Player Matchup

Kali
Kali
CorkyXxX
Kali
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
128W - 131L
1,576 Elo+
Solo
Agni
Agni
F0CUS1551
Agni
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,633 Elo+
Party 1
Ymir
Ymir
LILBIGTROUBLE69
Ymir
Level 154
God Stats
2W - 0L
1,718 SR
Queue Stats
30W - 30L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PRIM0BOX
Ah Muzen Cab
Level 149
God Stats
2W - 0L
1,763 SR
Queue Stats
10W - 8L
1,577 Elo+
Party 1
Heimdallr
Heimdallr
orlandoboys
Heimdallr
Level 129
God Stats
5W - 7L
1,461 SR
Queue Stats
155W - 148L
1,540 Elo+
Solo
Team Averages
Level 131
1,588 SR
1,565 Elo+

VS

Team Averages
Level 109
1,507 SR
1,573 Elo+
Arachne
Arachne
 
Arachne
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Beatnikus
Neith
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,698 Elo+
Solo
Xbalanque
Xbalanque
Go0oMz
Xbalanque
Level 49
God Stats
37W - 30L
1,636 SR
Queue Stats
57W - 56L
1,552 Elo+
Solo
Aphrodite
Aphrodite
Neyme
Aphrodite
Level 120
God Stats
10W - 17L
1,440 SR
Queue Stats
273W - 223L
1,606 Elo+
Solo
Thor
Thor
RolarV
Thor
Level 87
God Stats
0W - 2L
1,458 SR
Queue Stats
26W - 27L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
17
9 / 2 / 3
10,797
635
11,302
18,482
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Agni
15
1 / 1 / 3
9,606
565
12,761
8,628
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 2 / 10
9,121
537
6,329
16,414
18,057
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Muzen Cab
PRIM0BOX
Ah Muzen Cab
17
3 / 1 / 3
10,383
611
13,721
10,600
4,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
orlandoboys
Heimdallr
17
0 / 1 / 4
10,028
590
7,105
12,265
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
1 / 3 / 1
8,199
482
3,240
18,259
12,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Neith
Beatnikus
Neith
14
2 / 4 / 3
8,357
492
14,554
15,803
7,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Go0oMz
Xbalanque
13
0 / 2 / 4
7,982
470
7,072
10,907
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
Neyme
Aphrodite
13
3 / 3 / 2
8,221
484
5,334
13,953
12,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Thor
RolarV
Thor
12
1 / 3 / 3
7,172
422
5,080
13,588
6,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
7
7
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
1
0.5
L
Neith
Beatnikus
Neith
2
4
3
0.88
W
Kali
9
2
3
5.25
W
Agni
1
1
3
2.5
L
Xbalanque
Go0oMz
Xbalanque
0
2
4
1
W
2
2
10
3.5
L
Aphrodite
Neyme
Aphrodite
3
3
2
1.33
W
Ah Muzen Cab
PRIM0BOX
Ah Muzen Cab
3
1
3
4.5
L
Thor
RolarV
Thor
1
3
3
0.83
W
Heimdallr
orlandoboys
Heimdallr
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,218
Damage
35,280
66,389
Taken
72,510
40,870
Mitigated
42,734
22,794
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,240
2,187
0
7,187
18,259
12,342
0
9,998
8,261
0
49,346
L
Neith
Beatnikus
Neith
14,554
4,921
0
3,045
15,803
7,184
0
2,566
13,237
0
71,892
W
Kali
11,302
5,695
0
11,056
18,482
8,853
0
1,042
17,440
0
71,429
W
Agni
12,761
1,585
473
3,332
8,628
3,224
410
174
8,454
79,492
2,480
L
Xbalanque
Go0oMz
Xbalanque
7,072
3,893
0
3,097
10,907
4,447
546
1,994
8,913
0
61,545
W
6,329
748
0
1,902
16,414
18,057
0
2,884
13,530
24,216
2,411
L
Aphrodite
Neyme
Aphrodite
5,334
1,257
4,481
5,647
13,953
12,134
0
2,371
11,582
18,450
0
W
Ah Muzen Cab
PRIM0BOX
Ah Muzen Cab
13,721
6,271
0
566
10,600
4,944
2,482
1,126
9,474
0
112,651
L
Thor
RolarV
Thor
5,080
756
0
720
13,588
6,627
0
1,367
12,221
0
57,203
W
Heimdallr
orlandoboys
Heimdallr
7,105
3,190
0
5,465
12,265
5,792
350
915
11,350
0
97,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,935
Gold Earned
39,931
616
Minions Killed
442
0
Camps Cleared
0
1,684,357
Distance Traveled
1,445,375
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,199
482
87
5
0
325,959
8
L
Neith
8,357
492
134
8
0
307,035
3
W
Kali
10,797
635
100
6
0
373,076
1
W
Agni
9,606
565
160
9
0
306,557
2
L
Xbalanque
7,982
470
105
6
0
233,914
0
W
Ymir
9,121
537
35
2
0
346,870
2
L
Aphrodite
8,221
484
33
2
0
309,751
6
W
Ah Muzen Cab
10,383
611
165
10
0
337,724
2
L
Thor
7,172
422
83
5
0
268,716
0
W
Heimdallr
10,028
590
156
9
0
320,130
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role