Player Matchup

Hachiman
Hachiman
CyanideMisery
Hachiman
Level 139
God Stats
0W - 2L
1,336 SR
Queue Stats
47W - 40L
1,205 Elo+
Solo
Nu Wa
Nu Wa
Food4Life
Nu Wa
Level 127
God Stats
5W - 1L
1,828 SR
Queue Stats
212W - 198L
1,528 Elo+
Party 2
Osiris
Osiris
Gustavo_D_Ace
Osiris
Level 121
God Stats
4W - 1L
1,715 SR
Queue Stats
95W - 78L
1,588 Elo+
Solo
Artio
Artio
InvisableAccount
Artio
Level 28
God Stats
3W - 9L
1,308 SR
Queue Stats
135W - 123L
1,548 Elo+
Party 2
Ratatoskr
Ratatoskr
StickyNoteJay
Ratatoskr
Level 125
God Stats
3W - 6L
1,578 SR
Queue Stats
179W - 163L
1,520 Elo+
Solo
Team Averages
Level 108
1,553 SR
1,478 Elo+

VS

Team Averages
Level 80
1,456 SR
1,488 Elo+
Surtr
Surtr
JayoGGInc
Surtr
Level 67
God Stats
25W - 19L
1,472 SR
Queue Stats
451W - 446L
1,559 Elo+
Solo
Nemesis
Nemesis
Juhstihno
Nemesis
Level 31
God Stats
7W - 2L
1,500 SR
Queue Stats
91W - 80L
1,366 Elo+
Solo
Agni
Agni
JuicedAaikom
Agni
Level 113
God Stats
2W - 0L
1,509 SR
Queue Stats
265W - 265L
1,481 Elo+
Party 1
Achilles
Achilles
MrBigA
Achilles
Level 125
God Stats
1W - 1L
1,224 SR
Queue Stats
42W - 34L
1,551 Elo+
Solo
Danzaburou
Danzaburou
martiess46
Danzaburou
Level 65
God Stats
3W - 0L
1,576 SR
Queue Stats
38W - 41L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CyanideMisery
Hachiman
15
2 / 4 / 1
8,563
476
10,669
15,884
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
Food4Life
Nu Wa
16
4 / 3 / 2
9,627
535
13,852
8,891
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 6 / 5
8,620
479
8,764
18,578
22,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
0 / 1 / 4
7,934
441
6,333
19,339
21,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
StickyNoteJay
Ratatoskr
16
5 / 5 / 4
9,150
508
11,839
19,574
10,146
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
JayoGGInc
Surtr
17
7 / 1 / 5
10,740
597
17,405
15,756
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Nemesis
Juhstihno
Nemesis
17
5 / 4 / 7
9,742
541
10,049
17,128
8,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 3 / 7
9,491
527
12,073
10,494
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
MrBigA
Achilles
14
3 / 2 / 8
9,448
525
7,152
14,703
14,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
martiess46
Danzaburou
15
1 / 2 / 4
9,006
500
7,975
15,537
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
12
Kills
19
19
Deaths
12
16
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CyanideMisery
Hachiman
2
4
1
0.63
L
Nu Wa
Food4Life
Nu Wa
4
3
2
1.67
L
1
6
5
0.58
L
0
1
4
2
W
Surtr
JayoGGInc
Surtr
7
1
5
9.5
W
Nemesis
Juhstihno
Nemesis
5
4
7
2.13
W
3
3
7
2.17
W
Achilles
MrBigA
Achilles
3
2
8
3.5
L
Ratatoskr
StickyNoteJay
Ratatoskr
5
5
4
1.4
W
Danzaburou
martiess46
Danzaburou
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,457
Damage
54,654
82,266
Taken
73,618
64,240
Mitigated
46,767
16,330
Healing
19,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CyanideMisery
Hachiman
10,669
7,485
0
5,926
15,884
6,507
680
1,196
14,505
0
70,350
L
Nu Wa
Food4Life
Nu Wa
13,852
2,928
0
950
8,891
3,412
0
3,638
4,535
67,311
0
L
8,764
3,355
0
794
18,578
22,563
3
1,451
16,048
2,890
60,284
L
6,333
631
707
4,288
19,339
21,612
0
2,010
16,794
36,573
2,399
W
Surtr
JayoGGInc
Surtr
17,405
4,219
0
5,317
15,756
13,813
287
3,177
11,597
1,078
72,055
W
Nemesis
Juhstihno
Nemesis
10,049
5,010
0
1,098
17,128
8,160
596
3,859
12,982
0
100,141
W
12,073
245
0
1,351
10,494
3,759
0
5,313
4,797
61,550
3,094
W
Achilles
MrBigA
Achilles
7,152
1,736
0
4,841
14,703
14,690
20
4,098
10,248
0
30,107
L
Ratatoskr
StickyNoteJay
Ratatoskr
11,839
2,961
0
3,665
19,574
10,146
0
3,066
16,168
0
79,288
W
Danzaburou
martiess46
Danzaburou
7,975
3,323
0
7,064
15,537
6,345
407
3,499
11,844
0
71,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
48,427
500
Minions Killed
512
0
Camps Cleared
0
1,780,893
Distance Traveled
1,963,936
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,563
476
106
6
0
315,695
1
L
Nu Wa
9,627
535
133
7
0
345,435
1
L
Osiris
8,620
479
102
6
0
345,708
0
L
Artio
7,934
441
41
2
0
384,627
8
W
Surtr
10,740
597
102
6
0
382,539
4
W
Nemesis
9,742
541
133
7
0
425,469
0
W
Agni
9,491
527
125
7
0
379,992
0
W
Achilles
9,448
525
44
2
0
409,811
0
L
Ratatoskr
9,150
508
118
7
0
389,428
2
W
Danzaburou
9,006
500
108
6
0
366,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role