Player Matchup

Odin
Odin
 
Odin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Frybbalicious
Ra
Level 125
God Stats
5W - 5L
1,476 SR
Queue Stats
128W - 108L
1,571 Elo+
Party 1
Geb
Geb
Sauropods1
Geb
Level 124
God Stats
2W - 1L
1,703 SR
Queue Stats
114W - 94L
1,529 Elo+
Party 1
Ravana
Ravana
THÛNDERBEARDD
Ravana
Level 130
God Stats
18W - 10L
1,579 SR
Queue Stats
151W - 127L
1,559 Elo+
Party 1
Hachiman
Hachiman
carlosisla92
Hachiman
Level 66
God Stats
10W - 9L
1,461 SR
Queue Stats
73W - 66L
1,463 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,524 Elo+

VS

Team Averages
Level 114
1,557 SR
1,531 Elo+
Tyr
Tyr
Gorgonder
Tyr
Level 123
God Stats
0W - 2L
1,646 SR
Queue Stats
1W - 5L
1,479 Elo+
Solo
Surtr
Surtr
Jezn
Surtr
Level 129
God Stats
7W - 6L
1,597 SR
Queue Stats
174W - 153L
1,560 Elo+
Party 2
Hera
Hera
Krookam
Hera
Level 126
God Stats
7W - 8L
1,540 SR
Queue Stats
176W - 159L
1,559 Elo+
Party 2
Cerberus
Cerberus
NightBlade88
Cerberus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,553 Elo+
Solo
Martichoras
Martichoras
iWoolerz
Martichoras
Level 126
God Stats
7W - 10L
1,504 SR
Queue Stats
132W - 126L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 1 / 0
5,427
493
3,201
8,346
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 0
6,969
634
3,953
5,676
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 0 / 2
7,374
670
7,525
4,406
4,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 1 / 0
5,734
521
3,510
6,726
2,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
carlosisla92
Hachiman
12
0 / 0 / 0
6,160
560
4,794
5,780
2,211
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
5,775
525
2,122
11,476
7,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Surtr
Jezn
Surtr
9
0 / 0 / 1
5,058
460
2,742
7,692
6,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hera
Krookam
Hera
12
1 / 1 / 2
6,514
592
6,117
5,381
1,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
NightBlade88
Cerberus
9
2 / 0 / 1
5,862
533
3,778
7,078
3,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
iWoolerz
Martichoras
8
0 / 1 / 0
4,866
442
3,527
7,472
2,617
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
3
3
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
1
0
0
W
1
1
0
1
L
0
2
0
0
L
Surtr
Jezn
Surtr
0
0
1
0.5
L
Hera
Krookam
Hera
1
1
2
2
L
Cerberus
NightBlade88
Cerberus
2
0
1
2.5
W
1
0
2
2
W
2
1
0
2
W
Hachiman
carlosisla92
Hachiman
0
0
0
0
L
Martichoras
iWoolerz
Martichoras
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,983
Damage
18,286
30,934
Taken
39,099
16,069
Mitigated
22,649
10,953
Healing
11,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
3,201
603
0
1,949
8,346
5,104
0
3,767
4,579
0
23,750
W
3,953
274
193
1,669
5,676
2,073
290
2,580
3,096
58,929
1,142
L
2,122
149
0
5,811
11,476
7,960
0
6,339
4,249
0
42,336
L
Surtr
Jezn
Surtr
2,742
963
0
1,611
7,692
6,442
0
1,201
6,491
2,120
31,231
L
Hera
Krookam
Hera
6,117
1,941
0
250
5,381
1,842
308
1,657
3,643
56,092
909
L
Cerberus
NightBlade88
Cerberus
3,778
191
0
1,734
7,078
3,788
210
865
6,213
13,564
0
W
7,525
1,264
0
973
4,406
4,250
0
0
4,406
46,437
3,857
W
3,510
877
0
3,607
6,726
2,431
0
2,698
4,028
0
46,143
W
Hachiman
carlosisla92
Hachiman
4,794
2,019
0
2,562
5,780
2,211
0
1,110
4,670
0
58,315
L
Martichoras
iWoolerz
Martichoras
3,527
1,397
0
2,085
7,472
2,617
0
0
7,472
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
28,075
431
Minions Killed
336
0
Camps Cleared
0
1,152,076
Distance Traveled
1,084,954
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,427
493
37
3
0
242,240
1
W
Ra
6,969
634
125
11
0
226,764
2
L
Tyr
5,775
525
82
7
0
216,041
0
L
Surtr
5,058
460
63
6
0
215,882
1
L
Hera
6,514
592
103
9
0
217,448
2
L
Cerberus
5,862
533
28
3
0
237,587
5
W
Geb
7,374
670
102
9
0
207,429
0
W
Ravana
5,734
521
71
6
0
264,305
0
W
Hachiman
6,160
560
96
9
0
211,338
3
L
Martichoras
4,866
442
60
5
0
197,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role