Player Matchup

Awilix
Awilix
 
Awilix
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Ambroszia
Cliodhna
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,697 Elo+
Party 1
Pele
Pele
jannaboo2019
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nut
Nut
woaiwuhu
Nut
Level 20
God Stats
1W - 6L
1,243 SR
Queue Stats
449W - 477L
1,408 Elo+
Solo
Team Averages
Level 80
1,449 SR
1,521 Elo+

VS

Team Averages
Level 122
1,518 SR
1,459 Elo+
Fafnir
Fafnir
Austin8225
Fafnir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,588 Elo+
Solo
Cerberus
Cerberus
JColv11
Cerberus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,335 Elo+
Solo
Cernunnos
Cernunnos
Sinyu75
Cernunnos
Level 126
God Stats
20W - 22L
1,592 SR
Queue Stats
532W - 544L
1,462 Elo+
Solo
Arachne
Arachne
aka420crash
Arachne
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 231L
1,392 Elo+
Solo
Martichoras
Martichoras
retailtimbs
Martichoras
Level 156
God Stats
4W - 2L
1,495 SR
Queue Stats
152W - 165L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
3 / 7 / 0
8,024
802
5,934
11,928
4,240
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
 
Gilgamesh
13
0 / 4 / 4
6,570
657
11,288
12,652
14,611
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
Ambroszia
Cliodhna
13
0 / 6 / 4
6,987
699
9,272
11,541
6,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 12 / 1
6,700
670
9,205
15,996
5,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 2
6,943
694
8,383
10,886
4,872
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Austin8225
Fafnir
14
5 / 2 / 21
9,881
988
6,230
13,649
22,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JColv11
Cerberus
16
11 / 1 / 19
9,791
979
18,398
15,431
23,799
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Sinyu75
Cernunnos
15
7 / 1 / 15
9,072
907
9,065
6,783
3,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Arachne
aka420crash
Arachne
16
3 / 1 / 23
9,135
914
8,315
13,808
16,023
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Martichoras
retailtimbs
Martichoras
17
7 / 0 / 23
9,994
999
17,006
11,641
7,204
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
134
4
Kills
33
33
Deaths
5
11
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
7
0
0.43
L
Gilgamesh
 
Gilgamesh
0
4
4
0.5
L
Cliodhna
Ambroszia
Cliodhna
0
6
4
0.33
W
Fafnir
Austin8225
Fafnir
5
2
21
7.75
W
Cerberus
JColv11
Cerberus
11
1
19
20.5
W
Cernunnos
Sinyu75
Cernunnos
7
1
15
14.5
W
Arachne
aka420crash
Arachne
3
1
23
14.5
L
0
12
1
0.04
W
Martichoras
retailtimbs
Martichoras
7
0
23
18.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,082
Damage
59,014
63,003
Taken
61,312
35,830
Mitigated
73,293
8,769
Healing
25,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,934
1,449
350
754
11,928
4,240
0
4,756
7,172
0
14,048
L
Gilgamesh
 
Gilgamesh
11,288
1,077
647
1,891
12,652
14,611
0
4,799
7,853
734
19,381
L
Cliodhna
Ambroszia
Cliodhna
9,272
639
104
923
11,541
6,355
0
5,415
6,126
0
20,174
W
Fafnir
Austin8225
Fafnir
6,230
1,761
1,651
3,250
13,649
22,440
693
213
13,253
11,730
0
W
Cerberus
JColv11
Cerberus
18,398
967
2,000
4,747
15,431
23,799
673
258
15,087
25,294
992
W
Cernunnos
Sinyu75
Cernunnos
9,065
3,639
1,653
1,389
6,783
3,827
1,086
0
6,783
0
18,295
W
Arachne
aka420crash
Arachne
8,315
5,216
2,035
3,532
13,808
16,023
2,222
263
13,359
0
15,045
L
9,205
1,835
0
433
15,996
5,752
0
5,444
10,552
0
17,753
W
Martichoras
retailtimbs
Martichoras
17,006
5,583
979
3,897
11,641
7,204
2,302
0
11,327
0
39,305
L
8,383
1,682
724
2,943
10,886
4,872
0
3,222
7,664
0
20,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,224
Gold Earned
47,873
96
Minions Killed
136
0
Camps Cleared
0
842,634
Distance Traveled
897,221
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,024
802
14
1
0
152,382
0
L
Gilgamesh
6,570
657
21
2
0
179,709
0
L
Cliodhna
6,987
699
36
4
0
187,789
0
W
Fafnir
9,881
988
4
0
0
190,952
0
W
Cerberus
9,791
979
25
3
0
157,640
0
W
Cernunnos
9,072
907
30
3
0
187,557
0
W
Arachne
9,135
914
23
2
0
191,860
0
L
Pele
6,700
670
13
1
0
162,273
0
W
Martichoras
9,994
999
54
5
0
169,212
0
L
Nut
6,943
694
12
1
0
160,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role