Player Matchup

Baron Samedi
Baron Samedi
Dandy_cool1
Baron Samedi
Level 103
God Stats
272W - 277L
1,499 SR
Queue Stats
552W - 620L
1,474 Elo+
Solo
Rama
Rama
HotBeff
Rama
Level 62
God Stats
2W - 0L
1,732 SR
Queue Stats
56W - 62L
1,463 Elo+
Solo
Charon
Charon
POUNDA2013
Charon
Level 185
God Stats
37W - 24L
1,660 SR
Queue Stats
335W - 334L
1,483 Elo+
Solo
Gilgamesh
Gilgamesh
Traveler1916
Gilgamesh
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,490 Elo+
Solo
Ra
Ra
momony
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,343 Elo+
Solo
Team Averages
Level 101
1,578 SR
1,451 Elo+

VS

Team Averages
Level 92
1,427 SR
1,459 Elo+
Nut
Nut
 
Nut
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Comfool
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,462 Elo+
Solo
Terra
Terra
Eyes4Eternity
Terra
Level 134
God Stats
4W - 3L
1,463 SR
Queue Stats
82W - 81L
1,472 Elo+
Solo
Merlin
Merlin
LASTVISION00
Merlin
Level 50
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Skadi
Skadi
uKronos
Skadi
Level 88
God Stats
12W - 24L
1,172 SR
Queue Stats
284W - 299L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dandy_cool1
Baron Samedi
14
3 / 0 / 2
8,410
1,051
3,526
4,087
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rama
HotBeff
Rama
14
2 / 0 / 6
8,566
1,071
6,658
5,879
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
POUNDA2013
Charon
14
0 / 1 / 9
9,203
1,150
8,757
10,063
10,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Traveler1916
Gilgamesh
14
4 / 0 / 3
8,718
1,090
10,689
11,860
11,734
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

Ra
13
0 / 2 / 6
7,827
978
3,819
6,448
2,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

326

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
13
0 / 1 / 2
7,809
976
3,630
5,150
2,655
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Comfool
Lancelot
13
1 / 2 / 1
7,722
965
5,993
9,438
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
8,502
1,063
4,940
10,349
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
13
2 / 3 / 1
7,970
996
14,880
5,621
2,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
uKronos
Skadi
13
0 / 1 / 2
7,685
961
6,274
5,899
3,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
9
Kills
3
3
Deaths
9
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
0
1
2
1
L
Lancelot
Comfool
Lancelot
1
2
1
0.75
W
Baron Samedi
Dandy_cool1
Baron Samedi
3
0
2
4
L
0
2
2
0.5
W
Rama
HotBeff
Rama
2
0
6
5
L
Merlin
2
3
1
0.83
W
Charon
POUNDA2013
Charon
0
1
9
4.5
W
Gilgamesh
Traveler1916
Gilgamesh
4
0
3
5.5
W
Ra
0
2
6
1.5
L
Skadi
uKronos
Skadi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,449
Damage
35,717
38,337
Taken
36,457
28,902
Mitigated
26,242
7,953
Healing
1,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
3,630
1,242
0
0
5,150
2,655
0
2,844
2,306
0
21,360
L
Lancelot
Comfool
Lancelot
5,993
1,085
0
229
9,438
5,429
0
3,921
5,517
0
8,979
W
Baron Samedi
Dandy_cool1
Baron Samedi
3,526
515
1,502
641
4,087
1,776
0
2,350
1,737
16,731
0
L
4,940
218
160
1,418
10,349
12,284
0
4,957
5,281
11,001
0
W
Rama
HotBeff
Rama
6,658
5,296
0
1,094
5,879
2,433
0
2,918
2,961
0
21,075
L
Merlin
14,880
342
0
5
5,621
2,824
0
2,182
3,439
26,127
229
W
Charon
POUNDA2013
Charon
8,757
1,256
221
914
10,063
10,138
0
5,627
4,436
23,321
0
W
Gilgamesh
Traveler1916
Gilgamesh
10,689
2,348
0
60
11,860
11,734
0
5,143
6,717
0
16,651
W
Ra
3,819
173
2,680
841
6,448
2,821
0
3,771
2,677
17,949
0
L
Skadi
uKronos
Skadi
6,274
1,413
0
0
5,899
3,050
0
2,087
3,812
0
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,724
Gold Earned
39,688
153
Minions Killed
142
6
Camps Cleared
5
787,998
Distance Traveled
720,994
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,809
976
44
6
2
139,817
0
L
Lancelot
7,722
965
3
0
1
145,228
0
W
Baron Samedi
8,410
1,051
35
4
2
150,635
0
L
Terra
8,502
1,063
12
2
1
159,554
0
W
Rama
8,566
1,071
42
5
2
149,112
0
L
Merlin
7,970
996
27
3
1
142,713
0
W
Charon
9,203
1,150
20
3
0
153,378
0
W
Gilgamesh
8,718
1,090
12
2
2
169,909
0
W
Ra
7,827
978
44
6
0
164,964
0
L
Skadi
7,685
961
56
7
0
133,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role