Player Matchup

Danzaburou
Danzaburou
Hokagehancho
Danzaburou
Level 44
God Stats
102W - 95L
1,495 SR
Queue Stats
313W - 345L
1,384 Elo+
Solo
Zeus
Zeus
MazingerX69
Zeus
Level 133
God Stats
32W - 33L
1,420 SR
Queue Stats
399W - 405L
1,420 Elo+
Solo
Neith
Neith
Punk_Esponja
Neith
Level 147
God Stats
30W - 38L
1,663 SR
Queue Stats
263W - 251L
1,427 Elo+
Solo
Mercury
Mercury
ThirdEYEgree
Mercury
Level 127
God Stats
0W - 2L
1,299 SR
Queue Stats
157W - 169L
1,553 Elo+
Solo
Fenrir
Fenrir
ZenkoFox
Fenrir
Level 192
God Stats
4W - 2L
1,649 SR
Queue Stats
15W - 12L
1,532 Elo+
Solo
Team Averages
Level 129
1,505 SR
1,463 Elo+

VS

Team Averages
Level 105
1,533 SR
1,451 Elo+
Mulan
Mulan
 
Mulan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
By Zoidberg
Ra
Level 84
God Stats
4W - 1L
1,667 SR
Queue Stats
95W - 82L
1,454 Elo+
Party 1
Bake Kujira
Bake Kujira
Lx RePent
Bake Kujira
Level 107
God Stats
14W - 13L
1,574 SR
Queue Stats
103W - 105L
1,445 Elo+
Party 1
Neith
Neith
SwordTitania
Neith
Level 28
God Stats
5W - 1L
1,500 SR
Queue Stats
31W - 37L
1,403 Elo+
Party 1
Ne Zha
Ne Zha
o0Sleeper0o
Ne Zha
Level 149
God Stats
11W - 9L
1,425 SR
Queue Stats
358W - 350L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hokagehancho
Danzaburou
10
0 / 0 / 3
5,346
535
4,996
5,945
2,255
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,133
513
2,762
5,626
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 0 / 0
6,175
618
3,631
3,243
985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
ThirdEYEgree
Mercury
8
2 / 2 / 1
5,113
511
2,323
7,205
4,507
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
ZenkoFox
Fenrir
8
0 / 2 / 0
4,789
479
1,587
7,177
2,926
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 0 / 0
4,872
487
997
6,677
2,860
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 0 / 1
5,796
580
1,342
4,454
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bake Kujira
Lx RePent
Bake Kujira
9
2 / 3 / 0
5,114
511
2,949
7,892
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 1
4,573
457
3,829
2,574
872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
12
4 / 0 / 0
6,052
605
5,873
8,555
3,931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
3
Kills
7
7
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
0
0
0
0
W
1
0
1
1.5
L
Danzaburou
Hokagehancho
Danzaburou
0
0
3
1.5
W
Bake Kujira
Lx RePent
Bake Kujira
2
3
0
0.67
L
0
3
0
0
L
1
0
0
1
W
0
0
1
0.5
L
Mercury
ThirdEYEgree
Mercury
2
2
1
1.25
L
Fenrir
ZenkoFox
Fenrir
0
2
0
0
W
Ne Zha
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,299
Damage
14,990
29,196
Taken
30,152
11,968
Mitigated
16,107
6,872
Healing
6,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
997
267
30
1,309
6,677
2,860
0
0
6,677
0
27,832
W
1,342
366
168
1,949
4,454
1,751
0
1,574
2,880
32,482
2,098
L
Danzaburou
Hokagehancho
Danzaburou
4,996
2,851
0
2,130
5,945
2,255
0
510
5,435
0
43,210
W
Bake Kujira
Lx RePent
Bake Kujira
2,949
1,152
0
242
7,892
6,693
170
0
7,892
25,831
1,317
L
2,762
702
0
360
5,626
1,295
0
538
5,038
31,008
1,508
L
3,631
1,106
0
1,481
3,243
985
395
0
3,243
0
41,207
W
3,829
1,360
0
978
2,574
872
42
0
2,574
0
22,327
L
Mercury
ThirdEYEgree
Mercury
2,323
805
0
2,504
7,205
4,507
0
2,368
4,837
0
12,617
L
Fenrir
ZenkoFox
Fenrir
1,587
233
0
397
7,177
2,926
0
524
6,559
0
24,885
W
Ne Zha
5,873
1,722
0
1,366
8,555
3,931
0
1,110
7,445
0
58,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,556
Gold Earned
26,407
254
Minions Killed
290
0
Camps Cleared
0
895,968
Distance Traveled
973,104
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
4,872
487
46
5
0
193,530
1
W
Ra
5,796
580
73
7
0
188,172
0
L
Danzaburou
5,346
535
71
7
0
186,572
0
W
Bake Kujira
5,114
511
44
4
0
180,750
0
L
Zeus
5,133
513
52
5
0
159,182
2
L
Neith
6,175
618
62
6
0
140,425
0
W
Neith
4,573
457
38
4
0
195,643
0
L
Mercury
5,113
511
18
2
0
216,099
4
L
Fenrir
4,789
479
51
5
0
193,690
0
W
Ne Zha
6,052
605
89
9
0
215,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role