Player Matchup

Thor
Thor
Gold I
Byjoragu
Thor
Gold I
Level 175
God Stats
3W - 6L
1,235 SR
Queue Stats
133W - 125L
1,515 MMR
Solo
Gilgamesh
Gilgamesh
Bronze III
In_tuition_
Gilgamesh
Bronze III
Level 87
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 22L
1,500 MMR
Solo
Rama
Rama
Gold II
JustStoic
Rama
Gold II
Level 149
God Stats
0W - 5L
1,135 SR
Queue Stats
60W - 53L
1,498 MMR
Party 1
Ganesha
Ganesha
Gold II
MikeWunna
Ganesha
Gold II
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,498 MMR
Party 1
Discordia
Discordia
Gold I
xxMERCENARIE 2
Discordia
Gold I
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,484 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,418 SR
1,499 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 117
1,527 SR
1,499 MMR
Sobek
Sobek
Gold IV
Chara6756
Sobek
Gold IV
Level 106
God Stats
21W - 9L
1,500 SR
Queue Stats
146W - 135L
1,517 MMR
Solo
Loki
Loki
Gold III
HATEIMGR8
Loki
Gold III
Level 123
God Stats
15W - 14L
1,391 SR
Queue Stats
593W - 581L
1,480 MMR
Solo
Cthulhu
Cthulhu
Gold III
Pfcrio
Cthulhu
Gold III
Level 98
God Stats
13W - 4L
1,500 SR
Queue Stats
183W - 178L
1,483 MMR
Solo
Anhur
Anhur
Gold II
RollerThree
Anhur
Gold II
Level 129
God Stats
10W - 3L
1,700 SR
Queue Stats
34W - 36L
1,489 MMR
Solo
Scylla
Scylla
Platinum I
SargentBean
Scylla
Platinum I
Level 127
God Stats
25W - 27L
1,544 SR
Queue Stats
114W - 110L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
0 / 0 / 0
5,806
528
1,144
7,187
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
In_tuition_
Gilgamesh
10
0 / 4 / 0
5,158
469
2,462
11,363
6,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
11
1 / 4 / 0
6,188
563
2,719
7,046
1,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
MikeWunna
Ganesha
8
0 / 3 / 1
5,675
516
2,396
8,633
5,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
xxMERCENARIE 2
Discordia
11
1 / 2 / 0
5,853
532
4,284
6,375
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
OdinArtemisAresThanatos

VS

Bans
ArachneAthenaBake KujiraBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chara6756
Sobek
11
2 / 1 / 4
6,619
602
4,136
10,510
8,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Loki
13
1 / 0 / 6
6,616
601
3,552
8,061
2,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Pfcrio
Cthulhu
13
5 / 1 / 1
8,455
769
7,817
7,364
6,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 0 / 3
7,932
721
4,348
3,998
1,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Scylla
12
1 / 0 / 3
6,479
589
3,927
4,328
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
13
13
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thor
0
0
0
0
W
Sobek
Chara6756
Sobek
2
1
4
4
W
Loki
1
0
6
4
L
Gilgamesh
In_tuition_
Gilgamesh
0
4
0
0
L
Rama
1
4
0
0.25
L
Ganesha
MikeWunna
Ganesha
0
3
1
0.17
W
Cthulhu
Pfcrio
Cthulhu
5
1
1
5.5
W
4
0
3
5.5
W
Scylla
1
0
3
2.5
L
Discordia
xxMERCENARIE 2
Discordia
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,005
Damage
23,780
40,604
Taken
34,261
20,198
Mitigated
20,556
6,906
Healing
12,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,144
570
0
648
7,187
2,942
0
1,247
5,940
0
49,237
W
Sobek
Chara6756
Sobek
4,136
414
0
3,779
10,510
8,829
0
3,700
6,761
20,224
3,229
W
Loki
3,552
524
0
4,828
8,061
2,742
0
747
7,314
0
60,864
L
Gilgamesh
In_tuition_
Gilgamesh
2,462
634
0
2,618
11,363
6,994
0
4,768
5,881
0
28,809
L
Rama
2,719
2,541
0
1,643
7,046
1,802
0
593
6,453
0
49,935
L
Ganesha
MikeWunna
Ganesha
2,396
237
0
1,347
8,633
5,973
0
3,300
5,205
15,129
0
W
Cthulhu
Pfcrio
Cthulhu
7,817
722
181
625
7,364
6,217
0
1,433
5,460
53,212
3,181
W
4,348
3,121
0
2,813
3,998
1,386
308
78
3,920
0
65,717
W
Scylla
3,927
342
0
625
4,328
1,382
63
722
3,606
53,006
0
L
Discordia
xxMERCENARIE 2
Discordia
4,284
143
0
650
6,375
2,487
0
3,424
2,919
37,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,680
Gold Earned
36,101
349
Minions Killed
462
0
Camps Cleared
0
1,137,828
Distance Traveled
1,229,730
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,806
528
95
9
0
237,244
0
W
Sobek
6,619
602
27
2
0
262,291
4
W
Loki
6,616
601
89
8
0
317,163
0
L
Gilgamesh
5,158
469
52
5
0
218,551
0
L
Rama
6,188
563
110
10
0
215,774
2
L
Ganesha
5,675
516
5
0
0
244,870
2
W
Cthulhu
8,455
769
115
10
0
195,375
0
W
Anhur
7,932
721
120
11
0
210,076
2
W
Scylla
6,479
589
111
10
0
244,825
4
L
Discordia
5,853
532
87
8
0
221,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role