111
0
2,975
8,382
0
19,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,886
Gold Earned
40,744
135
Minions Killed
79
0
Camps Cleared
0
996,941
Distance Traveled
1,044,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,966
815
10
1
0
182,544
0
W
Susano
10,305
937
22
2
0
208,145
0
L
Bacchus
7,651
696
8
1
0
227,411
0
L
Ares
7,675
698
5
0
0
230,131
0
L
Eset
8,971
816
29
3
0
205,313
0
W
Eset
9,600
873
36
3
0
207,361
0
W
Cernunnos
10,458
951
57
5
0
189,303
0
W
King Arthur
9,557
869
10
1
0
209,588
0
L
Ravana
8,499
773
15
1
0
162,136
0
L
Lancelot
7,948
723
22
2
0
219,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role