Player Matchup

Zeus
Zeus
APPOLYON39
Zeus
Level 105
God Stats
11W - 7L
1,348 SR
Queue Stats
63W - 76L
1,403 Elo+
Party 1
Hel
Hel
Sankil44
Hel
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,420 Elo+
Party 1
Danzaburou
Danzaburou
Thorvar-Krimsson
Danzaburou
Level 86
God Stats
10W - 5L
1,661 SR
Queue Stats
35W - 49L
1,327 Elo+
Party 1
Thanatos
Thanatos
YaXo67
Thanatos
Level 89
God Stats
7W - 4L
1,695 SR
Queue Stats
46W - 47L
1,437 Elo+
Party 1
Horus
Horus
knackige_Schelle
Horus
Level 103
God Stats
3W - 1L
1,835 SR
Queue Stats
92W - 95L
1,447 Elo+
Solo
Team Averages
Level 97
1,608 SR
1,407 Elo+

VS

Team Averages
Level 89
1,477 SR
1,454 Elo+
Jormungandr
Jormungandr
Abys Surii
Jormungandr
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 129L
1,393 Elo+
Solo
Zeus
Zeus
Marc_withaC
Zeus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
294W - 295L
1,453 Elo+
Solo
Izanami
Izanami
Sutima
Izanami
Level 57
God Stats
0W - 2L
1,244 SR
Queue Stats
205W - 204L
1,500 Elo+
Solo
Hercules
Hercules
TTDaremoinaiTT
Hercules
Level 67
God Stats
3W - 8L
1,265 SR
Queue Stats
273W - 263L
1,509 Elo+
Solo
Xing Tian
Xing Tian
Zeles85
Xing Tian
Level 52
God Stats
4W - 3L
1,875 SR
Queue Stats
126W - 135L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 6
8,979
561
9,351
6,941
2,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 4
7,922
495
5,843
8,855
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Danzaburou
Thorvar-Krimsson
Danzaburou
15
4 / 2 / 8
9,574
598
14,535
10,167
4,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
YaXo67
Thanatos
16
6 / 2 / 2
9,249
578
9,700
17,867
8,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
1 / 1 / 2
9,250
578
7,475
13,515
10,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Abys Surii
Jormungandr
13
2 / 1 / 1
7,301
456
7,578
10,997
6,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
3 / 4 / 0
8,702
544
7,674
10,326
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Sutima
Izanami
11
0 / 5 / 1
6,734
421
3,271
13,719
4,325
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
12
1 / 1 / 1
6,380
399
4,254
14,150
10,638
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Xing Tian
Zeles85
Xing Tian
11
1 / 6 / 0
6,804
425
4,564
21,211
13,874
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
17
Kills
7
7
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
6
9
L
Jormungandr
Abys Surii
Jormungandr
2
1
1
2.5
L
3
4
0
0.75
W
0
1
4
2
L
Izanami
Sutima
Izanami
0
5
1
0.1
L
Hercules
1
1
1
1.5
W
Danzaburou
Thorvar-Krimsson
Danzaburou
4
2
8
4
W
Thanatos
YaXo67
Thanatos
6
2
2
3.5
L
Xing Tian
Zeles85
Xing Tian
1
6
0
0.17
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,904
Damage
27,341
57,345
Taken
70,403
29,576
Mitigated
39,061
23,200
Healing
13,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,351
2,187
0
121
6,941
2,570
307
2,479
4,382
48,141
0
L
Jormungandr
Abys Surii
Jormungandr
7,578
2,070
0
438
10,997
6,570
0
1,348
9,479
49,486
0
L
7,674
645
0
1,747
10,326
3,654
191
1,688
8,442
61,525
1,228
W
5,843
540
439
2,064
8,855
3,573
0
4,523
3,944
55,108
719
L
Izanami
Sutima
Izanami
3,271
1,602
0
1,702
13,719
4,325
0
3,079
10,264
0
46,615
L
Hercules
4,254
1,454
71
5,186
14,150
10,638
0
2,085
11,352
0
30,509
W
Danzaburou
Thorvar-Krimsson
Danzaburou
14,535
5,611
72
3,858
10,167
4,450
2,317
3,688
6,473
0
68,269
W
Thanatos
YaXo67
Thanatos
9,700
3,012
341
11,306
17,867
8,408
205
6,949
10,626
0
81,738
L
Xing Tian
Zeles85
Xing Tian
4,564
785
1,311
3,522
21,211
13,874
0
6,136
14,741
23,400
2,124
W
7,475
2,895
810
4,189
13,515
10,575
298
2,318
11,109
0
66,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
35,921
451
Minions Killed
363
0
Camps Cleared
0
1,540,098
Distance Traveled
1,458,872
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,979
561
77
5
0
302,867
0
L
Jormungandr
7,301
456
66
4
0
331,370
0
L
Zeus
8,702
544
131
8
0
269,514
3
W
Hel
7,922
495
86
5
0
310,326
0
L
Izanami
6,734
421
90
6
0
295,972
2
L
Hercules
6,380
399
42
3
0
300,908
0
W
Danzaburou
9,574
598
88
6
0
295,473
0
W
Thanatos
9,249
578
93
6
0
354,314
0
L
Xing Tian
6,804
425
34
2
0
261,108
0
W
Horus
9,250
578
107
7
0
277,118
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role