Player Matchup

Atlas
Atlas
Pablo_TheLlama
Atlas
Level 67
God Stats
17W - 10L
1,517 SR
Queue Stats
24W - 19L
1,565 Elo+
Solo
Shiva
Shiva
Taisagata
Shiva
Level 44
God Stats
13W - 16L
1,346 SR
Queue Stats
67W - 76L
1,383 Elo+
Party 3
Ratatoskr
Ratatoskr
VladSH
Ratatoskr
Level 26
God Stats
12W - 13L
1,375 SR
Queue Stats
56W - 71L
1,362 Elo+
Party 3
Chronos
Chronos
ikVerliesss_
Chronos
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 71L
1,416 Elo+
Solo
Artemis
Artemis
manchesterAREyou
Artemis
Level 111
God Stats
74W - 65L
1,493 SR
Queue Stats
293W - 278L
1,421 Elo+
Solo
Team Averages
Level 63
1,446 SR
1,429 Elo+

VS

Team Averages
Level 84
1,481 SR
1,507 Elo+
Poseidon
Poseidon
Autism1
Poseidon
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 57L
1,538 Elo+
Solo
King Arthur
King Arthur
EldenMoua
King Arthur
Level 122
God Stats
7W - 9L
1,818 SR
Queue Stats
240W - 235L
1,533 Elo+
Party 2
Ra
Ra
Fhearghuis
Ra
Level 48
God Stats
0W - 2L
1,230 SR
Queue Stats
57W - 57L
1,462 Elo+
Party 1
Neith
Neith
Unicorn2077
Neith
Level 66
God Stats
0W - 2L
1,230 SR
Queue Stats
54W - 54L
1,478 Elo+
Party 1
Ao Kuang
Ao Kuang
parasytemax
Ao Kuang
Level 68
God Stats
35W - 25L
1,626 SR
Queue Stats
220W - 217L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
8,352
597
6,790
12,442
11,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Taisagata
Shiva
12
2 / 4 / 3
7,704
550
10,648
13,747
9,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
VladSH
Ratatoskr
12
6 / 4 / 4
7,442
532
6,842
10,841
4,443
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ikVerliesss_
Chronos
14
2 / 3 / 8
8,320
594
7,813
7,177
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
8 / 3 / 2
8,298
593
11,518
10,899
4,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Autism1
Poseidon
13
3 / 5 / 2
7,170
512
2,862
8,968
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
EldenMoua
King Arthur
12
1 / 4 / 3
6,524
466
6,419
13,998
10,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 5 / 1
6,895
493
7,243
11,875
5,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 5 / 4
6,148
439
8,084
13,638
4,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
parasytemax
Ao Kuang
13
6 / 3 / 1
7,330
524
8,713
12,399
5,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
22
Kills
15
15
Deaths
22
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Autism1
Poseidon
3
5
2
0.8
L
King Arthur
EldenMoua
King Arthur
1
4
3
0.63
L
4
5
1
0.9
W
4
1
9
8.5
W
Shiva
Taisagata
Shiva
2
4
3
0.88
L
1
5
4
0.6
W
Ratatoskr
VladSH
Ratatoskr
6
4
4
2
W
Chronos
ikVerliesss_
Chronos
2
3
8
2
W
8
3
2
3
L
Ao Kuang
parasytemax
Ao Kuang
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
33,321
55,106
Taken
60,878
32,346
Mitigated
29,442
11,986
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Autism1
Poseidon
2,862
322
0
1,415
8,968
3,119
0
3,581
5,025
39,040
0
L
King Arthur
EldenMoua
King Arthur
6,419
732
0
1,660
13,998
10,748
0
906
13,092
0
40,393
L
7,243
1,301
972
1,238
11,875
5,086
0
3,493
8,382
32,871
0
W
6,790
2,320
0
2,307
12,442
11,319
0
3,575
8,442
32,820
2,673
W
Shiva
Taisagata
Shiva
10,648
2,084
0
2,055
13,747
9,321
0
2,878
10,841
463
51,379
L
8,084
3,214
0
1,428
13,638
4,931
0
2,769
10,793
0
33,753
W
Ratatoskr
VladSH
Ratatoskr
6,842
1,766
0
3,978
10,841
4,443
0
3,957
6,712
0
39,948
W
Chronos
ikVerliesss_
Chronos
7,813
1,237
0
501
7,177
2,897
289
3,198
3,979
54,139
2,551
W
11,518
4,473
0
3,145
10,899
4,366
530
3,870
6,552
0
48,725
L
Ao Kuang
parasytemax
Ao Kuang
8,713
2,343
0
3,258
12,399
5,558
0
3,376
8,803
48,783
928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
34,067
308
Minions Killed
312
0
Camps Cleared
0
1,431,462
Distance Traveled
1,187,859
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,170
512
80
6
0
244,047
5
L
King Arthur
6,524
466
59
4
0
255,718
0
L
Ra
6,895
493
65
5
0
206,398
0
W
Atlas
8,352
597
26
2
0
307,292
0
W
Shiva
7,704
550
80
6
0
278,850
3
L
Neith
6,148
439
44
3
0
249,963
0
W
Ratatoskr
7,442
532
65
5
0
328,560
2
W
Chronos
8,320
594
78
6
0
270,595
2
W
Artemis
8,298
593
59
4
0
246,165
4
L
Ao Kuang
7,330
524
64
5
0
231,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role