Player Matchup

Susano
Susano
 
Susano
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
 
Hades
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Alchemistical
Kukulkan
Level 102
God Stats
3W - 0L
1,826 SR
Queue Stats
132W - 129L
1,480 Elo+
Party 1
Neith
Neith
CR0WNX3R0
Neith
Level 54
God Stats
35W - 27L
1,558 SR
Queue Stats
50W - 52L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
Pheoniix
Nu Wa
Level 101
God Stats
1W - 1L
1,333 SR
Queue Stats
127W - 120L
1,501 Elo+
Party 1
Team Averages
Level 115
1,543 SR
1,487 Elo+

VS

Team Averages
Level 129
1,588 SR
1,531 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DARTHBTG
Odin
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
306W - 283L
1,577 Elo+
Solo
Bacchus
Bacchus
RoadHermit
Bacchus
Level 69
God Stats
14W - 6L
1,806 SR
Queue Stats
28W - 18L
1,588 Elo+
Party 2
Zeus
Zeus
jersainba
Zeus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 73L
1,439 Elo+
Solo
Danzaburou
Danzaburou
watermelonade
Danzaburou
Level 105
God Stats
5W - 9L
1,632 SR
Queue Stats
42W - 45L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
17
9 / 1 / 1
9,276
618
10,750
16,179
7,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
 
Hades
15
1 / 1 / 0
8,827
588
6,152
10,511
4,867
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Alchemistical
Kukulkan
15
1 / 1 / 6
8,566
571
3,845
6,702
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
CR0WNX3R0
Neith
13
2 / 0 / 6
7,413
494
7,833
10,716
4,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Pheoniix
Nu Wa
12
0 / 4 / 8
7,678
512
6,012
12,360
8,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
3 / 2 / 2
8,699
580
8,956
14,129
6,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
12
0 / 3 / 0
7,243
483
4,316
12,554
10,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bacchus
RoadHermit
Bacchus
11
0 / 3 / 5
7,159
477
7,364
11,794
12,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
7
0 / 2 / 0
5,495
366
1,798
3,907
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
watermelonade
Danzaburou
13
4 / 3 / 0
8,270
551
10,778
10,104
4,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
13
Kills
7
7
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
9
1
1
9.5
W
Hades
 
Hades
1
1
0
1
L
Hun Batz
 
Hun Batz
3
2
2
2
W
Kukulkan
Alchemistical
Kukulkan
1
1
6
4
W
Neith
CR0WNX3R0
Neith
2
0
6
5
L
Odin
0
3
0
0
W
Nu Wa
Pheoniix
Nu Wa
0
4
8
1
L
Bacchus
RoadHermit
Bacchus
0
3
5
0.83
L
Zeus
0
2
0
0
L
Danzaburou
watermelonade
Danzaburou
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
33,212
56,468
Taken
52,488
27,685
Mitigated
34,827
24,525
Healing
14,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
10,750
2,830
0
8,479
16,179
7,737
0
1,733
14,432
0
76,234
W
Hades
 
Hades
6,152
1,029
0
6,585
10,511
4,867
0
0
10,511
66,917
0
L
Hun Batz
 
Hun Batz
8,956
2,921
0
6,847
14,129
6,510
0
3,811
10,318
0
94,217
W
Kukulkan
Alchemistical
Kukulkan
3,845
90
0
1,026
6,702
2,509
647
1,921
4,595
59,546
1,448
W
Neith
CR0WNX3R0
Neith
7,833
2,593
0
4,950
10,716
4,499
676
2,430
8,286
0
52,790
L
Odin
4,316
567
0
1,458
12,554
10,208
0
5,320
7,234
0
52,210
W
Nu Wa
Pheoniix
Nu Wa
6,012
1,773
1,618
1,867
12,360
8,073
433
2,878
9,482
22,503
0
L
Bacchus
RoadHermit
Bacchus
7,364
969
381
2,200
11,794
12,459
0
3,454
8,340
19,387
0
L
Zeus
1,798
167
0
879
3,907
1,039
0
1,032
2,875
17,831
0
L
Danzaburou
watermelonade
Danzaburou
10,778
5,144
373
2,441
10,104
4,611
304
2,271
7,833
0
74,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,760
Gold Earned
36,866
480
Minions Killed
408
0
Camps Cleared
0
1,422,857
Distance Traveled
1,266,860
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
9,276
618
107
7
0
362,135
3
W
Hades
8,827
588
129
9
0
264,622
0
L
Hun Batz
8,699
580
144
10
0
329,909
2
W
Kukulkan
8,566
571
117
8
0
268,576
0
W
Neith
7,413
494
96
6
0
249,187
0
L
Odin
7,243
483
89
6
0
264,576
1
W
Nu Wa
7,678
512
31
2
0
278,337
0
L
Bacchus
7,159
477
26
2
0
322,008
4
L
Zeus
5,495
366
45
3
0
100,012
0
L
Danzaburou
8,270
551
104
7
0
250,355
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role