Player Matchup

Pele
Pele
 
Pele
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
BlazingDead
Nox
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,414 Elo+
Solo
Izanami
Izanami
Kryselanious
Izanami
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 20L
1,378 Elo+
Party 1
Set
Set
TheLagKnight
Set
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 22L
1,362 Elo+
Party 1
Heimdallr
Heimdallr
minotar685
Heimdallr
Level 128
God Stats
1W - 1L
1,531 SR
Queue Stats
6W - 9L
1,581 Elo+
Solo
Team Averages
Level 140
1,506 SR
1,447 Elo+

VS

Team Averages
Level 121
1,570 SR
1,430 Elo+
Cernunnos
Cernunnos
DarthChedda
Cernunnos
Level 69
God Stats
10W - 4L
1,500 SR
Queue Stats
661W - 653L
1,530 Elo+
Solo
Ah Puch
Ah Puch
DeathSound-101
Ah Puch
Level 148
God Stats
2W - 1L
1,792 SR
Queue Stats
77W - 89L
1,461 Elo+
Solo
Jormungandr
Jormungandr
FoXmAnIac53
Jormungandr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,209 Elo+
Solo
Nike
Nike
RyskWasTaken
Nike
Level 120
God Stats
1W - 0L
1,335 SR
Queue Stats
14W - 10L
1,491 Elo+
Solo
Atlas
Atlas
shadowbud-420
Atlas
Level 138
God Stats
3W - 3L
1,721 SR
Queue Stats
339W - 369L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 4 / 4
9,033
821
11,094
12,513
5,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 5 / 7
7,680
698
3,927
9,039
5,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Kryselanious
Izanami
11
1 / 7 / 5
6,935
630
5,501
10,409
3,975
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 4 / 5
8,506
773
5,579
14,236
15,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
minotar685
Heimdallr
15
4 / 4 / 7
8,429
766
11,296
12,085
5,567
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarthChedda
Cernunnos
15
4 / 4 / 10
8,778
798
14,492
11,997
6,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 3 / 12
9,903
900
17,112
9,213
4,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
FoXmAnIac53
Jormungandr
17
5 / 1 / 18
9,635
876
7,997
11,217
13,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 3 / 8
9,207
837
11,801
13,042
12,907
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 11
8,391
763
4,673
9,366
7,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
83
14
Kills
24
24
Deaths
14
28
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
5
4
4
1.75
L
0
5
7
0.7
W
Cernunnos
DarthChedda
Cernunnos
4
4
10
2.25
W
8
3
12
4.67
W
Jormungandr
FoXmAnIac53
Jormungandr
5
1
18
14
L
Izanami
Kryselanious
Izanami
1
7
5
0.5
W
6
3
8
3.33
L
4
4
5
1.63
L
Heimdallr
minotar685
Heimdallr
4
4
7
1.88
W
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,397
Damage
56,075
58,282
Taken
54,835
36,274
Mitigated
45,939
13,059
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
11,094
1,328
785
2,341
12,513
5,652
0
5,662
6,477
0
21,213
L
3,927
152
1,010
662
9,039
5,500
0
5,252
3,371
15,560
0
W
Cernunnos
DarthChedda
Cernunnos
14,492
7,811
1,208
2,210
11,997
6,807
1,683
1,322
10,531
0
29,673
W
17,112
196
4,114
2,925
9,213
4,806
312
926
8,238
25,971
0
W
Jormungandr
FoXmAnIac53
Jormungandr
7,997
1,415
552
1,912
11,217
13,689
170
966
10,202
19,167
371
L
Izanami
Kryselanious
Izanami
5,501
2,569
330
711
10,409
3,975
0
4,980
5,040
0
11,980
W
11,801
749
2,854
4,266
13,042
12,907
207
713
12,000
0
19,069
L
5,579
1,415
748
3,536
14,236
15,580
0
3,994
9,510
0
11,372
L
Heimdallr
minotar685
Heimdallr
11,296
6,234
571
2,365
12,085
5,567
0
8,155
3,488
0
19,930
W
4,673
1,426
325
838
9,366
7,730
93
0
9,283
12,360
603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,583
Gold Earned
45,914
115
Minions Killed
131
0
Camps Cleared
0
906,617
Distance Traveled
1,134,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,033
821
28
3
0
211,819
0
L
Nox
7,680
698
28
3
0
185,065
0
W
Cernunnos
8,778
798
40
4
0
197,981
0
W
Ah Puch
9,903
900
22
2
0
233,786
0
W
Jormungandr
9,635
876
27
2
0
236,780
0
L
Izanami
6,935
630
21
2
0
136,622
0
W
Nike
9,207
837
22
2
0
258,697
0
L
Set
8,506
773
15
1
0
186,972
0
L
Heimdallr
8,429
766
23
2
0
186,139
0
W
Atlas
8,391
763
20
2
0
207,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role